Unity 2020 1 14
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Contribute to RaiDrive/RaiDrive.Translation development by creating an account on GitHub. Full Changelog: 2020. Contributors. yutthaphon
Unity 2025.3 Is Now Available - Page 14 - Unity Discussions
14:35I'm not getting involved in any discussion about the whys or ifs - just want to ask a question - Why is an Elgato stream deck useful in FantasyGrounds? Or are you using it for streaming and some how FGU is messing with the scene changing etc.?ZacchaeusDecember 6th, 2020, 14:56I'm going to try and re-explain the actual issue at hand here. The devices and software... have nothing to do with it. As far as anyone has been able to tell me and as far as I have seen. No macros work at all. None. From any device. From any software. In any shape or form. No single-press multi-button macros work with the FGU hotkeys. FGU cannot seem to handle a macro that attempts to combine shift + f1 in a single button press. Which is... bananas in the year 2020. Literally unbelievable in the sense that I don't believe that it can't be done in unity. That link you got seems to be for developing in unity and accessing various menus related to that. People put together all kinds of program-specific packages for the stream deck. Not because it doesn't work, but because it does. I'm not trying to access development menus. I'm just trying to execute ctrl+f4 with a single button. But, it always just kicks back f4 first. And it works as intended literally everywhere else for the past 20+ years of macro use. So it feels like a mistake or oversight rather than something that "can't" be done.The issue does seem to be that the Unity engine isn't picking up the input. See here; this might help of what I found with a Google search was from people trying to do what you are trying to do with the Unity engine - and failing.WeissrolfDecember 6th, 2020, 15:23Well, like I wrote, it does work via AutoHotKey, but the delay needed seems too high for a game-engine (especially while a Windows timer resolution of 1 ms is enforced).KelevraaDecember 6th, 2020, 16:28Well, like I wrote, it does work via AutoHotKey, but the delay needed seems too high for a game-engine (especially while a Windows timer resolution of 1 ms is enforced).I have tried using custom delays. I went much farther than 40 ms also. But, if you claim it works then I will give it a few more goes. My first problem is just getting it to work at all. I really hope you are correct and I can get it to work.WeissrolfDecember 6th, 2020, 16:37I don't know which methods you tried, but using AutoHotKey you need to make sure to use Sendmode Event (or SendEvent), because Input and Play ignore keyboard delays.Using smaller delay than 40 ms did work,
Error building for android 14 - Unity Engine - Unity Discussions
Serial number or unlock key is available to the public, you can freely download the serial key. Please verify you're human: Important: With the verification you expressively agree with our Disclaimer. The serial number for Unity is available This release was created for you, eager to use Unity 2020 1.5 full and without limitations.Game-ci/unity-license-activate - GitHub.Draw out and install the plan name Unity PRO 2018.3.12 Break (run Set up) Or just operate and click on begin without setting up# Launch the system and click on "Work Offline" Click on "Enter Key" and make use of the important# Often prevent the system in your firewaIl! Done! Unity PRO Serial Amount 2018 for MAC Free of charge DownIoad. Apr 24, 2023 Play Unity 4.x Pro P Serial Key Keygen 'LINK' from Lisa. Play audiobooks and excerpts on SoundCloud desktop and mobile.... LKMNVRS wrote: Hello Vilan, Thanks for the Update & link. Do you have License key for Unity XL V11.0. 1. follow the link 2. download Unity PRO 11, Unity Loader and the folder "PATCH" 3. mount ISO and run setup 4. when asked, select package version UNYSPUEZTV1X and code 13345618595 5. when installation completes, go to the folder PATCH and.Artistic Digitizer Crack Serial Key - treeexplorer.Jun 14, 2021 If your machine is still accessible, you can return your license through the Unity Hub: Select the Settings button from the top right of the Hub. The Preferences window appears. Select License Management from the list on the left. If you see a[RELEASED] OpenCV for Unity - Page 14 - Community Showcases - Unity
