Deviceinfo
Author: A | 2025-04-25
Dim deviceInfo As New System.Collections.Hashtable() deviceInfo( OutputFormat ) = JPEG Dim result As Boolean = reportProcessor.RenderReport( IMAGE, reportSource, deviceInfo
DEVICEINFO file extension - What is DEVICEINFO file? How to
Setting.For example, if an intermediate router only has 100 Mbps ports but all other devices support gigabit then the router will be a choke point for the traffic reducing to roughly one-tenth of the expected gigabit speed.To check a FortiGate port (which should be done for both ingress and egress interfaces) run:diag hardware deviceinfo nic Example:diag hardware deviceinfo nic port1Name: port1Driver: virtio_netVersion: 1.0.0Bus: 0000:00:06.0Hwaddr: 00:09:0f:09:26:00Permanent Hwaddr:00:41:72:74:16:01State: upLink: upMtu: 1500Supported: 1000full 10000fullAdvertised:Speed: 10000fullIn the above example, it can be seen that the port1 interface negotiated to a 10 Gbps speed.Fine-tune MSS to ensure it is not contributing: See the article Setting TCP MSS value.Check the system performance.Ensure the FortiGate has sufficient resources, and that anomalous behavior is not contributing to the low throughput.Run the following during testing:get sys perf stdiag sys top summdiag sys top-memdi de crashlog readNote: If the system is in conserve mode that lower throughput can be expected. The source of the conserve mode would need to be addressed first.Remove traffic inspection and Traffic Shaping during testing.If security profiles are in use, backup the configuration and create a new test firewall policy.If Traffic Shaping Policies are configured, disable them and test. Restrict it to the source and destination IPs involved so that it will not affect other traffic. Then move it above existing policies and re-test.Use flow-based inspection.If traffic inspection is mandatory for testing, consider cloning the existing UTM profiles and toggling the cloned ones all to flow-based.Flow-based is more efficient and faster at processing traffic while also
DeviceInfo Class (Microsoft.Maui.Devices)
Attach your VR headset."); _hmd = _hmdManager.WaitForAttachedDevice(null); } Once the device has been attached, I get the basic device information and bind it to the DeviceInfo StackPanel:DeviceInfo.DataContext = _hmd.Info;Then I reset the device and bind it to the OrientationInfo StackPanel to display the initial orientation and acceleration readings:_hmd.Reset();OrientationInfo.DataContext = _hmd;The next step is to construct and start a dispatch timer to update the orientation and acceleration readings every 16ms (roughly 60 times per second):var dispatcherTimer = new System.Windows.Threading.DispatcherTimer();dispatcherTimer.Tick += UpdateLoop;dispatcherTimer.Interval = new TimeSpan(0, 0, 1);dispatcherTimer.Start();The UpdateLoop method updates the OrientationInfo data context to refresh its display:private void UpdateLoop(object sender, EventArgs eventArg{ OrientationInfo.DataContext = null; OrientationInfo.DataContext = _hmd;}Here's the completed MainPage class implantation.using System;using System.Windows;using RiftDotNet;namespace VSMVrDemo{ /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { private readonly IHMD _hmd; private readonly HMDManager _hmdManager; public MainWindow() { InitializeComponent(); _hmdManager = new HMDManager(); _hmd = _hmdManager.AttachedDevice; if (_hmd == null) { MessageBox.Show("Please attach your VR headset."); _hmd = _hmdManager.WaitForAttachedDevice(null); } DeviceInfo.DataContext = _hmd.Info; _hmd.Reset(); OrientationInfo.DataContext = _hmd; var dispatcherTimer = new System.Windows.Threading.DispatcherTimer(); dispatcherTimer.Tick += UpdateLoop; dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); dispatcherTimer.Start(); } private void UpdateLoop(object sender, EventArgs eventArgs) { OrientationInfo.DataContext = null; OrientationInfo.DataContext = _hmd; } }}Congratulations, you've just created your first Oculus Rift app in managed code (see Figure 2)! [Click on image for larger view.] Figure 2. The completed application. As you can see, it's very easy to detect and get the Oculus Rift set up with RiftDotNet. Stay tuned for Part类 DeviceInfo - gaic.alicdn.com
