Zdoom discord

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ZDoom (and related) News News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] [ Google This Site]

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Official ZDoom Discord Server - ZDoom

===========================================================================Title : The Ghoul's Forest 3Filename : ghoul3.zipRelease date : 27th June 2007Author : CutmanmikeEmail Address : [email protected]Other Files By Author : Various.Misc. Author Info : Is scared of his own work.Description : The Ghoul's Forest 3 is the final wad in the Ghoul Series.* NOT FOR THE FAINT OF HEART! *It's time to step back into the forbidden forest and face your nightmares once more!Ghoul 3 takes what you loved from the previous ghoul wads to make (hopefully) the scariest wad to date.Venture once more through the Ghoul's Forest to take down not one, two or three, but FOUR ghouls!Can you survive in the forest with only your trusty bow and arrow? Can you purify this forbidden forest?Warning:This wad is compatible with GZDoom and ZDoom which means both renderers can be used.The GL render uses dynamic lights, and generally looks better but the Doom renderer may run better on your machine.Try the GL one if you wish, and if it's too slow stick with the Doom one.If you still have problems, run the wad with the low-resghoul.wad (included.)For more info, stratergies etc, visit the official ghoul website: Credits to : HotWax, SiliconWolf, Eriance, Bouncy, TheDarkArchon, Nash, Wills, DoomRater, Zippy, Electronic Samurai.===========================================================================* What is included *New levels : YesSounds : YesMusic : YesGraphics : YesDehacked/BEX Patch : Yes (Also Decorate and ACS)Demos : NoOther : Various Zdoom lumps.* Play Information *Game : Doom IIMap # : MAP01Single Player : Yes.Cooperative 2+ Players : Yes.Deathmatch 2+ Players : No.Difficulty Settings : Yes. Check the new game menu for details.Source Port : Latest ZDoom or GZDoom. SkullTag MIGHT work. If not, be sure to look out for a ST version shortly!* Construction *Base : From scratch.Build Time : About 2 months. Over a year if you include all the previous crappy builds.Editor(s) used : SlumpeD, Wadauthor, Slade, WinTex.Known Bugs : The Creeper and Yurei don't display Obituaries.May Not Run With... : Anything that isn't called zdoom, gzdoom or skulltag. * Copyright / Permissions *Don't steal anything without permission.If you want to use anything PLEASE CONTACT ME FIRST!!!* Where to get the file that this text file describes *

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Official ZDoom Discord Server - Page 3 - ZDoom

:: Guide :: Doom 2 Disable Vertical Mouse Movement - last accessed on August 4, 2016↑ 7.0 7.1 WadSmoosh 1.3 - WadSmoosh by JP Breton (itch-io) - last accessed on 2020-11-07↑ ZDoom • View topic - ZDoom 2.5.0 - last accessed on February 2, 2019↑ VOGONS • View topic - Doom in DOS: Original vs Source Ports - last accessed on December 15, 2017↑ Verified by User:AmethystViper on 2022-05-11Tested with PrBoom+ v2.6.2↑ ZDoom • View topic - GZDoom 3.5.0 released - last accessed on February 2, 2019"(modern branch only) Fullscreen is now borderless window (which, technically, it always has been, anyhow). Removed hacks which changed the desktop resolution in order to simulate exclusive fullscreen because they were a constant stability concern."↑ Verified by User:Axer128 on May 10, 2022↑ Verified by User:AmethystViper on 2022-05-11Tested with Doom Retro v4.4.10.↑ Steam Community :: Guide :: How to get DOOM to work on Windows 8 without downloading any sourcecodes or mods - last accessed on August 4, 2016↑ Verified by User:AmethystViper on August 4, 2016Have tested using Windows 95 compatibility on the game's executable when using DOSBox, which did not stop the freezing issue until disabling double-buffering within DOSBox under Windows 7 and 8.1.↑ Verified by User:AmethystViper on 2022-04-08Tested this patch on Windows 10 Home 64-bit 21H2.↑ Doom95 - The Doom Wiki at DoomWiki.org - last accessed on 2022-04-08↑ Steam Community Screenshot - last accessed on 2020-09-15↑ MAP31: Pharaoh (TNT: Evilution) - The DoomWiki at DoomWiki.org - last accessed on December 15, 2017