MrBMW Expert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9 achievement unlockers Hello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing workso i was wondering, regarding some tables i found for unlocking achievementswhat is the criteria that allow some games to have such thing and prevents the majority from having it?i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest?does unreal engine based games support such tables?thanks again for the amazing work Last edited by MrBMW on Wed Jan 13, 2021 3:14 pm, edited 3 times in total. MrBMW Expert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9 Re: achievement unlockers Post by MrBMW » Wed Jan 13, 2021 2:54 pm sorry! how can i delete it then? i can find only the edit option Rhark Expert Cheater Posts: 3651 Joined: Tue Apr 16, 2019 1:27 am Reputation: 1449 Re: achievement unlockers Post by Rhark » Wed Jan 13, 2021 2:55 pm MrBMW wrote: ↑Wed Jan 13, 2021 2:46 pmHello i am new to this site and i am really enjoying all the tables and trainers avaliable on it, big thanks to the ppl behind all this amazing workso i was wondering, regarding some tables i found for unlocking achievementswhat is the criteria that allow some games to have such thing and prevents the majority from having it?i read on some threads that unity engine based games are easy to hack, if so are we going to see an achievement unlocker to Cities: Skylines or Ori And The Blind Forest?does unreal engine based games support such tables?thanks again for the amazing workAs firefly said, wrong place to post this. But to answer your question they're possible due to unity using mono which allows you to much more easily force achievements to unlock.In theory, it could be possible in other engines but would be significantly more difficult and unlikely that people would go to such lengths to achieve this. MrBMW Expert Cheater Posts: 98 Joined: Tue Sep 29, 2020 5:41 pm Reputation: 9 Re: achievement unlockers Post by MrBMW » Wed Jan 13, 2021 2:57 pm i am ashamed guys for posting in the wrong place forgive my ignorancebut again how can i delete it? i found a tick box in the edit section but it says "you cant delete posts in this forum" STN Founder Posts: 4458 Joined: Thu Mar 02, 2017 7:48 pm Reputation: 3643 Re: achievement unlockers. Contribute to RaiDrive/RaiDrive.Translation development by creating an account on GitHub. Full Changelog: 2020. Contributors. yutthaphonOffline vector maps (tile maps for 1-14 - Unity Asset Store
Future. May 2020 KS Update SCP: Ascension KickstarterRating: [N/A]SCP Area 8[]SCP Area 8 was an indie horror game project created by Mykhailo Radzievskyi. It was greenlit on Steam back in 2015, and was set for release on Steam in the second half of 2018, but never did.As of Dec 2020, the game has had no updates or seeming activity since at least 2018, and is likely abandoned.The game currently has 2 SCPs: SCP-173 and SCP-167.Steam Page - can't be purchasedSCP Area 8 websiteRating: [N/A]SCP: Rebirth[]SCP: Rebirth is a singleplayer game currently in development by Pig's Indie Games, first announced on June 14, 2018, with a teaser trailer. The game will feature numerous different SCPs and unique characters throughout the storyline, as well as numerous different endings. Certain assets from Containment Breach, such as SCP-173 and its neck-snap SFX, are reused for the game.As of Dec 2020, the game seems to have stopped development, and the creator's Youtube channel haven't posted anything related to the game since the 2018 trailer, seemingly moved on to other game projects.Pig's Indie Games Discord - link invalidRating: [N/A]SCP Unity[]'SCP Unity is a modern spiritual successor to the original SCP - Containment Breach, made entirely on the Unity engine. Its first public Alpha build was released on October 14, 2017, featuring little content and only SCP-173 as the lone SCP. However, it has since expanded to include a larger scope of content