Cmake for windows
Author: f | 2025-04-25
Mizux changed the title cmake: Windows build with cmake 3.27 cmake: Windows build with cmake 3.27.1 Mizux changed the title cmake: Windows build with Download CMake (32bit) T l charger CMake (32bit) Herunterladen CMake (32bit) Scaricare CMake (32bit) ダウンロード CMake (32bit) Descargar CMake (32bit) Baixar CMake (32bit) Nutzerbewertungen. Quelloffen . Benutzerbewertung. Anforderungen: Windows 7 / Windows 8 / Windows 10/ Windows 11. Sprachen: English.
CMake Linux CMake CMake 3.21_ cmake
Welcome to LibSGDLibSGD is a simple game development library that provides a high level, easy to use 'scene graph' style API for writing games and apps.LibSGD also support loading and playing audio and will eventually include network functionality.The library is coded in C++, but the primary public API is pure 'C', making it highly compatible with a wide range of platforms and languages.Currently supported languages include C/C++, Blitz3D, BlitzMax, Python and node.js. Support for more languages is on the way.Note that Pull Requests are not currently being accepted for this repository.LibSGD is licensed under the Zlib/PNG license.Joins the LibSFD discussion at support LibSGD at build instuctions for 64bit Windows 10Install git, cmake, python3 and MSVC (I use the free 2022 Community Edition).Clone this repository, CD to checkout dir and:Configure: cmake -S . -B cmake-build-windows-release -G "Visual Studio 17 2022"Build: cmake --build cmake-build-windows-release --config ReleaseInstall: cmake --install cmake-build-windows-release --config ReleaseAfter install, output files should end up in cmake-build-windows-release/LIBSGD_INSTALL dir.CMake build instuctions for 64bit Linux (tested on Manjaro KDE)You will need at least git, cmake, python3, g++, binutils etc. You may also need to install dev packages for things like x11, openssl and so on.Clone this repository, CD to checkout dir and...Configure: cmake -S . -B cmake-build-linux-release -DCMAKE_BUILD_TYPE=ReleaseBuild: cmake --build cmake-build-linux-releaseInstall: cmake --install cmake-build-linux-releaseAfter install, output files should end up in cmake-build-linux-release/LIBSGD_INSTALL dir.CMake build instructions for MacOS (tested on Sonoma 14.4.1)Install 'XCode' from app store.Install 'homebrew' from: cmake using 'brew install cmake'.Install openssl using 'brew install openssl'.Clone this repository, CD to checkout
[cmake-developers] CMake bit packages on Windows
Hi,yes, I see the Intel submenu under Extensions. I use Ninja for MSVC and CLANG. DPCPP uses the VS 2017 generator as your suggested. I already use some functions from IPP in my project.Yes, I did not remove the configuration for MSVC and CLANG since they work. I can remove them, but the result is exactly the same. Nothing of these configurations is active if I use the DOCPP compiler. I named it "Windows x64 Debug (DPCPP)" so that I can easily select the configuration I want in the IDE. This configurations inherits from "windows-base" which is exactly the configuration you send. All other information are unused if I select the DPCPP config. { "name": "windows-base", "hidden": true, "generator": "Visual Studio 17 2022", "binaryDir": "${sourceDir}/out/build/${presetName}", "installDir": "${sourceDir}/out/install/${presetName}", "architecture": { "value": "x64", "strategy": "set" }, "cacheVariables": { "CMAKE_C_COMPILER": "dpcpp-cl", "CMAKE_CXX_COMPILER": "dpcpp-cl" }, "toolset": { "value": "Intel(R) oneAPI DPC++ Compiler 2022", "strategy": "set" }, "condition": { "type": "equals", "lhs": "${hostSystemName}", "rhs": "Windows" } }, { "name": "Windows x64 Debug (DPCPP)", "displayName": "DPCPP - Windows x64 Debug", "inherits": "windows-base", "cacheVariables": { "CMAKE_BUILD_TYPE": "Debug" }}, { "name": "Windows x64 Release (DPCPP)", "displayName": "DPCPP - Windows x64 Release", "inherits": "windows-base", "cacheVariables": { "CMAKE_BUILD_TYPE": "Release" }}I changed the generator for MSVC and CLANG to uses the VS generator as well, but the result is still the same. The result is the same:> [CMake] -- Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.22000.1> [CMake] -- The C compiler identification is unknown1> [CMake] CMake Error at T:\Development\Intel-Test\CMakeLists.txt:10 (project):1> [CMake] The CMAKE_C_COMPILER:1> [CMake] 1> [CMake] dpcpp-cl1> [CMake] 1> [CMake] is not a full path and was not found in the PATH.1> [CMake] 1> [CMake] 1> [CMake] 1> [CMake] -- Configuring incomplete, errors occurred!I wounder that you do not need any reference to the intel toolchain file "IntelDPCPPConfig.cmake" in "C:\Program Files (x86)\Intel\oneAPI\compiler\latest\windows\IntelDPCPP"I try to use the Intel DPCPP compiler to make use of the GPU for some parallel computations in my application. So far I use MSVC and CLANG without any issues.Anything else I can do to find out why it does not work?[cmake-developers] [CMake ]: CMake support for the
