X men legends soundtrack

Author: c | 2025-04-25

★★★★☆ (4.8 / 1635 reviews)

kickass torrent search engine

The full video game soundtrack / OST for X-Men Legends The best game soundtrack for X-Men Legends We hope you enjoy this X-Men Legends original soundtrack pl The full and original soundtrack for X-Men Legends II: Rise of Apocalypse (Full Game OST) X-Men Legends II: Rise of Apocalypse Soundtrack Playlist / X-Men Le

blood of steel

X-Men Legends Soundtrack - YouTube

In classic sequel tradition, Raven Software has made the action RPG, X-Men Legends II: Rise of Apocalypse, the game that X-Men Legends should have been. It's got tons of playable characters including a healthy range of X-men and the Brotherhood of Evil, it's bigger and more interactive, and it's re-organized for more efficient team-based leveling up. What else is there? Following the well-tread Baldur's Gate: Dark Alliance formula with tweaks, additions, and the uncanny X-Men themselves, Activision's new Marvel-ized dungeon-crawler delivers everything you think it does, but the basic premise -- the core game design -- hasn't changed at all. But for what it is, X-Men Legends II: Rise of Apocalypse is a solid, first-class action-RPG that delivers on its promise. Dungeon Crawling, Mutant Style What was that promise? Unadulterated X-men fiending to the first degree. Mutant hacking and slashing. Powering up to ridiculous levels and smashing the crap out of every wall, cave, jungle, enemy, or anything in your path. Playing with your friends online on Xbox and PlayStation (not GameCube) without a split-screen. Yes, indeed. For all those gamers, comic book fans, X-Men movie lovers, RPG fans, and action fans, and all the cross-over folks in between, which means a lot of you, Rise of the Apocalypse provides an abundant surplus of X-Men and Brotherhood characters to play as -- offline or online. You'll probably need about 15 hours to finish it, and to beat it completely and collect everything, add in another couple. Simple yet addictive. In the grand scheme of things, nothing major has changed here. Rise of Apocalypse is pure, familiar, Baldur's Gate: Dark Alliance-style dungeon crawling. The cool thing, however, is it's X-Men dungeon crawling. Which makes it different and refreshing in a very real sense; there are no orcs, elves, gnomes, or anything Professor Xavier's team of misunderstood mutants battles on in this sequel RPG from Raven and Activision, creators of the original. Once again, players control small squads of X-Men in a series of action-oriented, combat-intensive missions that lead them through the game's comics-inspired storyline. Between missions, heroes can rest, recover, and re-supply, at Professor's X academy headquarters, or one of four other game world hubs. Each of the game's 16 playable characters has ten personalized powers, which can be customized and upgraded with experience and power-ups.In addition to Wolverine, Cyclops, Storm, and other characters playable in the first Legends, the sequel also lets fans of the series choose lesser-known X-Men, such as the energy-absorbing Bishop, or even the team's nemesis, Magento, and members of his Brotherhood of Evil Mutants such as Toad and Juggernaut. It seems that past rivalries may be forgotten -- at least temporarily -- in the face of a universal threat posed by the ancient, megalomaniacal, Egyptian super-mutant known as Apocalypse.The PC version of X-Men Legends II: Rise of Apocalypse features online co-op play, and competitive Danger Room and Skirmish missions are available to Internet-connected gamers. The home computer version also offers exclusive additional characters and missions.The first X-Men Legends game proved that, despite so many lackluster licensed titles, a popular franchise can actually be put to good use. When done right, that license can be an integral part of the whole experience, bringing all its character, energy, depth, and mythos into a new medium. Like its predecessor, X-Men Legends II: Rise of Apocalypse does just that, and produces a great action-RPG that just wouldn't have been the same with any other cast.This time around, the X-Men have teamed up with their one-time enemies -- the Brotherhood of Evil Mutants -- bringing new characters like Magneto, Juggernaut, and Toad under the control of your keyboard or control pad. This unlikely alliance was brought about by following the old dictum of "the enemy of my enemy is the guy who's going to grind us ALL into mutant-flavored paste if we don't team up to stop him." In short, the world's oldest and perhaps most powerful mutant, Apocalypse, wants to do bad things to both good and bad people, so Magneto and Professor X decide to set aside old grudges in order to survive.New story aside, the game plays pretty much like last year's X-Men Legends: you assemble a team of up to four characters, and take control of one of them at a time while the computer (or other players) controls the other three. Flitting your control from one character to another is as simple as tapping a key. After clobbering enough bad guys and completing an objective or