Official ZDoom Discord Server - Page 6 - ZDoom

Raising the Bar: Redux Feb 14 2025 Early Access 2020 First Person Shooter Experience Half-Life 2 like never before. Return to City 17, held within the iron grip of the Combine and the Consul. Reunite with old friends, and enemies... FreeDoom Delta Nov 3 2019 Released 2019 First Person Shooter FreeDoom Delta is a fanmade project consisting of content from very early versions of FreeDoom. With the help of Doomworld, the FreeDoom Attic, and even... FREEDOOM new maps Jan 4 2025 Released Jul 2023 First Person Shooter (Before downloading Read all info) This wad use (FREEDOOM 2 - ZDOOM engine)The new maps is only one DEV (pedroJ - me) Project Brutality Dec 23 2023 TBD First Person Shooter This is the official mod page for Project Brutality. Dark Interval Feb 3 2025 Early Access 2016 First Person Shooter Dark Interval is a campaign mod created as an alternate take on Half-Life 2, incorporating selected early story drafts and cut content. We're creating... Brutal Half-Life Feb 12 2025 Released 2015 First Person Shooter Brutal Half-Life is a modification that makes the game more violent and addictive. It is also a tribute to the classic FPS games. More mods >>. ZDoom (and related) News News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] [ Google This Site]

Official ZDoom Discord Server - Page 7 - ZDoom

This article lists all the source ports available for Redneck Rampage.Current[]Reversed engineered ports based on code from the progenitor Duke Nukem 3D.RedneckGDX[]A port of the game based on libGDX for the Java Runtime Environment; part of the broader BuildGDX framework. Later forked as NuBuildGDX. Features the option to demarcate skeleton keys by colour.Links: Homepage, Gitlab, Blood Wiki, DSOG, High Voltage, LanmaniaX, Rock Paper Shotgun, Gamer Intelligence, Cola Powered Gamer #1, Cola Powered Gamer #2, Linux Game Book, Steam CommunityThreads: Duke4, GOG, Reddit (Vita)Rednukem[]A port of the game based on EDuke32 code; retains support for Duke Nukem 3D and also supports Duke Nukem 64. Also ported to the PlayStation Vita and ported to the Amiga. The developers also produced a reconstruction of the original source code. A modified version is currently shipped with Redneck Rampage Revision.Links: Homepage, Github (old), Duke Wiki, Holarse, Cola Powered Gamer #1, Cola Powered Gamer #2, Game Pressure, Linux Game Book, GameBrewThreads: Duke4, Reddit, GOG, ZDoom, GBATempVita: Game Brew, PSX Place, wololo, Reddit, Homebrew General, GBAtempt.net, The Tech Game, BiteYourConsoleRaze[]A port derived from Rednukem with underlying GZDoom technology.Links: Homepage, Github, ZDoom Wiki, ItMix, Blood Wiki, GamingOnLinux #1, GamingOnLinux #2, Linux Game Book, Steam CommunityThreads: ZDoom, Reddit, Duke4, Transfusion, Doomworld, GOGRedneck-Rampage-RE[]A reverse engineering of the original MS-DOS source code by the author of Rednukem.Link: to the emergence of reverse engineered ports, other approaches were taken to modernize the game. The official re-release on gog.com still uses a specialized Dosbox wrapper.eRampage[]Also known as eRampage32. A total conversion mod recreation

Official ZDoom Discord Server - Page 9 - ZDoom

Emulated the ARM7 GBA processor at 100%, but the ARM9 dual screen processor at 90%. The touch screen is fully emulated with a cursor instead of hand. It works Category: Games / Tools & EditorsPublisher: emucraze.com, License: Freeware, Price: USD $0.00, File Size: 299.0 KBPlatform: Windows, Mac, 2K, 2K3 ZDoomGL is an OpenGL port of ZDoom, programmed by Timmie. ZDoomGL is an Opengl port of ZDoom, programmed by Timmie. Originally it was programmed by Michael 'Kokak' Ryssen, but once he got a job working at UbiSoft, development on the port slowed considerably (and eventually stopped). Sometime after, Timmie picked up development, and rewrote the port from scratch to be up to date with the latest version(s) of ZDoom. The current version... Category: Games / ActionPublisher: Tim Stump, License: Freeware, Price: USD $0.00, File Size: 1.6 MBPlatform: Windows ABF Screen Saver is a simple screen saver that works on any 32-bit version of Microsoft Windows. ABF Screen Saver is a simple screen saver that works on any 32-bit version of Microsoft Windows. This is a freeware program, so you can freely download, use or distribute it. It is built using the Opengl technology, but screensaver works great on any video card, even if the hardware doesn't support Opengl. This screen saver is a promo demo of our abilities to make any... Category: Desktop Enhancements / ScreensaversPublisher: ABF software, Inc., License: Freeware, Price: USD $0.00, File Size: 431.0 KBPlatform: Windows OpenGL 3D skinnable MP3 player that exists outside of 2D windows. Opengl 3D skinnable MP3 player that exists outside of 2D Windows. This kit will show you how to modify the look and feel of a 3D MP3 player that uses the Blackbox technology. The kit can also be used on other Blackbox applications, such as screensavers and desktop creatures. Category: Audio