Hello! I'm currently facing an issue, where CMake fails to configure when using QT 5.12.7.I'm building the binary using Windows 10 Pro x64 1909 with Visual Studio 2019 ver. 16.5.1F:\digidoc\DigiDoc4-Build\x86>cmake -G"NMake Makefiles" "-DCMAKE_BUILD_TYPE=Release" -DQt5_DIR="F:\Qt\5.12.7\msvc2017\lib\cmake\Qt5" -DLIBDIGIDOCPP_LIBRARY="C:\LIBDIGIDOCPP\X86\DIGIDOCPP.LIB" -DLIBDIGIDOCPP_INCLUDE_DIR="C:\LIBDIGIDOCPP\INCLUDE" F:\digidoc\DigiDoc4-Client-- The C compiler identification is MSVC 19.25.28611.0-- The CXX compiler identification is MSVC 19.25.28611.0-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe-- Check for working C compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe - works-- Detecting C compiler ABI info-- Detecting C compiler ABI info - done-- Detecting C compile features-- Detecting C compile features - done-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe-- Check for working CXX compiler: C:/Program Files (x86)/Microsoft Visual Studio/2019/Community/VC/Tools/MSVC/14.25.28610/bin/Hostx86/x86/cl.exe - works-- Detecting CXX compiler ABI info-- Detecting CXX compiler ABI info - done-- Detecting CXX compile features-- Detecting CXX compile features - doneCMake Warning (dev) at C:/Program Files/CMake/share/cmake-3.17/Modules/FindPackageHandleStandardArgs.cmake:272 (message):The package name passed to find_package_handle_standard_args(PKCS11_Module) does not match the name of the calling package (PKCS11).This can lead to problems in calling code that expects find_packageresult variables (e.g., _FOUND) to follow a certain pattern.Call Stack (most recent call first):cmake/modules/FindPKCS11.cmake:22 (FIND_PACKAGE_HANDLE_STANDARD_ARGS)CMakeLists.txt:18 (find_package)This warning is for project developers. Use -Wno-dev to suppress it.-- Found PKCS11_Module: opensc-pkcs11.dll-- Found LibDigiDocpp: C:/libdigidocpp/x86/digidocpp.lib (Required is at least version "3.14.3")-- Found LDAP: C:/Program Files (x86)/Windows Kits/10/Lib/10.0.18362.0/um/x86/Wldap32.Lib-- Found OpenSSL: optimized;C:/Program Files (x86)/OpenSSL-Win32/lib/VC/libcrypto32MD.lib;debug;C:/Program Files (x86)/OpenSSL-Win32/lib/VC/libcrypto32MDd.lib (found version "1.1.1d")CMake Error at F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:211 (configure_file):configure_file Problem configuring fileCall Stack (most recent call first):F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:281 (_QT5_PARSE_QRC_FILE)common/CMakeLists.txt:11 (qt5_add_resources)CMake Error at F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:211 (configure_file):configure_file Problem configuring fileCall Stack (most recent call first):F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:281 (_QT5_PARSE_QRC_FILE)common/CMakeLists.txt:44 (qt5_add_resources)CMake Error at F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:211 (configure_file):configure_file Problem configuring fileCall Stack (most recent call first):F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:281 (_QT5_PARSE_QRC_FILE)client/CMakeLists.txt:14 (qt5_add_resources)CMake Error at F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:211 (configure_file):configure_file Problem configuring fileCall Stack (most recent call first):F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:281 (_QT5_PARSE_QRC_FILE)client/CMakeLists.txt:14 (qt5_add_resources)CMake Error at F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:211 (configure_file):configure_file Problem configuring fileCall Stack (most recent call first):F:/Qt/5.12.7/msvc2017/lib/cmake/Qt5Core/Qt5CoreMacros.cmake:281 (_QT5_PARSE_QRC_FILE)client/CMakeLists.txt:14 (qt5_add_resources)-- Configuring incomplete, errors occurred!See also "F:/digidoc/DigiDoc4-Build/x86/CMakeFiles/CMakeOutput.log".The same. Mizux changed the title cmake: Windows build with cmake 3.27 cmake: Windows build with cmake 3.27.1 Mizux changed the title cmake: Windows build with[CMake] CMake permission denied problem (Windows 7 64-bit, CMake