X-Men Legends Original Soundtrack - YouTube

Games that weren't at least moderately laggy, but it's better than nothing, and on a LAN it should work quite well.On the technical end, the very console-ish X-Men Legends II translates to the PC pretty well. The game isn't that much of a resource hog, so the graphics and higher resolutions are going to look pretty good on many machines relative to the console versions. The fact that most gamers' PCs are already connected to the Internet is also an advantage here, especially over the GameCube version, which doesn't even offer online multiplayer.Where the PC version lacks a bit, though, is in the controls. I forced myself to play the first few hours of the game using the keyboard and mouse, and while it was certainly playable, it was a clumsy experience compared to the PlayStation 2 setup I used to play the first game. With the mouse and keyboard setup, it's difficult to rotate the camera or make quick, fluid movements with your characters. What I eventually did was pick up a cheap USB adapter for my PlayStation 2 controller and used that for the remainder of the game, which worked extremely well; either that or a well-endowed PC gamepad should serve you well.X-Men Legends II: Rise of Apocalypse is a treat for X-Man fans, though you don't need to be fan of the comics to enjoy it. There's tons of content in the form of characters, powers, stats, and unlockable treats, and the action -- especially during the boss fights -- is usually satisfying. It can be a bit too linear and the clumsy keyboard/mouse setup detracts from the PC version a bit, but otherwise, it's uncannily good.How to run this game on modern Windows PC?This game has been set up to work on modern Windows (11/10/8/7/Vista/XP 64/32-bit) computers without problems.People who downloaded X-Men: Legends II - Rise of Apocalypse have also downloaded:Marvel Ultimate Alliance, X-Men Origins: Wolverine - Uncaged Edition, X-Men: The Ravages of Apocalypse, X-Men: The Official Game, X-Men: Children of The Atom, Ultimate Spider-Man, Age of Empires III, System Shock©2025 San Pedro Software. Contact: , done in 0.001 seconds.. The full video game soundtrack / OST for X-Men Legends The best game soundtrack for X-Men Legends We hope you enjoy this X-Men Legends original soundtrack pl