Official ZDoom Discord Server - Page 5 - ZDoom

Pick up back thrown by mistake? Reply Good karma Bad karma+2 votes Author Mr.Ramon - Jul 27 2019 - 13 comments How strange, I do not hear that sound, only the beep when activated, and about the recovery of the pipe pump, I think it is possible, I will put it in the next version, thank you. Reply Good karma+1 vote Kills_Alone - Jul 27 2019 - 117 comments Some really solid changes, I especially like the three different HUD choices, kickass! -Not sure if others would be interested, but I'd love the option to bind the mighty boot to a key like X.-EDIT: Hell yeah! Upon further testing kick is bound to right click when using pistol.Enemies seem a bit OP on UV. I know Build engine games were pretty tough, but I feel like most mods that convert Duke, Blood, & Shadow Warrior to ZDoom are always a bit OP. I think ZDoom can handle more enemies on screen then Build, so this should be balanced by reducing enemy attack damage just a bit, then the player can take on more enemies with ease (taking advantage of ZDoom's superior performance & controls).Is there a reload function? Need to check my controls again.A quick pipe bomb throw would be great, need to check if thats a thing.Does anyone have any suggestions for maps to play with this? I've used the (secret) Extermination Day Duke maps before with v6.Found a sweet texture pack: Forum.zdoom.org Reply Good karma Bad karma+3 votes

Official ZDoom Discord Server - Page 2 - ZDoom

This is just maximum doom but compiled into a single mod for convenience this requires zdoom based ports since the hub maps are udmf (tested with gzdoom and zandronum) the rest of the maps were made in 1994/1995 so they are vanilla format, jumping/crouching is disabled in mapinfo (except on the hubs) i was testing with "doom (strict)" compatibility and without freelook (that's as close to vanilla as zdoom gets) (if you're using a gameplay mod though you probably shouldn't set those) changes from regular maximum doom: - added hub maps with exit teleporters to all the wads - custom sprites/sounds/graphics were removed for playability with gameplay mods - the blockmap/reject lumps were removed since zdoom doesn't need them - all textures were converted to png and ran thru png-opt for optimization - nsfw stuff like compressed porn was removed some of the wads didn't make it here they are and why: beav-but.wad is just sounds (from beavis and butthead) blastem1.wad is just e1m9 from doom1 but without enemies or coop starts doom142.wad is the first three episodes from doom 1 converted to doom 2, unedited (except for doom1 textures replaced with doom2 ones by the converter) eternit2.wad & etrnity2.wad are the same, the first one is just converted more recently and the other has music (in the wrong slot) i took the maps from the former and the music from the latter, im not sure which one counts as discarded filth.wad is the exact same as chump.wad filth2.wad is the exact same as chump2.wad fleshlz2.wad is the same as ep5a2.wad gus1m-II.wad is a midi optmization patch for gus users gustlr1.wad is a midi optmization patch for gus users gustlr2.wad is a midi optmization patch for gus users hallspr3.wad is the same as hallspr2.wad hotel_vu.wad is just a music replacement. ZDoom (and related) News News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] [ Google This Site]

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Official ZDoom Discord Server - Page 4 - ZDoom