And custom build options.Modular design: CMake uses a modular design that allows developers to build complex projects with multiple components.Integration with other build tools: CMake can be integrated with other build tools, such as make and ninja.Automated dependency resolution: CMake can automatically detect and resolve dependencies between different components of a project.Extensibility: CMake can be extended with custom plugins and modules to support specific build requirements. Program available in other languages Télécharger CMake (32bit) Herunterladen CMake (32bit) Scaricare CMake (32bit) ダウンロード CMake (32bit) Descargar CMake (32bit) Baixar CMake (32bit) User Reviews User Rating License: Free Requirements: Windows 7 / Windows 8 / Windows 10/ Windows 11 Languages: English Size: 28.75 MB Publisher: Kitware, Inc. Updated: Jul 26, 2023 Security Levels To avoid any potential harm to your device and ensure the security of your data and privacy, our team checks every time a new installation file is uploaded to our servers or linked to a remote server and periodically reviews the file to confirm or update its status. Based on this checking, we set the following security levels for any downloadable files. Clean It is highly likely that this software program is clean. We scanned files and URLs associated with this software program in more than 60 of the world's leading antivirus services; no possible threats were found. And there is no third-party softwarebundled. Warning This program is advertising supported and may offer to install third-party programs that are not required. These may include a toolbar, changing your homepage, defaultCMake and C on Windows
Configurations and custom build options.Modular design: CMake uses a modular design that allows developers to build complex projects with multiple components.Integration with other build tools: CMake can be integrated with other build tools, such as make and ninja.Automated dependency resolution: CMake can automatically detect and resolve dependencies between different components of a project.Extensibility: CMake can be extended with custom plugins and modules to support specific build requirements. Programme disponible dans d'autres langues Download CMake (64bit) Herunterladen CMake (64bit) Scaricare CMake (64bit) ダウンロード CMake (64bit) Descargar CMake (64bit) Baixar CMake (64bit) Avis des utilisateurs Évaluation des utilisateurs Permis: Gratuit Exigences: Windows 7 / Windows 8 / Windows 10/ Windows 11 Langues: English Taille: 31.20 MB Éditeur: Kitware, Inc. Mis à jour: Aug 25, 2023 Propre Signalez le logiciel Niveaux de sécurité Pour éviter tout dommage potentiel à votre appareil et assurer la sécurité de vos données et de votre vie privée, notre équipe vérifie chaque fois qu'un nouveau fichier d'installation est téléchargé sur nos serveurs ou lié à un serveur distant et examine périodiquement le fichier pour confirmer ou mettre à jour son statut. Sur la base de cette vérification, nous définissons les niveaux de sécurité suivants pour tous les fichiers téléchargeables. Propre Il est très probable que ce programme logiciel soit propre. Nous avons analysé des fichiers et des URL associés à ce programme logiciel dans plus de 60 des principaux services antivirus mondiaux; aucune menace possible n'a été trouvée. Et il n'y a pas de logiciel tiers inclus. AvertissementDownload cmake-3.31.4-windows-x86_64.zip (CMake)
What's new in this version: Changed:- curl: make %output{} in -w specify a file to write to- gskit: remove- lib: --disable-bindlocal builds curl without local binding support- nss: remove support for this TLS library- tool: add "variable" support- trace: make tracing available in non-debug builds- url: change default value for CURLOPT_MAXREDIRS to 30- urlapi: CURLU_PUNY2IDN - convert from punycode to IDN name- wolfssl: support loading system CA certificatesFixed:- altsvc: accept and parse IPv6 addresses in response headers- asyn-ares: reduce timeout to 2000ms- aws-sigv4: canonicalize the query- aws-sigv4: fix having date header twice in some cases- aws-sigv4: handle no-value user header entries- bearssl: don't load CA certs when peer verification is disabled- bearssl: handshake fix, provide proper get_select_socks() implementation- build: fix portability of mancheck and checksrc targets- build: streamline non-UWP wincrypt detections- c-hyper: adjust the hyper to curlcode conversion- c-hyper: fix memory leaks in `Curl_http`- cf-haproxy: make CURLOPT_HAPROXY_CLIENT_IP set the *source* IP- cf-socket: log successful interface bind- CI/cirrus: disable python install on FreeBSD- CI: add a 32-bit i686 Linux build- CI: add caching to many jobs- CI: move on to ngtcp2 v0.19.1- CI: move the Alpine build from Cirrus to GHA- CI: ngtcp2-linux: use separate caches for tls