as well as many other SCPs. It was created by a development team that is headed by Zornor90, Corvus and Error. While the game was originally considered a "port" (and later a remake) of SCP - Containment Breach, with updated graphics and aesthetic, the project has since been grown to boast a great amount of content than the original SCP - Containment Breach, including but not limited to further graphical improvements, ' SCPs, and a completely different story.As of January 2021, the game has been officially canceled due to the Head Developer's health decreasing because of the constant stress created by/during the SCP Unity Project. The rest of the Developers have moved on to create another SCP game, this time only focusing on a single SCP. It is currently titled 'Project Aethon'.SiteSCP Unity Discord - link invalidRating: [N/A]Review of Unity 4.6 Patch 1 - Unity Engine - Unity Discussions
Changes between versions.* If you have used an earlier version of the ML-Agents Toolkit, we strongly recommend ourguide on migrating from earlier versions.| Version | Release Date | Source | Documentation | Download ||:-------:|:------:|:-------------:|:-------:|:------------:|| master (unstable) | -- | source | docs | download || 0.15.1 | March 30, 2020 | source | docs | download || 0.15.0 | March 18, 2020 | source | docs | download || 0.14.1 | February 26, 2020 | source | docs | download || 0.14.0 | February 13, 2020 | source | docs | download || 0.13.1 | January 21, 2020 | source | docs | download || 0.13.0 | January 8, 2020 | source | docs | download || 0.12.1 | December 11, 2019 | source | docs | download || 0.12.0 | December 2, 2019 | source | docs | download || 0.11.0 | November 4, 2019 | source | docs | download |CitationIf you are a researcher interested in a discussion of Unity as an AI platform, see a pre-printof our reference paper on Unity and the ML-Agents Toolkit.If you use Unity or the ML-Agents Toolkit to conduct research, we ask that you cite the followingpaper as a reference:Juliani, A., Berges, V., Vckay, E., Gao, Y., Henry, H., Mattar, M., Lange, D. (2018). Unity: A General Platform for Intelligent Agents. arXiv preprint arXiv:1809.02627. ResourcesWe have published a series of blog posts that are relevant for ML-Agents:* (February 28, 2020) Training intelligent adversaries using self-play with ML-Agents* (November 11, 2019) Training your agents 7 times faster with ML-Agents* (October 21, 2019) The AI@Unity interns help shape the world* (April 15, 2019) Unity ML-Agents Toolkit v0.8: Faster training on real games* (March 1, 2019) Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference* (December 17, 2018) ML-Agents Toolkit v0.6: Improved usability ofjohn 14:1, John 14:1 in Tamil யோவான் 14:1 உங்கள்
Nyanmaruu182 Expert Cheater Posts: 52 Joined: Thu Aug 03, 2017 7:42 am Reputation: 9 Kingdom Rush Vengeance [UNITY/PC] Kingdom Rush VengeanceEngine: Cocos2DCheat Option: Coin HackHeart HackUpgrade Star HackCooldown HackOne Hit KillHero Power HackUnlimited Hero & Soldiers Health Hack Last edited by nyanmaruu182 on Sat Oct 17, 2020 1:29 am, edited 1 time in total. cfemen RCE Fanatics Posts: 904 Joined: Fri Feb 15, 2019 5:45 pm Reputation: 1745 Re: Kingdom Rush Vengeance [UNITY/PC] Post by cfemen » Fri Oct 16, 2020 6:42 pm yes the engine is Cocos2Di never looked at a game with this engine.made a basic table for now with some pointers/structs and 3 scripts.KRUnit is your controllable hero.Ignore Power Cooldown = you can click and use a power regardless if its still on cooldown. Attachments Kingdom Rush Vengeance.CT game version : 1.9.9.16 (14.73 KiB) Downloaded 4249 times Dboykey What is cheating? Posts: 4 Joined: Thu Nov 25, 2021 4:11 am Reputation: 6 Csimbi RCE Fanatics Posts: 958 Joined: Sat Apr 29, 2017 9:04 pm Reputation: 1379 Re: Kingdom Rush Vengeance [UNITY/PC] Post by Csimbi » Tue Apr 05, 2022 10:37 am Ahsan Ali wrote: ↑Tue Apr 05, 2022 8:55 am What ARE KRGAMESCENE, KRLAYERGUI, KRLAYERENTITIES, KRUNIT USED FOR? PLEASE ANSWER IN DETAIL They are pointers. That's the what.Pointers are used to identify specific memory addresses. That's the use.If you need more, you Google the rest. yavin03 Novice Cheater Posts: 18 Joined: Mon Jul 19, 2021 10:00 am Reputation: 2 Re: Kingdom Rush Vengeance [UNITY/PC] Post by yavin03 » Fri Jul 15, 2022 1:26 pm Dboykey wrote: ↑Thu Mar 17, 2022 2:24 pmupdate to 1.12.5.2Kingdom Rush Vengeance_1.12.5.2.CTAs of now the pointers work fine, but the scripts aren't. It crashes after activated. BabyGroot Table Makers Posts: 1602 Joined: Sun Mar 29, 2020 1:39 pm Reputation: 2637 Re: Kingdom Rush Vengeance [UNITY/PC] Post by BabyGroot » Mon May 22, 2023 3:53 pm Trying to create tables.