Enable chromecast

Author: n | 2025-04-25

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Enable Chromecast: Go to your Galaxy device’s Settings Connected devices Chromecast and enable it. Pair devices: Open a Chromecast-enabled app on your Galaxy

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How To Enable Chromecast on a

True }, }, };customReceiverConfig.receiverStylesheetUrl: This particular key can be used to provide a URL to a CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.Android SDK configurationProject setupTo use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.InitializationIn order to simply enable the Chromecast support of our Android SDK, all you have to do is to callJavaBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.JavaBitmovinCastManager.getInstance().updateContext(this);Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.JavaBitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.iOS SDK configurationProject SetupAt first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.InitializationIn order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callSwiftBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.SwiftBitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample Enable Chromecast: Go to your Galaxy device’s Settings Connected devices Chromecast and enable it. Pair devices: Open a Chromecast-enabled app on your Galaxy A CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.var playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.To use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.In order to simply enable the Chromecast support of our Android SDK, all you have to do is to callBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.BitmovinCastManager.getInstance().updateContext(this);If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.BitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.At first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.In order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.BitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample repository as well. It provides an Advanced Casting example as well, which shows how you can load a different source for Casting, e.g. while playing HLS content in your

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User8320

True }, }, };customReceiverConfig.receiverStylesheetUrl: This particular key can be used to provide a URL to a CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.Android SDK configurationProject setupTo use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.InitializationIn order to simply enable the Chromecast support of our Android SDK, all you have to do is to callJavaBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.JavaBitmovinCastManager.getInstance().updateContext(this);Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.JavaBitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.iOS SDK configurationProject SetupAt first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.InitializationIn order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callSwiftBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.Use a custom receiver applicationIf you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.SwiftBitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample

2025-04-02
User5253

A CSS file that gets embed into the chromecast receiver application. This enables you for example to apply customized CSS rules for the Player UI used on Chromecast.Typical use cases are to apply to customize the look&feel of the player, or to remove the watermark.var playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { receiverStylesheetUrl: " }, }, };messageNamespace: If your custom receiver application is using a custom message namespace, as the player functionality can’t be covered the Cast Media Controls, you can provide it here to be used by our player accordingly.To use Google Cast in our Android application via our SDK you will have to add some addtional dependencies to your project first and adjustments to your AndroidManifest.xml have to be made. Please see point 3 in the instructions for the Android SDK Project setup.In order to simply enable the Chromecast support of our Android SDK, all you have to do is to callBitmovinCastManager.initialize();In the Application class of your project. This enable the chromecast feature of the player, and will show the Chromecast icon, if a Chromecast device is available in the same local network. By default, our default Chromecast receiver application will be used.One general thing to keep in mind is that, in every Activity that is using the Cast function you have to call updateContext in its onCreate method.BitmovinCastManager.getInstance().updateContext(this);If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initialize() method.BitmovinCastManager.initialize("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the Android SDK can be found in its Github sample repository as well.At first, you have to add the pod for the google-cast-sdk in your podfile [example] in order to use the Google Cast SDK.Further, beginning with iOS 12, your App ID requires an additional app service called Access Wifi information that needs to be enabled. Please see point 3 in the instructions for the iOS SDK Project Setup for more details.In order to simply enable the Chromecast support of our iOS SDK, all you have to do is to callBitmovinCastManager.initializeCasting();In the AppDelegate of your project. This enable the chromecast feature of the player.If you don't use our default receiver application, but your own, you can do so by providing the APPID and the MESSAGENAMESPACE of your custom application, to the BitmovinCastManager.initializeCasting() method.BitmovinCastManager.initializeCasting("APPID","MESSAGENAMESPACE");A full example application that shows how you can enable Chromecast support in the iOS SDK can be found in its Github sample repository as well. It provides an Advanced Casting example as well, which shows how you can load a different source for Casting, e.g. while playing HLS content in your