X-Men Legends Soundtrack - YouTube Music

The world of the X-Men is such a great universe for an RPG to take place in. For starters, it’s believable; Second, there are so many unique characters to choose from and you never know who you’ll run into next. This is why I enjoyed the original X-Men Legends so much. Not only was it a blast to play, but it was worth the price of admission alone just to hear my favorite X-Men with voices. The second X-Men Legends game, The Rise of Apocalypse, goes above and beyond the call of duty, and fixes almost everything that was wrong with the original. In fact, X-Men Legends 2 is one of the best multiplayer action-RPGs of this generation, and possibly the best comic-based game around.StoryXML2 takes place where the first game left off, with the appearance of the most powerful mutant in the world, Apocalypse. He’s hatched a plan for world domination and abducted two mutants — Quicksilver and Polaris — for unknown reasons. The X-Men and the Brotherhood both try to fight Apocalypse on their own, but he proves too powerful for them to take down divided, so they join forces. This means that you get to play with members of the Brotherhood of Evil Mutants, such as Magneto, Scarlet Witch, and Juggernaut in addition to new X-Men such as Bishop and Sunfire. What ensues is an epic battle that spans the entire globe.The story manages to keep a good pace, and it follows the comics loosely. You’ll fight the Four Horsemen of Apocalypse and have a showdown with the dastardly Mister Sinister, as well as hunt down Apocalypse. The story is good enough to keep you interested, but not very deep. The story wasn’t very important as I romped through the sewers of Manhattan or through the jungles of the Savage Lands. Considering that XML2 is an action-RPG much like Champions of Norrath, the lack of story isn’t surprising, but that’s no excuse, especially for X-Men. The story itself just isn’t as dynamic as it was in the comics.GraphicsThe graphics in XML2 are cel-shaded. It can be argued that cel-shading has become something of a fad among developers these days, but it works extremely well for the X-Men. The characters are rendered in great detail and remind me of the comic book. There are a plethora of unlockable character skins as well, giving you tons of customisation options, with anywhere from four to seven alternates that you can unlock for each mutant.The environments you’ll visit are much more varied than in the last game, and include the deep jungle of the Savage Lands, the vast Church of the Madri, and the streets of New York City. The environments look great, and they feel like a part of the X-Men universe. Very few comic book games have managed to do this.The game also features CG cut scenes that show the X-Men in their 3D glory. It’s unfortunate that they just aren’t very good. The characters look great, but the X-Men Legends II: Rise of Apocalypse: Bug List by PatrickRThomasVersion 1.01, Last Updated 2006-05-03 View/Download Original FileHosted by GameFAQsReturn to X-Men Legends II: Rise of Apocalypse (PS2) FAQs & GuidesLiked this FAQ? Click to recommend it to other GameFAQs users.******************************************************************************* X-Men Legends II: Rise of Apocalypse ** Bug List ** For Playstation 2 ** ** Created 04/20/2006 ** Version 1.01 ** ** Copyright 2006 Patrick R. Thomas ** ** P a t r i c k R T h o m a s @ y a h o o . c o m *******************************************************************************------------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------------BUGREHI - Revision HistoryBUGINTR – IntroductionBUGLOCK - LockupsBUGCHAR - CharactersBUGEQUI - EquipmentBUGAREA - Areas and LevelsBUGCONT – ContactBUGCRED – CreditsBUGLEGL - Legal------------------------------------------------------------------------------- BUGREHI – Revision History -------------------------------------------------------------------------------1.00 – Initial Version1.01 - Fixed incorrect and missing headers.------------------------------------------------------------------------------- BUGINTR – Introduction -------------------------------------------------------------------------------I created this FAQ to compile all of the known bugs in X-Men Legend II intoone place. There a large number of bugs in this game, but fortunately, most ofthem are easily avoidable. Where possible, I have included any known work-a-rounds.SPOILERS - The BUGAREA - Areas and Levels section contains some spoilers.------------------------------------------------------------------------------- BUGLOCK – Lockups -------------------------------------------------------------------------------See BUGEQUI - Equipment.------------------------------------------------------------------------------- BUGCHAR – Characters -------------------------------------------------------------------------------Bishop------Bombardment - He will not use this skill at all under AI control, even whenit's his assigned AI Skill.Full Auto - This is not really a bug, but it is worth mentioning here. Heover-uses this power under AI control, whether or not it's his AI skill. He'llspend too much time attacking one enemy instead of using his powers thatdamage multiple targets. The AI favors distance attacks too much.Energy Fury - This boost increases damage of all powers, not just meleeattacks. It also increases the damage of Strike-based powers by way too much.Gambit's Energy Fury boost has the same bug.Deadpool--------Stealth - This passive