[ Update Table Made by cfemen > Pointer ]Code: Select allGame Name: Kingdom Rush VengeanceGame Process : Kingdom Rush Vengeance.exeGame Release date: 15 Oct, 2020CE Version : 7.4 (White)Version Game / Build Id / Date Patch: v1.14.3.0 / 9651219 / 6 October 2022Check build Id / Date Patches : [Link]1. After the game is open, click directly on [Activate] on the cheat table.Table will auto attach to process Game.If you like my table, don’t forget to click the button. Attachments Kingdom Rush Vengeance.CT v1.14.3.0 / 9651219 / 6 October 2022 (25.32 KiB) Downloaded 1049 times sanitka Expert Cheater Posts: 510 Joined: Sat Aug 22, 2020 5:40 am Reputation: 267 Re: Kingdom Rush Vengeance [UNITY/PC] Post by sanitka » Fri Jan 05, 2024 10:18 pm Table updated to 1.15.4.2 One Hit Kill addedtfemen part does notOffline vector maps (tile maps for 1-14 zoom levels) - Unity Asset
Game Developer Publisher Engine Release dates 4 Elements II Playrix Microsoft Studios 27 September 2012 Adera HitPoint Studios, Microsoft Studios Microsoft Studios, HitPoint Studios 1 August 2012 Age of Empires II: Definitive Edition Forgotten Empires, Tantalus Media, Wicked Witch Xbox Game Studios Genie 14 November 2019 Age of Empires II: HD Edition Hidden Path Entertainment, Ensemble Studios, SkyBox Labs, Forgotten Empires Microsoft Studios Genie 9 April 2013 Age of Empires III Ensemble Studios, Big Huge Games, Robot Entertainment Microsoft Game Studios, Ubisoft, MacSoft BANG! 18 October 2005 29 September 2006 Age of Empires III: Definitive Edition Forgotten Empires, Tantalus Media, World's Edge Xbox Game Studios BANG! 15 October 2020 Age of Empires IV Relic Entertainment, World's Edge Xbox Game Studios Essence Engine 28 October 2021 Age of Empires Online Robot Entertainment, Gas Powered Games Microsoft Studios BANG! 16 August 2011 Age of Empires: Castle Siege Smoking Gun Interactive Microsoft Studios 17 September 2014 Age of Empires: Definitive Edition Forgotten Empires, Tantalus Media Microsoft Studios Genie 20 February 2018 Age of Mythology Ensemble Studios Microsoft Game Studios, Ubisoft, MacSoft BANG! 30 October 2002 19 December 2003 Age of Mythology: Extended Edition SkyBox Labs, Ensemble Studios, Forgotten Empires Microsoft Studios BANG! 8 May 2014 Age of Mythology: Retold Forgotten Empires, Tantalus Media, Virtuos, World's Edge Xbox Game Studios BANG! 4 September 2024 Ara: History Untold Oxide Games Xbox Game Studios 24 September 2024 As Dusk Falls Interior Night Xbox Game Studios Unity 19 July 2022 Asheron's Call 2: Fallen Kings Turbine Entertainment Software Microsoft Game Studios, Turbine, Warner Bros. Interactive Entertainment 22 November 2002 Avowed Obsidian Entertainment Xbox Game Studios Unreal Engine 5 18 February 2025 Battletoads Dlala Studios, Rare Xbox Game Studios Unity 20 August 2020 Bleeding Edge Ninja Theory Xbox Game Studios Unreal Engine 4 24 March 2020 CarneyVale: Showtime. Contribute to RaiDrive/RaiDrive.Translation development by creating an account on GitHub. Full Changelog: 2020. Contributors. yutthaphon This version fixes ytdl-org/youtube-dl and also contains a temporary fix to address ytdl-org/youtube-dl . Full Changelog : 2020 Assets 7
WebGL 1 Deprecation - Unity Engine - Unity Discussions