libraries- CI: remove Windows builds from Cirrus, without replacement- CI: switch macOS ARM build from Cirrus to Circle CI- CI: use master again for wolfssl- cirrus: install everthing with pkg, avoid pip- cmake: add GnuTLS option- cmake: add support for `CURL_DEFAULT_SSL_BACKEND`- cmake: add support for single libcurl compilation pass- cmake: allow `SHARE_LIB_OBJECT=ON` on all platforms- cmake: assume `wldap32` availability on Windows- cmake: cache more config and delete unused ones- cmake: detect `SSL_set0_wbio` in OpenSSL- cmake: drop `HAVE_LIBWINMM` and `HAVE_LIBWS2_32` feature checks- cmake: fix to use variable for the curl namespace- cmake: fixup H2 duplicate symbols for unity builds- cmake: set SIZEOF_LONG_LONG in curl_config.h-CMake - Download CMake 3.27.4, 3.1 for Windows - iowin.net
Host EnvironmentOS: Windows 8.1Compiler: Visual Studio Build Tools 2017, cl.exe ver 19.16.27034To ReproduceSteps to reproduce the behavior:Install Windows 8.1 sdk (if not);Install Windows 10 sdk (if not, as payload for Visual Studio Build Tools/ or separately);vcpkg install openal-softIt fails on building file error.cppFailure logsConsole output logThe following packages will be built and installed: openal-soft[core]:x86-windowsStarting package 1/1: openal-soft:x86-windowsBuilding package openal-soft[core]:x86-windows...-- Using cached D:/progs/utils/vcpkg/downloads/kcat-openal-soft-f5e0eef34db3a3ab94b61a2f99f84f078ba947e7.tar.gz-- Using source at D:/progs/utils/vcpkg/buildtrees/openal-soft/src/078ba947e7-94fd0db62c-- Configuring x86-windows-- Building x86-windows-dbgCMake Error at scripts/cmake/vcpkg_execute_build_process.cmake:136 (message): Command failed: D:/progs/CMake/bin/cmake.exe --build . --config Debug --target install -- /p:VCPkgLocalAppDataDisabled=true /p:UseIntelMKL=No /m Working Directory: D:/progs/utils/vcpkg/buildtrees/openal-soft/x86-windows-dbg See logs for more information: D:\progs\utils\vcpkg\buildtrees\openal-soft\install-x86-windows-dbg-out.logCall Stack (most recent call first): scripts/cmake/vcpkg_build_cmake.cmake:91 (vcpkg_execute_build_process) scripts/cmake/vcpkg_install_cmake.cmake:24 (vcpkg_build_cmake) ports/openal-soft/portfile.cmake:62 (vcpkg_install_cmake) scripts/ports.cmake:90 (include)Error: Building package openal-soft:x86-windows failed with: BUILD_FAILEDAdditional failure logs mentioned in the console output:instal-x86-windows-dbg-out.logAdditional log with /showIncludes (sorry for mojibakes, it's known problem for cl/link output and OEM charset, the corrupted text means "note: including file: "): contextIt could be resolved if I drop the Windows 10 sdk from includes path in project settings. Seems that CMake recipe has error with detecting windows sdk.Thank you for your attention!. Mizux changed the title cmake: Windows build with cmake 3.27 cmake: Windows build with cmake 3.27.1 Mizux changed the title cmake: Windows build with
Build on Windows failed with CMake Error at cmake/HunterGate - GitHub
Well as all assets and scripts.F8 and F9 will visualize touch screen and object hitboxes.F10 will activate a palette overlay that shows the game's 8 internal palettes in real time.If useSteamDir is set in the config (Windows only), the game will try to load savedata from Steam's userdata directory (where the original Steam version saves to).Added the idle screen dimming feature from Sonic Mania Plus, as well as allowing the user to disable it or set how long it takes for the screen to dim.How to BuildThis project uses CMake, a versatile building system that supports many different compilers and platforms. You can download CMake here. (Make sure to enable the feature to add CMake to the system PATH during the installation!)Get the source codeIn order to clone the repository, you need to install Git, which you can get here.Clone the repo recursively, using:git clone --recursive you've already cloned the repo, run this command inside of the repository:git submodule update --init --recursiveFollow the build stepsWindowsTo handle dependencies, you'll need to install Visual Studio Community (make sure to install the Desktop development with C++ package during the installation) and vcpkg.After installing those, run the following in Command Prompt (make sure to replace [vcpkg root] with the path to the vcpkg installation!):[vcpkg root]\vcpkg.exe install glew sdl2 libogg libtheora libvorbis --triplet=x64-windows-static (If you're compiling a 32-bit build, replace x64-windows-static with x86-windows-static.)Finally, follow the compilation steps below using -DCMAKE_TOOLCHAIN_FILE=[vcpkg