2025-04-10
User4806

Will take a few moments to connect your Chromecast to your Wi-Fi network. Once the setup is complete, you will see a confirmation screen.Now that you have successfully connected your Chromecast to your TV, you can proceed to the next step and connect your Amazon Echo to your Wi-Fi network.Step 4: Connect Amazon Echo to Wi-FiIn order to connect your Amazon Echo to your Wi-Fi network, follow these steps:Ensure your Echo device is turned on and in setup mode: If your Echo device is not already in setup mode, press and hold the “Action” button on the device until the light ring turns orange.Open the Amazon Alexa app: Open the Amazon Alexa app on your smartphone or computer that is connected to the same Wi-Fi network you want to connect your Echo device to.Tap on the Devices icon: In the Alexa app, tap on the “Devices” icon located at the bottom right corner of the screen or the menu icon at the top left corner and select “Add Device”.Select your Echo device: Choose your Echo device from the list of available devices.Follow the on-screen instructions: The Alexa app will guide you through the setup process. It will ask you to select your Wi-Fi network and enter its password. Make sure you have the Wi-Fi network credentials handy.Wait for the setup to complete: The Echo device will take a few moments to connect to your Wi-Fi network. Once the setup is complete, the light ring on the device will turn blue and Alexa will greet you.With your Amazon Echo successfully connected to your Wi-Fi network, you are now ready to enable the Chromecast skill and connect your Echo to your Chromecast.Step 5: Enable Chromecast SkillBefore you can connect your Amazon Echo to your Chromecast, you need to enable the Chromecast skill in the Amazon Alexa app:Open the Amazon Alexa app: On your smartphone or computer, open the Amazon Alexa app that you used to set up your Echo device.Tap on the menu icon: Located at the top left corner, tap on the menu icon to access the app’s settings.Select “Skills & Games”: From the menu, select “Skills & Games” to browse and enable new skills for your Echo device.Search for the Chromecast skill: In the search bar, type in “Chromecast” and press enter to search for the Chromecast skill.Enable the Chromecast skill: When you find the Chromecast skill in the search

2025-04-14
User7601

Results, tap on it to open the skill’s details. Then, tap on the “Enable” button to enable the Chromecast skill for your Echo device.Follow the on-screen instructions: The Alexa app will guide you through the setup process for the Chromecast skill. This may include linking your Google account and granting permissions.Sign in to your Google account: If prompted, sign in to your Google account associated with your Chromecast.Authorize the skill: Allow the Alexa app to access your Chromecast devices by following the on-screen instructions.Once you have enabled the Chromecast skill and authorized it with your Google account, you are now ready to connect your Amazon Echo to your Chromecast device.Now that you have enabled the Chromecast skill in the Amazon Alexa app, you can proceed to connect your Amazon Echo to your Chromecast:Open the Amazon Alexa app: Open the Amazon Alexa app on your smartphone or computer that is connected to the same Wi-Fi network as your Echo and Chromecast devices.Tap on the Devices icon: In the Alexa app, tap on the “Devices” icon located at the bottom right corner of the screen or the menu icon at the top left corner and select “Discover Devices”.Alexa will search for your Chromecast: Close to the top of the screen, you will see a progress bar indicating that Alexa is discovering devices. Wait for Alexa to find your Chromecast device.Select your Chromecast device: Once your Chromecast device is found, it will appear in the list of discovered devices within the Alexa app. Tap on your Chromecast device to select it.Link your Chromecast to Alexa: Follow the on-screen instructions to link your Chromecast device to Alexa. This may involve signing in to your Google account and granting permissions.Complete the setup: Once you have successfully linked your Chromecast to Alexa, you will receive a confirmation message indicating that the setup is complete.Congratulations! You have successfully connected your Amazon Echo to your Chromecast. Now you can control your Chromecast using voice commands through your Amazon Echo.Step 7: Control Chromecast Using Amazon EchoWith your Amazon Echo connected to your Chromecast, you can now use voice commands to control and stream content to your TV. Here’s how to do it:Wake up your Amazon Echo: Start by saying the wake word, “Alexa,” followed by a command.Stream content: To stream content to your Chromecast, use commands like “Alexa, ask Chromecast to play [name of TV show or movie]” or