That level over and over again, wishing I had the rest so I could see how the story ends.Knee-Deep in ZDoom is an homage to DOOM’s first episode. It’s a reinterpretation of sorts. With this mod, you get the first episode of DOOM but fleshed out and expanded using the ZDoom engine.The player is introduced to new maps, areas and gameplay features. It does this all while trying to maintain the atmosphere and feel of the original episode.Similarly, to some of the other entries on this list, KDIZD was a recipient of one of the Cacoawards of 2007. It’s also a Mordeth award winner.If its accolades aren’t enough to convince you to try it, then I don’t know what is.#10 Call of DootyCreator: Matthew Christian (Chubzdoomer)Website: Youtube ChannelSize: 9.84MBSource Ports: ZDOOM, GZDOOM, ZANDRONUMGameplay Type: Single-playerOriginal Release Date: 15 November 2011Last Update: N/AGames: DOOMDownload: callofdooty.WADThis list wouldn’t be complete without a parody mod or two. Call of Dooty, not to be confused with the pet waste removal company of the same name, is a mod made to parody modern first-person shooters such as Call of Duty.DOOM, whether you’re talking about the classic or the 2016 reboot, has always been the antithesis to the modern first-person shooter. The single-player campaign has always had more open gameplay and virtually no cut-scenes.Call of Dooty is a single map WAD. It recreates DOOM’s first map and infuses it with elements from the Call of Duty games. What you get is regenerating health, unnecessary cut scenes determined to break the flow of gameplay, quick-time events, and linear level designs.It’s basically what DOOM would look like if it was designed today. In terms of accolades, it isn’t as decorated as the other mods on this list. However, it is very fun to play.#11 Double ImpactCreator: Matt Cibulas and Ralph VickersWebsite: N/ASize: 1.31MBSource Ports: Limit-removingGameplay Type: Single-player, Multiplayer, DeathmatchOriginal Release Date: 30 March 2011Last Update: N/AGames: DOOMDownload: dbimpact.zipBy the late ’90s, mods for the first original DOOM seemed to be ebbing. Of course, there were mods that creators were keeping to themselves or sharing in exclusive forums. However,

Official ZDoom Discord Server - Page 8 - ZDoom

Gratis versi terbaru untuk Android di APKMODJOYApa itu Gowin789 APK di APKMODJOY? Gowin789 APK adalah aplikasi mobile yang dirancang untuk para8/3/24Benilda Bulman8/3/24Koko88 APK 3.0 Unduh gratis versi terbaru untuk Android | APKMODJOYApa Itu Koko88 APK di APKMODJOY? Koko88 APK adalah aplikasi permainan kasino online yang populer diunread,Koko88 APK 3.0 Unduh gratis versi terbaru untuk Android | APKMODJOYApa Itu Koko88 APK di APKMODJOY? Koko88 APK adalah aplikasi permainan kasino online yang populer di8/3/24Benilda Bulman7/31/24HP 777 APK 1.0 Unduh gratis versi terbaru untuk Android di APKMODJOYApa Itu HP 777 APK di APKMODJOY? HP 777 APK adalah aplikasi game yang menawarkan pengalaman bermainunread,HP 777 APK 1.0 Unduh gratis versi terbaru untuk Android di APKMODJOYApa Itu HP 777 APK di APKMODJOY? HP 777 APK adalah aplikasi game yang menawarkan pengalaman bermain7/31/24Benilda Bulman7/31/249399 APK 1.1.0 Unduh gratis versi terbaru untuk Android 2024Apa itu 9399 APK di APKMODJOY? 9399 APK adalah aplikasi mobile yang dirancang untuk memberikanunread,9399 APK 1.1.0 Unduh gratis versi terbaru untuk Android 2024Apa itu 9399 APK di APKMODJOY? 9399 APK adalah aplikasi mobile yang dirancang untuk memberikan7/31/24Nga Sagastume7/26/24Kof 98 PlayThe Strong Museum is the ultimate play destination for all ages! With nearly 150000 square feet ofunread,Kof 98 PlayThe Strong Museum is the ultimate play destination for all ages! With nearly 150000 square feet of7/26/24Nga Sagastume7/26/24Roberto Carlos Discogsroberto carlos discogsunread,Roberto Carlos Discogsroberto carlos discogs7/26/24Nga Sagastume7/26/24Windows Xp Mce IsoWindows is the most popular desktop operating system in the world, with a 70% market share as ofunread,Windows Xp Mce IsoWindows is the most popular desktop operating system in the world, with a 70% market share as of7/26/24Nga Sagastume7/26/24Vermilion Knight Eclipsevermilion knight eclipseunread,Vermilion Knight Eclipsevermilion knight eclipse7/26/24Nga Sagastume7/26/24Botafogo De Futebol E Regatas U20O Botafogo de Futebol e Regatas, ou simplesmente Botafogo, uma agremiao poliesportiva brasileira, comunread,Botafogo De Futebol E Regatas U20O Botafogo de Futebol e Regatas, ou simplesmente Botafogo, uma agremiao poliesportiva brasileira, com7/26/24Nga Sagastume7/26/24Is Chandramukhi 2 ComingChandramukhi was produced by Prabhu and his brother Ramkumar Ganesan through their company Sivajiunread,Is Chandramukhi 2 ComingChandramukhi was produced by Prabhu and his brother Ramkumar Ganesan through their company Sivaji7/26/24Nga Sagastume7/25/24Timebolt Crack DownloadTimeBolt streamlines the editing process by automatically removing silences and making jump cutsunread,Timebolt Crack DownloadTimeBolt streamlines the editing process by automatically removing silences and making jump cuts7/25/24Nga Sagastume7/25/24Pc Card Manager Software DownloadI have an S21 ultra dual sim. I was traveling internationally and had the sim 1 slot turned off inunread,Pc Card Manager Software DownloadI have an S21 ultra dual sim. I was traveling internationally and had the sim 1 slot turned off in7/25/24Nga Sagastume7/25/24Doom 1 Wad DownloadSmooth weapons decorate Add ON- 8Mo This is a zdoom decorate wad with smoother weapon animations thatunread,Doom 1 Wad DownloadSmooth weapons decorate Add ON- 8Mo This is a zdoom decorate wad with smoother weapon animations that7/25/24Nga Sagastume7/25/24Unitec Power StationSince 1990, CS Unitec, Inc. has been a go-to source for special industrial power tools. An industryunread,Unitec Power StationSince 1990, CS Unitec, Inc. has been a go-to source for special industrial power tools. An industry7/25/24Nga Sagastume7/25/248bit FontsI started designing fonts around 1987 on. ZDoom (and related) News News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] News about ZDoom, its child ports, or any closely related projects. [ZDoom Home] [Documentation (Wiki)] [Official News] [Downloads] [Discord] [ Google This Site]