root]/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static -DCMAKE_PREFIX_PATH=[vcpkg root]/installed/x64-windows-static/ as arguments for cmake -B build.Make sure to replace each instance of [vcpkg root] with the path to the vcpkg installation!If you're compiling a 32-bit build, replace each instance of x64-windows-static with x86-windows-static.LinuxInstall the following dependencies: then follow the compilation steps below:pacman (Arch): sudo pacman -S base-devel cmake glew sdl2 libogg libtheora libvorbisapt (Debian/Ubuntu): sudo apt install build-essential cmake libglew-dev libglfw3-dev libsdl2-dev libogg-dev libtheora-dev libvorbis-devrpm (Fedora): sudo dnf install make gcc cmake glew-devel glfw-devel sdl2-devel libogg-devel libtheora-devel libvorbis-devel zlib-develapk (Alpine/PostmarketOS) sudo apk add build-base cmake glew-dev glfw-dev sdl2-dev libogg-dev libtheora-dev libvorbis-devYour favorite package manager here, make a pull requestAndroidFollow the android build instructions here.CompilingCompiling is as simple as typing the following[CMake] How to create a 64-bit Windows build of cmake?
Or --$ cmake --install build$ exiv2 ...If you are debugging library code, it is recommended that you use the exiv2 command-line program as your test harness as Team Exiv2 is very familiar with this tool and able to give support.Starting the debuggerThis is platform specific. On Linux:Using Debugger IDEs such as Xcode, CLion, Visual Studio, Eclipse or QtCreatorI have used all those IDEs to debug the Exiv2 library and applications. All of them work. You may find it takes initial effort, however I assure you that they all work well.I work on macOS and use Xcode to develop Exiv2. For a couple of years, Team Exiv2 had freeopen-source licences from JetBrains for CLion. I really liked CLion as it is cross platformand runs on Windows, Mac and Linux. It has excellent integration with CMake and will automaticallyadd -DCMAKE_BUILD_TYPE=Debug to the CMake command. It keeps build types in separate directoriessuch as /cmake-build-debug.cmake --build build options --config Release|Debug and --target installVisual Studio and Xcode can build debug or release builds without using the option -DCMAKE_BUILD_TYPE because the generated project files can build multiple types. The option --config Debug can be specified on the CMake command-line to specify the build type. Alternatively, if you prefer to build in the IDE, the UI provides options to select the configuration and target.With the Unix Makefile generator, the targets can be listed:$ cmake --build build --target helpThe following are some of the valid targets for this Makefile:... all (the default if no target is provided)... clean... depend... install/local.........TOCBuilding Exiv2 with clang and other build chainsOn Linux$ rm -rf build$ cmake -S . -B build -DCMAKE_C_COMPILER=$(which clang) -DCMAKE_CXX_COMPILER=$(which clang++)$ cmake --build build">$ cd exiv2dir>$ rm -rf build$ cmake -S . -B build -DCMAKE_C_COMPILER=$(which clang) -DCMAKE_CXX_COMPILER=$(which clang++)$ cmake --build buildOR$ rm -rf build$ cmake -S . -B build$ cmake --build build">$ export CC=$(which clang)$ export CXX=$(which clang++)$ cd exiv2dir>$ rm -rf build$ cmake -S . -B build$ cmake --build buildOn macOSApple provide clang with Xcode. GCC has not been supported by Apple since 2013. The "normal unix build" uses Clang.On Cygwin, MinGW/msys2, Windows (using clang-cl) and Visual Studio.I have been unable to get clang to work on any of those platforms.TOCBuilding Exiv2 with ccacheTo speed up compilation, the utility ccache can be installed to cache the output of the compiler. This greatly speeds up the build when you frequently built code that has not been modified.Installing and using ccache (and other similar utilities), is platform dependent. On Ubuntu:$ sudo apt install --yes ccacheTo build with ccache, use the CMake option -DBUILD_WITH_CCACHE=ON$ cmake -S . -B build -G "Unix Makefiles" -DBUILD_WITH_CCACHE=ON$ cmake --build build# Build again to appreciate the performance gain$ cmake --build build --target clean$ cmake --build build">$ cd exiv2dir>$ cmake -S . -B build -G "Unix Makefiles" -DBUILD_WITH_CCACHE=ON$ cmake --build build# Build again to appreciate the performance gain$ cmake --build build --target clean$ cmake --build buildDue to the way in which ccache is installed in Fedora (and other Linux distros), ccache effectively replaces the compiler. A default. Mizux changed the title cmake: Windows build with cmake 3.27 cmake: Windows build with cmake 3.27.1 Mizux changed the title cmake: Windows build with Download CMake (32bit) T l charger CMake (32bit) Herunterladen CMake (32bit) Scaricare CMake (32bit) ダウンロード CMake (32bit) Descargar CMake (32bit) Baixar CMake (32bit) Nutzerbewertungen. Quelloffen . Benutzerbewertung. Anforderungen: Windows 7 / Windows 8 / Windows 10/ Windows 11. Sprachen: English.gnupg-windows-cmake/gnupg-build: Building GnuPG with CMake