2025-04-12
User7940

Youku CastYouku Cast is a Chrome extension based on Google Cast, launching your online videos from popular video websites (currently Youku only) to your Chromecast fast and easily.Due to the lack of an official Chromecast SDK on Chrome platform and the development progress issue, Youku Cast is currently for alpha testing only.###Installation####RequirementsAn initialized Chromecast device connected to Internet.Wireless network that connects both your laptop (or desktop) and your Chromecast.Chrome 30+Google Cast extension installed on your Chrome.####WhitelistingTo enable your Chromecast to interact with Youku Cast, you need to whitelist both your Chromecast and Youku Cast.To enable Youku Cast:Open Chrome extension page (chrome://extensions), and check the Developer mode checkbox to enable developer mode.Open Google Cast option page, click 4-7 times on the blue Cast icon in the page's upper left corner. The Developer Settings will appear.In the Cast SDK additional domains field, enter: enable your Chromecast:Find the device serial number of your Chromecast on the markings on the back side. The serial number is the topmost number that begins with a 3, 4 or 5.Send an email to me (you know who :-)) with your name and serial number. I will add you to the whitelist of the app. As it requires approval from Google, it may take up to 1 week to confirm.Run your Chromecast native setting app (for Win or for Mac). Under Privacy, check the box to Send this Chromecast's serial number when checking for updates. Then reboot your Chromecast.Check more details at: you can install Youku Cast from Chrome Store at here.How to useDue to the limitation of Google Cast API, there needs to be an app page running in a Chrome tab during the usage to Youku Cast. Please do not close it as it will cause disconnection of Youku Cast and your Chromecast (and Youku Cast will try to re-open it).At any time, click on Youku Cast icon, all Youku video players in all opened pages will be detected and listed in the popup page, select the one that you want to cast and click it to start casting.The bottom part of the popup page shows the current status and controller of your Chromecast. Youku API currently allows playing/pausing/stopping and seeking to a specified time. No volume adjusting is permitted at this time. To switch between multiple Chromecasts, click on the link above the controller on the right.TroubleshootingIf the status bar above the controller shows "API not initialized", click on "start" link on its right to open the background page. If it does not resolve the issue, check whether you and your Chromecast are in the same LAN and have full access to Internet.If the status bar shows "No device found" but you do have an Chromecast device, please check whether it is whitelisted and connected to the same WAN as your laptop. It usually takes a few seconds for the device list to refresh.If any of your Youku video player embedded in some page does not show up in the popup page, try to refresh

2025-04-05
User2430

Casting VoD content to another device like a Smart-TV or Chromecast is a common way to enjoy the content on a bigger or simply different screen. Learn how to enable it in our player and how to adjust its configuration or to leverage your own Chromecast receiver app.OverviewOur goal is always to offer our customers a solution that is flexible enough so it can be perfectly adjusted to their use case. This applies to the integrated Chromecast support of our player SDKs for Web, iOS, and Android as well. The latter can be achieved either via CAF (Casting Application Framework) or Google Cast V2, which while still work in Bitmovin’s old player versions but not on Bitmovin V3 for iOS and Android, has been deprecated by Google. Besides simply enabling this feature, you can also customize the look&feel of the player UI used on Chromecast, as well as leverage your own application by providing your own app-id and messaging namespace, and you can push additional metadata upon initialization to configure your app or share other details needed by it.Enabling CAFVisit here for a fully updated guide on how to enable CAF support on the Bitmovin Player.Enabling Cast V2 (Deprecated)Bitmovin Android and iOS V3 SDKs do not support V2 cast receivers. If you are creating a new fresh application, consider moving to CAF. Chromecast support is disabled by default, but can be simply enabled in your player configuration by providing a remotecontrol configuration [1], which sets its type parameter to googlecast. V8 configuration example:JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', }, };V7 (and below) configuration example: This configuration [2] is still available in v8 as well, but deprecated. If you are using v8, please use the remotecontrol configuration as shown above.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', cast: { enable: 'true', } source: { dash: ' }}Once set, a cast icon will be shown in the UI of the player, if there is an Chromecast device available in your current local network.Web SDK configurationHowever, it wouldn’t be our product if there weren’t more configurations available, so you customize a particular feature to your needs, especially when you are using a custom Chromecast receiver application.receiverApplicationId: If not set, the Bitmovin Player is using its default Bitmovin Chromecast receiver application to manage the playback of your content. If you want to use own custom receiver application, you can provide its receiver application ID here and it will be used by our player instead.customReceiverConfig: It expects an object and can be used to provide custom configuration values to your own Chromecast receiver application to set it up accordingly.JavaScriptvar playerConfiguration = { key: 'YOUR_PLAYER_KEY_HERE', remotecontrol: { type: 'googlecast', customReceiverConfig: { yourCustomOption: "yourCustomValue", thisIsAwesome:

2025-04-15

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