ZDOOM Discord Server : Z-DISCORD - Zandronum

You talking about? might be able to fix them, running this through Zandronum in OpenGL and the levels look fine. Anything involving old zdoom portals or software renderer hacks. Off the top of my head... Map01: The window to your right right when you start the game; the skybox+portal causes half the window to be black. The sun also cuts into the since since it was originally done using a software hack. Map03: Glass domed roofs in the subway... I think a sector is missing a tag and the disco globes get cut off in the hardware renderer. Map04: I seem to recall some portal bugs on the bridge... either the holes in the road, or when you fall through look wrong. Map06: The floor reflections should be rendered by GZDoom instead of a hacky skybox portal. The casino games are also completely fucked. Map07: The top floor is a complete mess. The helicopter skybox spins WITH the chopper instead of being stationary. The portal in the main room with the pool is completely messed up and needs a ton of work to fix. Also, with GZDoom, there is no need to have triggers that disable the mirrors... so those could be removed and the mirrors be a permanent fixture. Map08: The river is a complete mess. Using GZDoom, you could remove the portal effect and make an actual translucent river. Map09: Portals in this area mess up at times if I recall. There is also a gross software hack

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User2869

===========================================================================Title : The Ghoul's Forest 3Filename : ghoul3.zipRelease date : 27th June 2007Author : CutmanmikeEmail Address : [email protected]Other Files By Author : Various.Misc. Author Info : Is scared of his own work.Description : The Ghoul's Forest 3 is the final wad in the Ghoul Series.* NOT FOR THE FAINT OF HEART! *It's time to step back into the forbidden forest and face your nightmares once more!Ghoul 3 takes what you loved from the previous ghoul wads to make (hopefully) the scariest wad to date.Venture once more through the Ghoul's Forest to take down not one, two or three, but FOUR ghouls!Can you survive in the forest with only your trusty bow and arrow? Can you purify this forbidden forest?Warning:This wad is compatible with GZDoom and ZDoom which means both renderers can be used.The GL render uses dynamic lights, and generally looks better but the Doom renderer may run better on your machine.Try the GL one if you wish, and if it's too slow stick with the Doom one.If you still have problems, run the wad with the low-resghoul.wad (included.)For more info, stratergies etc, visit the official ghoul website: Credits to : HotWax, SiliconWolf, Eriance, Bouncy, TheDarkArchon, Nash, Wills, DoomRater, Zippy, Electronic Samurai.===========================================================================* What is included *New levels : YesSounds : YesMusic : YesGraphics : YesDehacked/BEX Patch : Yes (Also Decorate and ACS)Demos : NoOther : Various Zdoom lumps.* Play Information *Game : Doom IIMap # : MAP01Single Player : Yes.Cooperative 2+ Players : Yes.Deathmatch 2+ Players : No.Difficulty Settings : Yes. Check the new game menu for details.Source Port : Latest ZDoom or GZDoom. SkullTag MIGHT work. If not, be sure to look out for a ST version shortly!* Construction *Base : From scratch.Build Time : About 2 months. Over a year if you include all the previous crappy builds.Editor(s) used : SlumpeD, Wadauthor, Slade, WinTex.Known Bugs : The Creeper and Yurei don't display Obituaries.May Not Run With... : Anything that isn't called zdoom, gzdoom or skulltag. * Copyright / Permissions *Don't steal anything without permission.If you want to use anything PLEASE CONTACT ME FIRST!!!* Where to get the file that this text file describes *