X-Men Legends (Complete Soundtrack OST) - YouTube

Mutant Power gauge, Strike, and Speed of each mutant. Skill points can be added to increase the power of Mutant Skills. This system works well, but has its flaws. The stat points are lumped together unwisely: By increasing a character’s attack points, you also increase his defence, which also increases a variety of other stats. While this sounds like a good idea, it makes everything confusing and forces you to make some tough choices later in the game.It also doesn’t help that the menus are confusing and complicated. It takes a while to get used to the system, even if you’ve played the original XML. There are so many abilities and choices to make that the skill system is overwhelming, even until the very end.I also have to mention the item system, which is godforsakingly horrible. Most of the armor and weapons you pick up during the game are unusable until you’ve reached higher levels. For example, it is not unusual to pick up armor for Wolverine early in the game that he cannot use until he has reached level 46. When I cleared the game, I still couldn’t use half of the armor that I picked up. What makes this worse is that you can only carry a limited amount of armor and weapons. You can use a Hero Stash to store your weapons, but it only stores a finite amount. This forces you to sell off great equipment that you’ll never get to use, even near the end of the game.To top off the complicated menus and item system, the loading times are awful as well. I’ve never played a game that loads so much. Not only does it load between stages (which is acceptable), it loads when you pull up your menu, when you change your team, and even when you go back to the title screen. For me, I chose to keep playing the game despite of the long loads because it was so much fun, but for someone with little patience, the loading times are going to drive you up the wall.SoundThe sound in XML2 is a double-edged sword. It features excellent voice acting from many talented voice actors such as Patrick Stewart (Star Trek, X-Men) and James Arnold Taylor (Final Fantasy X, Futurama). The X-Men sound almost exactly how I imagined them, and their taunts and witty lines during battle never get old. However, the soundtrack is terrible. It is bland orchestral music that sounds better suited for a film score. Not once did the music get me pumped to clobber some bad guys. The sound quality is a sham, too, due to bad compression. Character voices sound grainy at times, and the music sounds farther away than it should. The sound during cut scenes is even worse; my speakers were buzzing every time a character spoke. I hope that Ravensoft enlists better audio engineers for their next action-RPG title, because this isn’t going to work.Final ThoughtsDespite its shortcomings, X-Men Legends is a great

X-Men Legends Original Soundtrack - YouTube Music

And DS. IGN gave 7.5/10 for PS3, Xbox 360, Wii, and DS, while 8.0/10 for 3DS. GameZone gave the Wii version an 8/10, stating "LEGO Pirates of the Caribbean is an impressive action-adventure game that’s fun throughout its entirety. Fans of past games or the Pirates license should play this game without hesitation."Eurogamer rated the game a 8/10, stating that "It's true that those who've played the last two or three Lego titles might experience a little déjà vu, but the rest will likely find that a pirate's life is very much for them."GameInformer rated the game 7/10, stating that "LEGO Pirates of the Caribbean doesn't enhance the LEGO franchise as the Clone Wars game did a few months back, but it offers another well-executed entry."Sales[]Lego Pirates of the Caribbean: The Video Game was the third top-selling video game in May 2011. As of May 2012, the game has sold over 3 million copies worldwide.Trivia[]It was thought that Pirates of the Caribbean: On Stranger Tides would have its own video game. But it was shown in the film's official site that LEGO Pirates of the Caribbean: The Video Game would be the film's video game, with the fourth film's plot being in the game. It is possible that it could have been because of the cancellation of Pirates of the Caribbean: Armada of the Damned, which was supposed to be released in February 2, 2011.If you unlock all the gold bricks, there is a secret level that is similar to the Pirates of the Caribbean ride at Disneyland and Walt Disney World.Music from the films and the At World's End video game is used for this game.Lego Pirates of the Caribbean is the only video game in the Lego series that has no stud limit.With the exception of the Ride level no actual dialogue is used.Jack Sparrow appears in the game 11 times.Greenbeard and Blackbeard are of no relation despite both their last names ending in "beard".The highest stud limit in the Ride level is over 2 million.If the player plays as Dancing Jack Sparrow an instrumental version of Yo Ho A Pirates Life For Me will play.This is the first game in the Lego series where the player can skip the opening intro before the title screen.External links[]LEGO Pirates of the Caribbean: The Video Game on of the Caribbean Wiki.v - e - d MediaFilms: The Curse of the Black Pearl (video/soundtrack) • Dead Man's Chest (video/soundtrack) • At World's End (video/soundtrack) • On Stranger Tides (video/soundtrack) • Dead Men Tell No Tales (video/soundtrack)Short Films: Tales of the Code: WedlockedBooks: Jack Sparrow prequel novels • Pirates of the Caribbean: Legends of the Brethren Court • Pirates of the Caribbean:. The full video game soundtrack / OST for X-Men Legends The best game soundtrack for X-Men Legends We hope you enjoy this X-Men Legends original soundtrack pl