Symptoms:I would like to know if my Unity subscription will automatically renew after my 12-month subscription has finished.My subscription contract is coming to an end.Cause:You may want to ensure that your subscription will continue or cancel after your last payment.Resolution:Important: Unity Plus licenses do not automatically renew and do not have an option to schedule their renewal.Subscriptions purchased before June 1, 2020, automatically renew to a ‘flexible’ contract, which means you can cancel your subscription at any time. Subscriptions purchased after June 1, 2020, automatically renew for another 12-month contract. If you have purchased your subscription through direct contact with our Sales team, these do not automatically renew unless previously agreed. You must speak to your Unity Client Partner directly to arrange a renewal. If you do not want your subscription to renew at the end of your commitment period, you can cancel before the last contracted bill date. You can do this via the instructions outlined in the article 'How do I cancel my subscription?'If you choose to allow your subscription to renew, you can make changes to the subscription in advance, such as selecting a different payment plan within your subscription management page. The resolution differs depending on where your Unity subscription is housed. If your subscription is housed under the Unity ID portal (id.unity.com), click here to jump to your resolution. Subscriptions housed under the Unity Cloud DashboardIf your subscription is housed under the Unity Cloud Dashboard and you are the organization Owner, follow the steps below to see how your subscription will renew:Navigate to cloud.unity.com and sign in using your Unity ID credentials.Using the left-hand menu, select Administration > Subscriptions.Click on the Unity subscription you want to manage. For example, Unity Pro. (Note: If you cannot see your subscription here, it may be housed in the Unity ID portal. Click here to jump to your resolution.)The Overview tab shows when your subscription is due to automatically renew.If you would like to learn more about the different renewal options for your subscription and how to make changes to the renewal of your subscription. See the article, 'How do I renew my Unity subscription?Subscriptions housed under the Unity ID portalIf your subscription is housed under id.unity.com and you are the Unity organization Owner, please follow the steps below to see how your subscription will renew: Sign into your Unity ID.Select Organizations to the left of the screen.Select theDownload Unity Loader Version 14 - Lab4Sys.com
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Studios, Innova Systems Halo Engine 1 January 2015 Halo Recruit 343 Industries, Endeavor One Microsoft Studios 17 October 2017 Halo Wars 2 Creative Assembly, 343 Industries Microsoft Studios, THQ Nordic Phoenix (Ensemble Studios) 21 February 2017 Halo Wars: Definitive Edition Ensemble Studios, 343 Industries Microsoft Game Studios Phoenix (Ensemble Studios) 20 December 2016 Halo: Combat Evolved Bungie Microsoft Game Studios, MacSoft Halo Engine 30 September 2003 12 December 2003 Halo: Combat Evolved Anniversary 343 Industries, Bungie Xbox Game Studios Halo Engine, Saber3D Engine, Unreal Engine 4 3 March 2020 Halo: Reach 343 Industries, Bungie Xbox Game Studios Halo Engine, Unreal Engine 4 3 December 2019 Halo: Spartan Assault Halo Studios, Vanguard Games Microsoft Studios 18 July 2013 Halo: Spartan Strike Halo Studios, Vanguard Games Microsoft Studios 16 April 2015 Halo: The Master Chief Collection 343 Industries, Bungie Xbox Game Studios Halo Engine, Saber3D Engine, Unreal Engine 4 3 December 2019 Hexic Other Ocean Interactive Xbox Game Studios 23 March 2014 Hydro Thunder Hurricane Vector Unit Microsoft Game Studios Vector Engine 19 October 2012 Ilomilo SouthEnd Interactive Microsoft Studios 6 December 2012 Impossible Creatures Relic Entertainment Microsoft Studios, Noviy Disk, Ubisoft, Nordic Games 7 January 2003 Insanely Twisted Shadow Planet Shadow Planet Productions Microsoft Studios 17 April 2012 23 October 2014 23 October 2014 Kalimba Press Play Microsoft Studios Unity 22 April 2015 Killer Instinct Rare, Double Helix Games, Iron Galaxy Studios Microsoft Studios Slayer 29 March 2016 Kinectimals Unleashed Frontier Developments Microsoft Studios 1 January 2014 LocoCycle Twisted Pixel Games Microsoft Studios BEARD 14 February 2014 Mark of the Ninja Klei Entertainment Microsoft Studios 16 October 2012 11 September 2013 11 September 2013 Max: The Curse of Brotherhood Press Play Microsoft Studios Unity 21 May 2014 MechWarrior 4: Mercenaries Cyberlore Studios, FASA Interactive Microsoft Game Studios, Ubisoft, Atari, MekTek StudiosComments