. Dim deviceInfo As New System.Collections.Hashtable() deviceInfo( OutputFormat ) = JPEG Dim result As Boolean = reportProcessor.RenderReport( IMAGE, reportSource, deviceInfoClass DeviceInfo - gaic.alicdn.com
Color tracking function (read more here).OZEKI SDK v1.6.2Bugfix in ContactIdHandler. It is able to send multiple contact id messages.Bugfix in IncomingCall event. From this version it will not occur multiple times.OZEKI SDK v1.6.1The class DeviceInfo in the Ozeki.Media namespace has been renamed to AudioDeviceInfo to better describe its role and to avoid ambiguity.New feature:Native HTML5 video streamingNew feature:.deb packages for the experimental Linux/Mono version of the SDK:Ozeki_SDK_1.6.1.deb - only compatible with PCOzeki_SDK_1.6.1_armhf.deb - only compatible with Raspberry PiOZEKI SDK v1.6.0New feature: WebMStreamer class. From this version it is possible to stream video and audio together to a website using the video tag of HTML5. See:14_WebMStream_For_HTML5 example(\Ozeki\Ozeki SDK\Examples\Camera\05_Advanced\14_WebMStream_For_HTML5).Improvement: VideoViewer turns black when the camera connection ends.Improvement: It is possible to provide the number of extensions which you wish to subscribe to (presence event):var subscription = _phoneLine.Subscription.Create("presence", "100");subscription.NotificationReceived += subscription_NotificationReceived;_phoneLine.Subscription.Subscribe(subscription);Bugfix: You can get the type of incoming call if the IncomingCall event occurs (e.Item.CallType). Bugfix: System.InvalidOperationException of System.Drawing.Image.Clone() in Ozeki.Media.VideoViewerWF has been fixed.Bugfix: CPU issue has been fixed in case of using the TCP transport type.OZEKI SDK v1.5.3New feature: SDP information can be saved during RTSP connection. See: BasicIPCameraViewer example.Bugfix in RTSP handling.Bugfix in Contact ID Handler: Multiple Contact ID messages can be sent and the number of sending attempts can be queried.Bugfix in Mpeg4Recorder class.OZEKI SDK v1.5.2Bugfix in Linux dllBugfix in MJPEGConnection classBugfix in MJPEGStreamer classBugfix in CreateDirectIPCallObject methodOZEKI SDK v1.5.1Bugfix in RTSP handlingBugfix in Mpeg4 recorderMinor bugfixesOZEKI SDK v1.5.0Improvement in MjpegStreamer: From this version Ozeki SDK calculates the number of frames that are sent through the network based on the bandwidth. This means that the packets are not lost on the network, and the latency becomes minimal. You can find an example here.Ozeki SDK for Linux: Ozeki SDK has become available on Ubuntu based Linux distributions from this version. You can develop Camera viewer, streamer and VoIP applications using Mono Framework. You can read more about the Linux version here.OZEKI SDK v1.4.7Bugfix in camera connectionMinor bugfixesOZEKI SDK v1.4.6Bugfix in H.264 codecBugfix in RTP packet handlingBugfix in RTSP connection handlingBugfix in call handling (PBX mode)OZEKI SDK v1.4.5Improvement: It is possible to disable DNS SRV from now.Bugfix in DNS resolution.OZEKI SDK v1.4.4Improvement: VideoViewerWPF mouse eventsImprovement in DNS SRV handlingBugfix in MjpegConnection classBugfix in PTZMinor bugfixesOZEKI SDK v1.4.3Bugfix in DNS SRV handlingBugfix in SIP message handlingBugfix in Ozeki Demo SoftphoneOZEKI SDK v1.4.2Bugfix in RTSPBugfix in DemoSoftphone Bugfix in Call State Change in PBXdevice-info/deviceinfo/src/main/java/com/deviceinfo/device
DeviceInfo - Apps on Google Play