2025-04-21
User8313

:: Guide :: Doom 2 Disable Vertical Mouse Movement - last accessed on August 4, 2016↑ 7.0 7.1 WadSmoosh 1.3 - WadSmoosh by JP Breton (itch-io) - last accessed on 2020-11-07↑ ZDoom • View topic - ZDoom 2.5.0 - last accessed on February 2, 2019↑ VOGONS • View topic - Doom in DOS: Original vs Source Ports - last accessed on December 15, 2017↑ Verified by User:AmethystViper on 2022-05-11Tested with PrBoom+ v2.6.2↑ ZDoom • View topic - GZDoom 3.5.0 released - last accessed on February 2, 2019"(modern branch only) Fullscreen is now borderless window (which, technically, it always has been, anyhow). Removed hacks which changed the desktop resolution in order to simulate exclusive fullscreen because they were a constant stability concern."↑ Verified by User:Axer128 on May 10, 2022↑ Verified by User:AmethystViper on 2022-05-11Tested with Doom Retro v4.4.10.↑ Steam Community :: Guide :: How to get DOOM to work on Windows 8 without downloading any sourcecodes or mods - last accessed on August 4, 2016↑ Verified by User:AmethystViper on August 4, 2016Have tested using Windows 95 compatibility on the game's executable when using DOSBox, which did not stop the freezing issue until disabling double-buffering within DOSBox under Windows 7 and 8.1.↑ Verified by User:AmethystViper on 2022-04-08Tested this patch on Windows 10 Home 64-bit 21H2.↑ Doom95 - The Doom Wiki at DoomWiki.org - last accessed on 2022-04-08↑ Steam Community Screenshot - last accessed on 2020-09-15↑ MAP31: Pharaoh (TNT: Evilution) - The DoomWiki at DoomWiki.org - last accessed on December 15, 2017

2025-04-07
User5225

This article lists all the source ports available for Redneck Rampage.Current[]Reversed engineered ports based on code from the progenitor Duke Nukem 3D.RedneckGDX[]A port of the game based on libGDX for the Java Runtime Environment; part of the broader BuildGDX framework. Later forked as NuBuildGDX. Features the option to demarcate skeleton keys by colour.Links: Homepage, Gitlab, Blood Wiki, DSOG, High Voltage, LanmaniaX, Rock Paper Shotgun, Gamer Intelligence, Cola Powered Gamer #1, Cola Powered Gamer #2, Linux Game Book, Steam CommunityThreads: Duke4, GOG, Reddit (Vita)Rednukem[]A port of the game based on EDuke32 code; retains support for Duke Nukem 3D and also supports Duke Nukem 64. Also ported to the PlayStation Vita and ported to the Amiga. The developers also produced a reconstruction of the original source code. A modified version is currently shipped with Redneck Rampage Revision.Links: Homepage, Github (old), Duke Wiki, Holarse, Cola Powered Gamer #1, Cola Powered Gamer #2, Game Pressure, Linux Game Book, GameBrewThreads: Duke4, Reddit, GOG, ZDoom, GBATempVita: Game Brew, PSX Place, wololo, Reddit, Homebrew General, GBAtempt.net, The Tech Game, BiteYourConsoleRaze[]A port derived from Rednukem with underlying GZDoom technology.Links: Homepage, Github, ZDoom Wiki, ItMix, Blood Wiki, GamingOnLinux #1, GamingOnLinux #2, Linux Game Book, Steam CommunityThreads: ZDoom, Reddit, Duke4, Transfusion, Doomworld, GOGRedneck-Rampage-RE[]A reverse engineering of the original MS-DOS source code by the author of Rednukem.Link: to the emergence of reverse engineered ports, other approaches were taken to modernize the game. The official re-release on gog.com still uses a specialized Dosbox wrapper.eRampage[]Also known as eRampage32. A total conversion mod recreation