Latest Version Cmake 3.31.6 (64-bit) Operating System Windows 7 64 / Windows 8 64 / Windows 10 64 / Windows 11 User Rating Click to vote Author / Product Kitware, Inc. / External Link Filename cmake-3.27.5-windows-x86_64.msi Sometimes latest versions of the software can cause issues when installed on older devices or devices running an older version of the operating system.Software makers usually fix these issues but it can take them some time. What you can do in the meantime is to download and install an older version of Cmake 3.27.5 (64-bit). For those interested in downloading the most recent release of Cmake or reading our review, simply click here. All old versions distributed on our website are completely virus-free and available for download at no cost. We would love to hear from youIf you have any questions or ideas that you want to share with us - head over to our Contact page and let us know. We value your feedback!Comments
Welcome to LibSGDLibSGD is a simple game development library that provides a high level, easy to use 'scene graph' style API for writing games and apps.LibSGD also support loading and playing audio and will eventually include network functionality.The library is coded in C++, but the primary public API is pure 'C', making it highly compatible with a wide range of platforms and languages.Currently supported languages include C/C++, Blitz3D, BlitzMax, Python and node.js. Support for more languages is on the way.Note that Pull Requests are not currently being accepted for this repository.LibSGD is licensed under the Zlib/PNG license.Joins the LibSFD discussion at support LibSGD at build instuctions for 64bit Windows 10Install git, cmake, python3 and MSVC (I use the free 2022 Community Edition).Clone this repository, CD to checkout dir and:Configure: cmake -S . -B cmake-build-windows-release -G "Visual Studio 17 2022"Build: cmake --build cmake-build-windows-release --config ReleaseInstall: cmake --install cmake-build-windows-release --config ReleaseAfter install, output files should end up in cmake-build-windows-release/LIBSGD_INSTALL dir.CMake build instuctions for 64bit Linux (tested on Manjaro KDE)You will need at least git, cmake, python3, g++, binutils etc. You may also need to install dev packages for things like x11, openssl and so on.Clone this repository, CD to checkout dir and...Configure: cmake -S . -B cmake-build-linux-release -DCMAKE_BUILD_TYPE=ReleaseBuild: cmake --build cmake-build-linux-releaseInstall: cmake --install cmake-build-linux-releaseAfter install, output files should end up in cmake-build-linux-release/LIBSGD_INSTALL dir.CMake build instructions for MacOS (tested on Sonoma 14.4.1)Install 'XCode' from app store.Install 'homebrew' from: cmake using 'brew install cmake'.Install openssl using 'brew install openssl'.Clone this repository, CD to checkout
2025-04-20Hi,yes, I see the Intel submenu under Extensions. I use Ninja for MSVC and CLANG. DPCPP uses the VS 2017 generator as your suggested. I already use some functions from IPP in my project.Yes, I did not remove the configuration for MSVC and CLANG since they work. I can remove them, but the result is exactly the same. Nothing of these configurations is active if I use the DOCPP compiler. I named it "Windows x64 Debug (DPCPP)" so that I can easily select the configuration I want in the IDE. This configurations inherits from "windows-base" which is exactly the configuration you send. All other information are unused if I select the DPCPP config. { "name": "windows-base", "hidden": true, "generator": "Visual Studio 17 2022", "binaryDir": "${sourceDir}/out/build/${presetName}", "installDir": "${sourceDir}/out/install/${presetName}", "architecture": { "value": "x64", "strategy": "set" }, "cacheVariables": { "CMAKE_C_COMPILER": "dpcpp-cl", "CMAKE_CXX_COMPILER": "dpcpp-cl" }, "toolset": { "value": "Intel(R) oneAPI DPC++ Compiler 2022", "strategy": "set" }, "condition": { "type": "equals", "lhs": "${hostSystemName}", "rhs": "Windows" } }, { "name": "Windows x64 Debug (DPCPP)", "displayName": "DPCPP - Windows x64 Debug", "inherits": "windows-base", "cacheVariables": { "CMAKE_BUILD_TYPE": "Debug" }}, { "name": "Windows