X-Men Legends Juggernaut Flashback soundtrack - YouTube

A shining example of how a TV show can be adapted to a videogame. Minus a few flaws and this could serve as a blueprint!Saturday morning cartoons anyone? Growing up in the 90s I remember running to the living room to switch on the TV and watch some of my favorite programs every weekend. X-men was at the top of that list. It was also on after school on the weekdays too so I was never lacking for my favorite superheroes. It was probably one of the first shows I ever binge-watched and the 4-part "Beyond Good and Evil" to end Season 4 kept me on the edge of my seat as the X-men battled, perhaps their most formidable opponent, Apocalypse. The animation in the comics was top notch and every story was engaging. But as the years passed I moved on, my interests changed and University, travel and frequently moving around slowly turned me into a minimalist. After all, who wants to travel to a new continent with tons of big bags filled with all sorts of stuff? Needless to say, the X-Men became a distant memory. Two decades later and a blast from the past in the form of "X-men Legends" for the GameCube, released in 2004, entered my radar. Developed by Raven Software, many of the best-known X-men, 15 playable in total, appear in this surprisingly competent game. I've been let down several times in the past by film/TV to videogame adaptions, most recently Lord of the Rings Third Age, also for the Gamecube. Just because something is a hit in one form, like the Megaman platformers, doesn't mean it will be a hit in another form, Megaman Command Mission (RPG) being a perfect example. So I came into this with no expectations and left impressed, despite

Comments

User5758

In classic sequel tradition, Raven Software has made the action RPG, X-Men Legends II: Rise of Apocalypse, the game that X-Men Legends should have been. It's got tons of playable characters including a healthy range of X-men and the Brotherhood of Evil, it's bigger and more interactive, and it's re-organized for more efficient team-based leveling up. What else is there? Following the well-tread Baldur's Gate: Dark Alliance formula with tweaks, additions, and the uncanny X-Men themselves, Activision's new Marvel-ized dungeon-crawler delivers everything you think it does, but the basic premise -- the core game design -- hasn't changed at all. But for what it is, X-Men Legends II: Rise of Apocalypse is a solid, first-class action-RPG that delivers on its promise. Dungeon Crawling, Mutant Style What was that promise? Unadulterated X-men fiending to the first degree. Mutant hacking and slashing. Powering up to ridiculous levels and smashing the crap out of every wall, cave, jungle, enemy, or anything in your path. Playing with your friends online on Xbox and PlayStation (not GameCube) without a split-screen. Yes, indeed. For all those gamers, comic book fans, X-Men movie lovers, RPG fans, and action fans, and all the cross-over folks in between, which means a lot of you, Rise of the Apocalypse provides an abundant surplus of X-Men and Brotherhood characters to play as -- offline or online. You'll probably need about 15 hours to finish it, and to beat it completely and collect everything, add in another couple. Simple yet addictive. In the grand scheme of things, nothing major has changed here. Rise of Apocalypse is pure, familiar, Baldur's Gate: Dark Alliance-style dungeon crawling. The cool thing, however, is it's X-Men dungeon crawling. Which makes it different and refreshing in a very real sense; there are no orcs, elves, gnomes, or anything