2025-03-31
User8287

Emulated the ARM7 GBA processor at 100%, but the ARM9 dual screen processor at 90%. The touch screen is fully emulated with a cursor instead of hand. It works Category: Games / Tools & EditorsPublisher: emucraze.com, License: Freeware, Price: USD $0.00, File Size: 299.0 KBPlatform: Windows, Mac, 2K, 2K3 ZDoomGL is an OpenGL port of ZDoom, programmed by Timmie. ZDoomGL is an Opengl port of ZDoom, programmed by Timmie. Originally it was programmed by Michael 'Kokak' Ryssen, but once he got a job working at UbiSoft, development on the port slowed considerably (and eventually stopped). Sometime after, Timmie picked up development, and rewrote the port from scratch to be up to date with the latest version(s) of ZDoom. The current version... Category: Games / ActionPublisher: Tim Stump, License: Freeware, Price: USD $0.00, File Size: 1.6 MBPlatform: Windows ABF Screen Saver is a simple screen saver that works on any 32-bit version of Microsoft Windows. ABF Screen Saver is a simple screen saver that works on any 32-bit version of Microsoft Windows. This is a freeware program, so you can freely download, use or distribute it. It is built using the Opengl technology, but screensaver works great on any video card, even if the hardware doesn't support Opengl. This screen saver is a promo demo of our abilities to make any... Category: Desktop Enhancements / ScreensaversPublisher: ABF software, Inc., License: Freeware, Price: USD $0.00, File Size: 431.0 KBPlatform: Windows OpenGL 3D skinnable MP3 player that exists outside of 2D windows. Opengl 3D skinnable MP3 player that exists outside of 2D Windows. This kit will show you how to modify the look and feel of a 3D MP3 player that uses the Blackbox technology. The kit can also be used on other Blackbox applications, such as screensavers and desktop creatures. Category: Audio

2025-04-17
User7550

This is just maximum doom but compiled into a single mod for convenience this requires zdoom based ports since the hub maps are udmf (tested with gzdoom and zandronum) the rest of the maps were made in 1994/1995 so they are vanilla format, jumping/crouching is disabled in mapinfo (except on the hubs) i was testing with "doom (strict)" compatibility and without freelook (that's as close to vanilla as zdoom gets) (if you're using a gameplay mod though you probably shouldn't set those) changes from regular maximum doom: - added hub maps with exit teleporters to all the wads - custom sprites/sounds/graphics were removed for playability with gameplay mods - the blockmap/reject lumps were removed since zdoom doesn't need them - all textures were converted to png and ran thru png-opt for optimization - nsfw stuff like compressed porn was removed some of the wads didn't make it here they are and why: beav-but.wad is just sounds (from beavis and butthead) blastem1.wad is just e1m9 from doom1 but without enemies or coop starts doom142.wad is the first three episodes from doom 1 converted to doom 2, unedited (except for doom1 textures replaced with doom2 ones by the converter) eternit2.wad & etrnity2.wad are the same, the first one is just converted more recently and the other has music (in the wrong slot) i took the maps from the former and the music from the latter, im not sure which one counts as discarded filth.wad is the exact same as chump.wad filth2.wad is the exact same as chump2.wad fleshlz2.wad is the same as ep5a2.wad gus1m-II.wad is a midi optmization patch for gus users gustlr1.wad is a midi optmization patch for gus users gustlr2.wad is a midi optmization patch for gus users hallspr3.wad is the same as hallspr2.wad hotel_vu.wad is just a music replacement

2025-04-18

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