14:35I'm not getting involved in any discussion about the whys or ifs - just want to ask a question - Why is an Elgato stream deck useful in FantasyGrounds? Or are you using it for streaming and some how FGU is messing with the scene changing etc.?ZacchaeusDecember 6th, 2020, 14:56I'm going to try and re-explain the actual issue at hand here. The devices and software... have nothing to do with it. As far as anyone has been able to tell me and as far as I have seen. No macros work at all. None. From any device. From any software. In any shape or form. No single-press multi-button macros work with the FGU hotkeys. FGU cannot seem to handle a macro that attempts to combine shift + f1 in a single button press. Which is... bananas in the year 2020. Literally unbelievable in the sense that I don't believe that it can't be done in unity. That link you got seems to be for developing in unity and accessing various menus related to that. People put together all kinds of program-specific packages for the stream deck. Not because it doesn't work, but because it does. I'm not trying to access development menus. I'm just trying to execute ctrl+f4 with a single button. But, it always just kicks back f4 first. And it works as intended literally everywhere else for the past 20+ years of macro use. So it feels like a mistake or oversight rather than something that "can't" be done.The issue does seem to be that the Unity engine isn't picking up the input. See here; this might help of what I found with a Google search was from people trying to do what you are trying to do with the Unity engine - and failing.WeissrolfDecember 6th, 2020, 15:23Well, like I wrote, it does work via AutoHotKey, but the delay needed seems too high for a game-engine (especially while a Windows timer resolution of 1 ms is enforced).KelevraaDecember 6th, 2020, 16:28Well, like I wrote, it does work via AutoHotKey, but the delay needed seems too high for a game-engine (especially while a Windows timer resolution of 1 ms is enforced).I have tried using custom delays. I went much farther than 40 ms also. But, if you claim it works then I will give it a few more goes. My first problem is just getting it to work at all. I really hope you are correct and I can get it to work.WeissrolfDecember 6th, 2020, 16:37I don't know which methods you tried, but using AutoHotKey you need to make sure to use Sendmode Event (or SendEvent), because Input and Play ignore keyboard delays.Using smaller delay than 40 ms did work,
2025-04-01Serial number or unlock key is available to the public, you can freely download the serial key. Please verify you're human: Important: With the verification you expressively agree with our Disclaimer. The serial number for Unity is available This release was created for you, eager to use Unity 2020 1.5 full and without limitations.Game-ci/unity-license-activate - GitHub.Draw out and install the plan name Unity PRO 2018.3.12 Break (run Set up) Or just operate and click on begin without setting up# Launch the system and click on "Work Offline" Click on "Enter Key" and make use of the important# Often prevent the system in your firewaIl! Done! Unity PRO Serial Amount 2018 for MAC Free of charge DownIoad. Apr 24, 2023 Play Unity 4.x Pro P Serial Key Keygen 'LINK' from Lisa. Play audiobooks and excerpts on SoundCloud desktop and mobile.... LKMNVRS wrote: Hello Vilan, Thanks for the Update & link. Do you have License key for Unity XL V11.0. 1. follow the link 2. download Unity PRO 11, Unity Loader and the folder "PATCH" 3. mount ISO and run setup 4. when asked, select package version UNYSPUEZTV1X and code 13345618595 5. when installation completes, go to the folder PATCH and.Artistic Digitizer Crack Serial Key - treeexplorer.Jun 14, 2021 If your machine is still accessible, you can return your license through the Unity Hub: Select the Settings button from the top right of the Hub. The Preferences window appears. Select License Management from the list on the left. If you see a