2025-04-14
User9067

Professor Xavier's team of misunderstood mutants battles on in this sequel RPG from Raven and Activision, creators of the original. Once again, players control small squads of X-Men in a series of action-oriented, combat-intensive missions that lead them through the game's comics-inspired storyline. Between missions, heroes can rest, recover, and re-supply, at Professor's X academy headquarters, or one of four other game world hubs. Each of the game's 16 playable characters has ten personalized powers, which can be customized and upgraded with experience and power-ups.In addition to Wolverine, Cyclops, Storm, and other characters playable in the first Legends, the sequel also lets fans of the series choose lesser-known X-Men, such as the energy-absorbing Bishop, or even the team's nemesis, Magento, and members of his Brotherhood of Evil Mutants such as Toad and Juggernaut. It seems that past rivalries may be forgotten -- at least temporarily -- in the face of a universal threat posed by the ancient, megalomaniacal, Egyptian super-mutant known as Apocalypse.The PC version of X-Men Legends II: Rise of Apocalypse features online co-op play, and competitive Danger Room and Skirmish missions are available to Internet-connected gamers. The home computer version also offers exclusive additional characters and missions.The first X-Men Legends game proved that, despite so many lackluster licensed titles, a popular franchise can actually be put to good use. When done right, that license can be an integral part of the whole experience, bringing all its character, energy, depth, and mythos into a new medium. Like its predecessor, X-Men Legends II: Rise of Apocalypse does just that, and produces a great action-RPG that just wouldn't have been the same with any other cast.This time around, the X-Men have teamed up with their one-time enemies -- the Brotherhood of Evil Mutants -- bringing new characters like Magneto, Juggernaut, and Toad under the control of your keyboard or control pad. This unlikely alliance was brought about by following the old dictum of "the enemy of my enemy is the guy who's going to grind us ALL into mutant-flavored paste if we don't team up to stop him." In short, the world's oldest and perhaps most powerful mutant, Apocalypse, wants to do bad things to both good and bad people, so Magneto and Professor X decide to set aside old grudges in order to survive.New story aside, the game plays pretty much like last year's X-Men Legends: you assemble a team of up to four characters, and take control of one of them at a time while the computer (or other players) controls the other three. Flitting your control from one character to another is as simple as tapping a key. After clobbering enough bad guys and completing an objective or

2025-04-04
User8753

Games that weren't at least moderately laggy, but it's better than nothing, and on a LAN it should work quite well.On the technical end, the very console-ish X-Men Legends II translates to the PC pretty well. The game isn't that much of a resource hog, so the graphics and higher resolutions are going to look pretty good on many machines relative to the console versions. The fact that most gamers' PCs are already connected to the Internet is also an advantage here, especially over the GameCube version, which doesn't even offer online multiplayer.Where the PC version lacks a bit, though, is in the controls. I forced myself to play the first few hours of the game using the keyboard and mouse, and while it was certainly playable, it was a clumsy experience compared to the PlayStation 2 setup I used to play the first game. With the mouse and keyboard setup, it's difficult to rotate the camera or make quick, fluid movements with your characters. What I eventually did was pick up a cheap USB adapter for my PlayStation 2 controller and used that for the remainder of the game, which worked extremely well; either that or a well-endowed PC gamepad should serve you well.X-Men Legends II: Rise of Apocalypse is a treat for X-Man fans, though you don't need to be fan of the comics to enjoy it. There's tons of content in the form of characters, powers, stats, and unlockable treats, and the action -- especially during the boss fights -- is usually satisfying. It can be a bit too linear and the clumsy keyboard/mouse setup detracts from the PC version a bit, but otherwise, it's uncannily good.How to run this game on modern Windows PC?This game has been set up to work on modern Windows (11/10/8/7/Vista/XP 64/32-bit) computers without problems.People who downloaded X-Men: Legends II - Rise of Apocalypse have also downloaded:Marvel Ultimate Alliance, X-Men Origins: Wolverine - Uncaged Edition, X-Men: The Ravages of Apocalypse, X-Men: The Official Game, X-Men: Children of The Atom, Ultimate Spider-Man, Age of Empires III, System Shock©2025 San Pedro Software. Contact: , done in 0.001 seconds.