DeviceInfo (STRUCT) - content.helpme-codesys.com
. Dim deviceInfo As New System.Collections.Hashtable() deviceInfo( OutputFormat ) = JPEG Dim result As Boolean = reportProcessor.RenderReport( IMAGE, reportSource, deviceInfo
GitHub - QuixomTech/DeviceInfo: DevInfo is a detailed
DeviceInfo XML Document - Windows drivers
. Dim deviceInfo As New System.Collections.Hashtable() deviceInfo( OutputFormat ) = JPEG Dim result As Boolean = reportProcessor.RenderReport( IMAGE, reportSource, deviceInfoDeviceinfo flash methods - postmarketOS Wiki
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Setting.For example, if an intermediate router only has 100 Mbps ports but all other devices support gigabit then the router will be a choke point for the traffic reducing to roughly one-tenth of the expected gigabit speed.To check a FortiGate port (which should be done for both ingress and egress interfaces) run:diag hardware deviceinfo nic Example:diag hardware deviceinfo nic port1Name: port1Driver: virtio_netVersion: 1.0.0Bus: 0000:00:06.0Hwaddr: 00:09:0f:09:26:00Permanent Hwaddr:00:41:72:74:16:01State: upLink: upMtu: 1500Supported: 1000full 10000fullAdvertised:Speed: 10000fullIn the above example, it can be seen that the port1 interface negotiated to a 10 Gbps speed.Fine-tune MSS to ensure it is not contributing: See the article Setting TCP MSS value.Check the system performance.Ensure the FortiGate has sufficient resources, and that anomalous behavior is not contributing to the low throughput.Run the following during testing:get sys perf stdiag sys top summdiag sys top-memdi de crashlog readNote: If the system is in conserve mode that lower throughput can be expected. The source of the conserve mode would need to be addressed first.Remove traffic inspection and Traffic Shaping during testing.If security profiles are in use, backup the configuration and create a new test firewall policy.If Traffic Shaping Policies are configured, disable them and test. Restrict it to the source and destination IPs involved so that it will not affect other traffic. Then move it above existing policies and re-test.Use flow-based inspection.If traffic inspection is mandatory for testing, consider cloning the existing UTM profiles and toggling the cloned ones all to flow-based.Flow-based is more efficient and faster at processing traffic while also
2025-04-04Attach your VR headset."); _hmd = _hmdManager.WaitForAttachedDevice(null); } Once the device has been attached, I get the basic device information and bind it to the DeviceInfo StackPanel:DeviceInfo.DataContext = _hmd.Info;Then I reset the device and bind it to the OrientationInfo StackPanel to display the initial orientation and acceleration readings:_hmd.Reset();OrientationInfo.DataContext = _hmd;The next step is to construct and start a dispatch timer to update the orientation and acceleration readings every 16ms (roughly 60 times per second):var dispatcherTimer = new System.Windows.Threading.DispatcherTimer();dispatcherTimer.Tick += UpdateLoop;dispatcherTimer.Interval = new TimeSpan(0, 0, 1);dispatcherTimer.Start();The UpdateLoop method updates the OrientationInfo data context to refresh its display:private void UpdateLoop(object sender, EventArgs eventArg{ OrientationInfo.DataContext = null; OrientationInfo.DataContext = _hmd;}Here's the completed MainPage class implantation.using System;using System.Windows;using RiftDotNet;namespace VSMVrDemo{ /// /// Interaction logic for MainWindow.xaml /// public partial class MainWindow : Window { private readonly IHMD _hmd; private readonly HMDManager _hmdManager; public MainWindow() { InitializeComponent(); _hmdManager = new HMDManager(); _hmd = _hmdManager.AttachedDevice; if (_hmd == null) { MessageBox.Show("Please attach your VR headset."); _hmd = _hmdManager.WaitForAttachedDevice(null); } DeviceInfo.DataContext = _hmd.Info; _hmd.Reset(); OrientationInfo.DataContext = _hmd; var dispatcherTimer = new System.Windows.Threading.DispatcherTimer(); dispatcherTimer.Tick += UpdateLoop; dispatcherTimer.Interval = new TimeSpan(0, 0, 0, 0, 16); dispatcherTimer.Start(); } private void UpdateLoop(object sender, EventArgs eventArgs) { OrientationInfo.DataContext = null; OrientationInfo.DataContext = _hmd; } }}Congratulations, you've just created your first Oculus Rift app in managed code (see Figure 2)! [Click on image for larger view.] Figure 2. The completed application. As you can see, it's very easy to detect and get the Oculus Rift set up with RiftDotNet. Stay tuned for Part
2025-03-29Color tracking function (read more here).OZEKI SDK v1.6.2Bugfix in ContactIdHandler. It is able to send multiple contact id messages.Bugfix in IncomingCall event. From this version it will not occur multiple times.OZEKI SDK v1.6.1The class DeviceInfo in the Ozeki.Media namespace has been renamed to AudioDeviceInfo to better describe its role and to avoid ambiguity.New feature:Native HTML5 video streamingNew feature:.deb packages for the experimental Linux/Mono version of the SDK:Ozeki_SDK_1.6.1.deb - only compatible with PCOzeki_SDK_1.6.1_armhf.deb - only compatible with Raspberry PiOZEKI SDK v1.6.0New feature: WebMStreamer class. From this version it is possible to stream video and audio together to a website using the video tag of HTML5. See:14_WebMStream_For_HTML5 example(\Ozeki\Ozeki SDK\Examples\Camera\05_Advanced\14_WebMStream_For_HTML5).Improvement: VideoViewer turns black when the camera connection ends.Improvement: It is possible to provide the number of extensions which you wish to subscribe to (presence event):var subscription = _phoneLine.Subscription.Create("presence", "100");subscription.NotificationReceived += subscription_NotificationReceived;_phoneLine.Subscription.Subscribe(subscription);Bugfix: You can get the type of incoming call if the IncomingCall event occurs (e.Item.CallType). Bugfix: System.InvalidOperationException of System.Drawing.Image.Clone() in Ozeki.Media.VideoViewerWF has been fixed.Bugfix: CPU issue has been fixed in case of using the TCP transport type.OZEKI SDK v1.5.3New feature: SDP information can be saved during RTSP connection. See: BasicIPCameraViewer example.Bugfix in RTSP handling.Bugfix in Contact ID Handler: Multiple Contact ID messages can be sent and the number of sending attempts can be queried.Bugfix in Mpeg4Recorder class.OZEKI SDK v1.5.2Bugfix in Linux dllBugfix in MJPEGConnection classBugfix in MJPEGStreamer classBugfix in CreateDirectIPCallObject methodOZEKI SDK v1.5.1Bugfix in RTSP handlingBugfix in Mpeg4 recorderMinor bugfixesOZEKI SDK v1.5.0Improvement in MjpegStreamer: From this version Ozeki SDK calculates the number of frames that are sent through the network based on the bandwidth. This means that the packets are not lost on the network, and the latency becomes minimal. You can find an example here.Ozeki SDK for Linux: Ozeki SDK has become available on Ubuntu based Linux distributions from this version. You can develop Camera viewer, streamer and VoIP applications using Mono Framework. You can read more about the Linux version here.OZEKI SDK v1.4.7Bugfix in camera connectionMinor bugfixesOZEKI SDK v1.4.6Bugfix in H.264 codecBugfix in RTP packet handlingBugfix in RTSP connection handlingBugfix in call handling (PBX mode)OZEKI SDK v1.4.5Improvement: It is possible to disable DNS SRV from now.Bugfix in DNS resolution.OZEKI SDK v1.4.4Improvement: VideoViewerWPF mouse eventsImprovement in DNS SRV handlingBugfix in MjpegConnection classBugfix in PTZMinor bugfixesOZEKI SDK v1.4.3Bugfix in DNS SRV handlingBugfix in SIP message handlingBugfix in Ozeki Demo SoftphoneOZEKI SDK v1.4.2Bugfix in RTSPBugfix in DemoSoftphone Bugfix in Call State Change in PBX
2025-04-16