2025-03-31Future. May 2020 KS Update SCP: Ascension KickstarterRating: [N/A]SCP Area 8[]SCP Area 8 was an indie horror game project created by Mykhailo Radzievskyi. It was greenlit on Steam back in 2015, and was set for release on Steam in the second half of 2018, but never did.As of Dec 2020, the game has had no updates or seeming activity since at least 2018, and is likely abandoned.The game currently has 2 SCPs: SCP-173 and SCP-167.Steam Page - can't be purchasedSCP Area 8 websiteRating: [N/A]SCP: Rebirth[]SCP: Rebirth is a singleplayer game currently in development by Pig's Indie Games, first announced on June 14, 2018, with a teaser trailer. The game will feature numerous different SCPs and unique characters throughout the storyline, as well as numerous different endings. Certain assets from Containment Breach, such as SCP-173 and its neck-snap SFX, are reused for the game.As of Dec 2020, the game seems to have stopped development, and the creator's Youtube channel haven't posted anything related to the game since the 2018 trailer, seemingly moved on to other game projects.Pig's Indie Games Discord - link invalidRating: [N/A]SCP Unity[]'SCP Unity is a modern spiritual successor to the original SCP - Containment Breach, made entirely on the Unity engine. Its first public Alpha build was released on October 14, 2017, featuring little content and only SCP-173 as the lone SCP. However, it has since expanded to include a larger scope of content as well as many other SCPs. It was created by a development team that is headed by Zornor90, Corvus and Error. While the game was originally considered a "port" (and later a remake) of SCP - Containment Breach, with updated graphics and aesthetic, the project has since been grown to boast a great amount of content than the original SCP - Containment Breach, including but not limited to further graphical improvements, ' SCPs, and a completely different story.As of January 2021, the game has been officially canceled due to the Head Developer's health decreasing because of the constant stress created by/during the SCP Unity Project. The rest of the Developers have moved on to create another SCP game, this time only focusing on a single SCP. It is currently titled 'Project Aethon'.SiteSCP Unity Discord - link invalidRating: [N/A]
2025-04-22Changes between versions.* If you have used an earlier version of the ML-Agents Toolkit, we strongly recommend ourguide on migrating from earlier versions.| Version | Release Date | Source | Documentation | Download ||:-------:|:------:|:-------------:|:-------:|:------------:|| master (unstable) | -- | source | docs | download || 0.15.1 | March 30, 2020 | source | docs | download || 0.15.0 | March 18, 2020 | source | docs | download || 0.14.1 | February 26, 2020 | source | docs | download || 0.14.0 | February 13, 2020 | source | docs | download || 0.13.1 | January 21, 2020 | source | docs | download || 0.13.0 | January 8, 2020 | source | docs | download || 0.12.1 | December 11, 2019 | source | docs | download || 0.12.0 | December 2, 2019 | source | docs | download || 0.11.0 | November 4, 2019 | source | docs | download |CitationIf you are a researcher interested in a discussion of Unity as an AI platform, see a pre-printof our reference paper on Unity and the ML-Agents Toolkit.If you use Unity or the ML-Agents Toolkit to conduct research, we ask that you cite the followingpaper as a reference:Juliani, A., Berges, V., Vckay, E., Gao, Y., Henry, H., Mattar, M., Lange, D. (2018). Unity: A General Platform for Intelligent Agents. arXiv preprint arXiv:1809.02627. ResourcesWe have published a series of blog posts that are relevant for ML-Agents:* (February 28, 2020) Training intelligent adversaries using self-play with ML-Agents* (November 11, 2019) Training your agents 7 times faster with ML-Agents* (October 21, 2019) The AI@Unity interns help shape the world* (April 15, 2019) Unity ML-Agents Toolkit v0.8: Faster training on real games* (March 1, 2019) Unity ML-Agents Toolkit v0.7: A leap towards cross-platform inference* (December 17, 2018) ML-Agents Toolkit v0.6: Improved usability of
2025-04-07