x64 Release (DPCPP)", "displayName": "DPCPP - Windows x64 Release", "inherits": "windows-base", "cacheVariables": { "CMAKE_BUILD_TYPE": "Release" }}I changed the generator for MSVC and CLANG to uses the VS generator as well, but the result is still the same. The result is the same:> [CMake] -- Selecting Windows SDK version 10.0.19041.0 to target Windows 10.0.22000.1> [CMake] -- The C compiler identification is unknown1> [CMake] CMake Error at T:\Development\Intel-Test\CMakeLists.txt:10 (project):1> [CMake] The CMAKE_C_COMPILER:1> [CMake] 1> [CMake] dpcpp-cl1> [CMake] 1> [CMake] is not a full path and was not found in the PATH.1> [CMake] 1> [CMake] 1> [CMake] 1> [CMake] -- Configuring incomplete, errors occurred!I wounder that you do not need any reference to the intel toolchain file "IntelDPCPPConfig.cmake" in "C:\Program Files (x86)\Intel\oneAPI\compiler\latest\windows\IntelDPCPP"I try to use the Intel DPCPP compiler to make use of the GPU for some parallel computations in my application. So far I use MSVC and CLANG without any issues.Anything else I can do to find out why it does not work?
2025-04-12And custom build options.Modular design: CMake uses a modular design that allows developers to build complex projects with multiple components.Integration with other build tools: CMake can be integrated with other build tools, such as make and ninja.Automated dependency resolution: CMake can automatically detect and resolve dependencies between different components of a project.Extensibility: CMake can be extended with custom plugins and modules to support specific build requirements. Program available in other languages Télécharger CMake (32bit) Herunterladen CMake (32bit) Scaricare CMake (32bit) ダウンロード CMake (32bit) Descargar CMake (32bit) Baixar CMake (32bit) User Reviews User Rating License: Free Requirements: Windows 7 / Windows 8 / Windows 10/ Windows 11 Languages: English Size: 28.75 MB Publisher: Kitware, Inc. Updated: Jul 26, 2023 Security Levels To avoid any potential harm to your device and ensure the security of your data and privacy, our team checks every time a new installation file is uploaded to our servers or linked to a remote server and periodically reviews the file to confirm or update its status. Based on this checking, we set the following security levels for any downloadable files. Clean It is highly likely that this software program is clean. We scanned files and URLs associated with this software program in more than 60 of the world's leading antivirus services; no possible threats were found. And there is no third-party softwarebundled. Warning This program is advertising supported and may offer to install third-party programs that are not required. These may include a toolbar, changing your homepage, default
2025-04-06Configurations and custom build options.Modular design: CMake uses a modular design that allows developers to build complex projects with multiple components.Integration with other build tools: CMake can be integrated with other build tools, such as make and ninja.Automated dependency resolution: CMake can automatically detect and resolve dependencies between different components of a project.Extensibility: CMake can be extended with custom plugins and modules to support specific build requirements. Programme disponible dans d'autres langues Download CMake (64bit) Herunterladen CMake (64bit) Scaricare CMake (64bit) ダウンロード CMake (64bit) Descargar CMake (64bit) Baixar CMake (64bit) Avis des utilisateurs Évaluation des utilisateurs Permis: Gratuit Exigences: Windows 7 / Windows 8 / Windows 10/ Windows 11 Langues: English Taille: 31.20 MB Éditeur: Kitware, Inc. Mis à jour: Aug 25, 2023 Propre Signalez le logiciel Niveaux de sécurité Pour éviter tout dommage potentiel à votre appareil et assurer la sécurité de vos données et de votre vie privée, notre équipe vérifie chaque fois qu'un nouveau fichier d'installation est téléchargé sur nos serveurs ou lié à un serveur distant et examine périodiquement le fichier pour confirmer ou mettre à jour son statut. Sur la base de cette vérification, nous définissons les niveaux de sécurité suivants pour tous les fichiers téléchargeables. Propre Il est très probable que ce programme logiciel soit propre. Nous avons analysé des fichiers et des URL associés à ce programme logiciel dans plus de 60 des principaux services antivirus mondiaux; aucune menace possible n'a été trouvée. Et il n'y a pas de logiciel tiers inclus. Avertissement