2025-03-28
User6392

The world of the X-Men is such a great universe for an RPG to take place in. For starters, it’s believable; Second, there are so many unique characters to choose from and you never know who you’ll run into next. This is why I enjoyed the original X-Men Legends so much. Not only was it a blast to play, but it was worth the price of admission alone just to hear my favorite X-Men with voices. The second X-Men Legends game, The Rise of Apocalypse, goes above and beyond the call of duty, and fixes almost everything that was wrong with the original. In fact, X-Men Legends 2 is one of the best multiplayer action-RPGs of this generation, and possibly the best comic-based game around.StoryXML2 takes place where the first game left off, with the appearance of the most powerful mutant in the world, Apocalypse. He’s hatched a plan for world domination and abducted two mutants — Quicksilver and Polaris — for unknown reasons. The X-Men and the Brotherhood both try to fight Apocalypse on their own, but he proves too powerful for them to take down divided, so they join forces. This means that you get to play with members of the Brotherhood of Evil Mutants, such as Magneto, Scarlet Witch, and Juggernaut in addition to new X-Men such as Bishop and Sunfire. What ensues is an epic battle that spans the entire globe.The story manages to keep a good pace, and it follows the comics loosely. You’ll fight the Four Horsemen of Apocalypse and have a showdown with the dastardly Mister Sinister, as well as hunt down Apocalypse. The story is good enough to keep you interested, but not very deep. The story wasn’t very important as I romped through the sewers of Manhattan or through the jungles of the Savage Lands. Considering that XML2 is an action-RPG much like Champions of Norrath, the lack of story isn’t surprising, but that’s no excuse, especially for X-Men. The story itself just isn’t as dynamic as it was in the comics.GraphicsThe graphics in XML2 are cel-shaded. It can be argued that cel-shading has become something of a fad among developers these days, but it works extremely well for the X-Men. The characters are rendered in great detail and remind me of the comic book. There are a plethora of unlockable character skins as well, giving you tons of customisation options, with anywhere from four to seven alternates that you can unlock for each mutant.The environments you’ll visit are much more varied than in the last game, and include the deep jungle of the Savage Lands, the vast Church of the Madri, and the streets of New York City. The environments look great, and they feel like a part of the X-Men universe. Very few comic book games have managed to do this.The game also features CG cut scenes that show the X-Men in their 3D glory. It’s unfortunate that they just aren’t very good. The characters look great, but the

2025-04-12
User3550

X-Men Legends II: Rise of Apocalypse: Bug List by PatrickRThomasVersion 1.01, Last Updated 2006-05-03 View/Download Original FileHosted by GameFAQsReturn to X-Men Legends II: Rise of Apocalypse (PS2) FAQs & GuidesLiked this FAQ? Click to recommend it to other GameFAQs users.******************************************************************************* X-Men Legends II: Rise of Apocalypse ** Bug List ** For Playstation 2 ** ** Created 04/20/2006 ** Version 1.01 ** ** Copyright 2006 Patrick R. Thomas ** ** P a t r i c k R T h o m a s @ y a h o o . c o m *******************************************************************************------------------------------------------------------------------------------- Table of Contents -------------------------------------------------------------------------------BUGREHI - Revision HistoryBUGINTR – IntroductionBUGLOCK - LockupsBUGCHAR - CharactersBUGEQUI - EquipmentBUGAREA - Areas and LevelsBUGCONT – ContactBUGCRED – CreditsBUGLEGL - Legal------------------------------------------------------------------------------- BUGREHI – Revision History -------------------------------------------------------------------------------1.00 – Initial Version1.01 - Fixed incorrect and missing headers.------------------------------------------------------------------------------- BUGINTR – Introduction -------------------------------------------------------------------------------I created this FAQ to compile all of the known bugs in X-Men Legend II intoone place. There a large number of bugs in this game, but fortunately, most ofthem are easily avoidable. Where possible, I have included any known work-a-rounds.SPOILERS - The BUGAREA - Areas and Levels section contains some spoilers.------------------------------------------------------------------------------- BUGLOCK – Lockups -------------------------------------------------------------------------------See BUGEQUI - Equipment.------------------------------------------------------------------------------- BUGCHAR – Characters -------------------------------------------------------------------------------Bishop------Bombardment - He will not use this skill at all under AI control, even whenit's his assigned AI Skill.Full Auto - This is not really a bug, but it is worth mentioning here. Heover-uses this power under AI control, whether or not it's his AI skill. He'llspend too much time attacking one enemy instead of using his powers thatdamage multiple targets. The AI favors distance attacks too much.Energy Fury - This boost increases damage of all powers, not just meleeattacks. It also increases the damage of Strike-based powers by way too much.Gambit's Energy Fury boost has the same bug.Deadpool--------Stealth - This passive

2025-04-19

Add Comment