2025-04-11Host EnvironmentOS: Windows 8.1Compiler: Visual Studio Build Tools 2017, cl.exe ver 19.16.27034To ReproduceSteps to reproduce the behavior:Install Windows 8.1 sdk (if not);Install Windows 10 sdk (if not, as payload for Visual Studio Build Tools/ or separately);vcpkg install openal-softIt fails on building file error.cppFailure logsConsole output logThe following packages will be built and installed: openal-soft[core]:x86-windowsStarting package 1/1: openal-soft:x86-windowsBuilding package openal-soft[core]:x86-windows...-- Using cached D:/progs/utils/vcpkg/downloads/kcat-openal-soft-f5e0eef34db3a3ab94b61a2f99f84f078ba947e7.tar.gz-- Using source at D:/progs/utils/vcpkg/buildtrees/openal-soft/src/078ba947e7-94fd0db62c-- Configuring x86-windows-- Building x86-windows-dbgCMake Error at scripts/cmake/vcpkg_execute_build_process.cmake:136 (message): Command failed: D:/progs/CMake/bin/cmake.exe --build . --config Debug --target install -- /p:VCPkgLocalAppDataDisabled=true /p:UseIntelMKL=No /m Working Directory: D:/progs/utils/vcpkg/buildtrees/openal-soft/x86-windows-dbg See logs for more information: D:\progs\utils\vcpkg\buildtrees\openal-soft\install-x86-windows-dbg-out.logCall Stack (most recent call first): scripts/cmake/vcpkg_build_cmake.cmake:91 (vcpkg_execute_build_process) scripts/cmake/vcpkg_install_cmake.cmake:24 (vcpkg_build_cmake) ports/openal-soft/portfile.cmake:62 (vcpkg_install_cmake) scripts/ports.cmake:90 (include)Error: Building package openal-soft:x86-windows failed with: BUILD_FAILEDAdditional failure logs mentioned in the console output:instal-x86-windows-dbg-out.logAdditional log with /showIncludes (sorry for mojibakes, it's known problem for cl/link output and OEM charset, the corrupted text means "note: including file: "): contextIt could be resolved if I drop the Windows 10 sdk from includes path in project settings. Seems that CMake recipe has error with detecting windows sdk.Thank you for your attention!
2025-04-18Well as all assets and scripts.F8 and F9 will visualize touch screen and object hitboxes.F10 will activate a palette overlay that shows the game's 8 internal palettes in real time.If useSteamDir is set in the config (Windows only), the game will try to load savedata from Steam's userdata directory (where the original Steam version saves to).Added the idle screen dimming feature from Sonic Mania Plus, as well as allowing the user to disable it or set how long it takes for the screen to dim.How to BuildThis project uses CMake, a versatile building system that supports many different compilers and platforms. You can download CMake here. (Make sure to enable the feature to add CMake to the system PATH during the installation!)Get the source codeIn order to clone the repository, you need to install Git, which you can get here.Clone the repo recursively, using:git clone --recursive you've already cloned the repo, run this command inside of the repository:git submodule update --init --recursiveFollow the build stepsWindowsTo handle dependencies, you'll need to install Visual Studio Community (make sure to install the Desktop development with C++ package during the installation) and vcpkg.After installing those, run the following in Command Prompt (make sure to replace [vcpkg root] with the path to the vcpkg installation!):[vcpkg root]\vcpkg.exe install glew sdl2 libogg libtheora libvorbis --triplet=x64-windows-static (If you're compiling a 32-bit build, replace x64-windows-static with x86-windows-static.)Finally, follow the compilation steps below using -DCMAKE_TOOLCHAIN_FILE=[vcpkg root]/scripts/buildsystems/vcpkg.cmake -DVCPKG_TARGET_TRIPLET=x64-windows-static -DCMAKE_PREFIX_PATH=[vcpkg root]/installed/x64-windows-static/ as arguments for cmake -B build.Make sure to replace each instance of [vcpkg root] with the path to the vcpkg installation!If you're compiling a 32-bit build, replace each instance of x64-windows-static with x86-windows-static.LinuxInstall the following dependencies: then follow the compilation steps below:pacman (Arch): sudo pacman -S base-devel cmake glew sdl2 libogg libtheora libvorbisapt (Debian/Ubuntu): sudo apt install build-essential cmake libglew-dev libglfw3-dev libsdl2-dev libogg-dev libtheora-dev libvorbis-devrpm (Fedora): sudo dnf install make gcc cmake glew-devel glfw-devel sdl2-devel libogg-devel libtheora-devel libvorbis-devel zlib-develapk (Alpine/PostmarketOS) sudo apk add build-base cmake glew-dev glfw-dev sdl2-dev libogg-dev libtheora-dev libvorbis-devYour favorite package manager here, make a pull requestAndroidFollow the android build instructions here.CompilingCompiling is as simple as typing the following
2025-04-19