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Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor;

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File for the form in the Applications window, for example, NewPanel.java. Double-click the source file.The GUI builder displays where you can edit the form. Understanding the Forms You Can Create JDeveloper provides forms to build Swing panels, frames, dialogs, internal frames, and AWT panels, forms, and dialogs. The following table contains the forms you can build in JDeveloper. Form Description JPanel Form Creates a new Swing panel. Panels are frequently used to group together several other components into one place. A JPanel itself can be used as a component within a JFrame or JDialog. JFrame Form Creates a new Swing frame. Frames are typically used as stand-alone top level windows as the main user interface to the application. Most Swing applications are built starting from this form. JDialog Form Creates a new Swing dialog. Dialogs are modal or modeless windows that are typically used to prompt users for input. JInternalFrame Form Creates a new Swing internal frame that can be placed into a JDesktopPane to provide an MDI user interface. Bean Form Creates a new form based on any JavaBeans component (either visual or non-visual). You must specify the bean class in the wizard. Panel Form Creates a new AWT (Abstract Window Toolkit) panel. Panels are frequently used to group together several other components into one place. AWT is the toolkit used in previous versions of JDeveloper. Swing is preferred now. Frame Form Creates a new AWT form. Frames are typically used as stand-alone top level windows as the main user interface to the application. Dialog Form Creates a new AWT dialog. Dialogs are modal or modeless windows that are typically used to prompt users for input Adding Components There is more than one way to add components for display and control to a new form.Use the procedures to add a component from the Components window, add multiple components from the Components window, and add a component using the context menu. Once you have created a new form, you can add components for display and control. You can add components a few different ways: To add a component from the Components window: Select a component in the Components window by clicking its icon. Without releasing the mouse button, drag the component to the desired location in the form. If you want to add a non-visual component, or a visual component, out of the visual hierarchy of the designed container, place it in the white area around the form. It will then appear under the Other Components node in the Structure window. To add multiple components from the Components window: Select a component in the Components window by clicking its icon. Release the mouse button. While holding down the shift key,

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ABCWebWizard Web Design allows you to create web sites easily through its WYSIWYG interface. It''s a web site maker (web page maker) that makes a complete site in seconds. In addition to the automatic HTML maker, the ABCWebWizard web design soft...Categories Tools and Utilities → Templates Platforms LinuxLicenses FreewareScriptomizers - JavaScriptA collection of tools which generate customized cut-and-paste JavaScript through simple forms. Tools include a popup window creator, image mouseover effects, and drop down jump menu generator.Categories JavaScript → Web Sites Platforms LinuxLicenses FreewareA pre-populated country, state, and custom select tagThis tag creates a custom select (drop down menu) with many flexible options. It lets you:&<br&>&<br&> 1. Choose to display a drop down menu of countries (pre populated for you!).&<br&&a...Categories CFML → Scripts and Programs → Miscellaneous Platforms LinuxLicenses FreewareXP Drop Down MenuXP Drop Down Menu is an extremely powerful drop-down menu solution for your web site. In contrast to other drop down menus available in Web, the XP Drop Down Menu can overlap not only HTML contents but also can drop out on top of any frame, form, fla...Categories JavaScript → Scripts and Programs → Navigation → Menus Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialXP Drop Down MenuXP Drop Down Menu is an extremely powerful drop-down menu solution for your web site. In contrast to other drop down menus, the XP Drop Down Menu can overlap not only HTML contents but also can drop out on top of any frame, form, flash animation and ...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialAdvanced AWT Pop-Up Side Menu Bar AppletAn advanced AWT Pop-Up && drop down side menu bar to make a professional java web menu bar for your site. Menus can pop up over HTML content, frames and even go over the browser window. The Advanced AWT Pop-Up Side Menu Bar can even execute j...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialAdvanced AWT Pop-Up Menu Bar AppletMake a professional java web menu bar for your site with the Advanced AWT Pop-Up && drop down Menu bar. Menus can pop up over HTML content, frames and even go over the browser window. The Advanced AWT Pop-Up Menu Bar can even execute javascri...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialmapbMenumapbMenu is a drop down dhtml menu script. Main features: multiple levels, multiple menus per page, vertical and horizontal positions, right and left direction, Frames support, background images. ''You are here'' feature. Links can do pop-u...Categories JavaScript → Scripts and Programs → Navigation → Menus Platforms LinuxLicenses

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Behaviors\Controls\Scene. It does not exist or is not a directory.2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Eye Candy\Scene: [behaviors\Eye Candy\Scene\Intro Title.png]2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Game\Scene: [behaviors\Game\Scene\Background Music.png, behaviors\Game\Scene\Pause On Losing Focus.png, behaviors\Game\Scene\Region Scene Switcher.png, behaviors\Game\Scene\Switch Scene on Click or Touch.png, behaviors\Game\Scene\Switch Scene on Enter Region.png]2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\GUI\Scene. It does not exist or is not a directory.2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\Motion\Scene. It does not exist or is not a directory.2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Rules\Scene: [behaviors\Rules\Scene\Items Remaining.png, behaviors\Rules\Scene\Score Manager.png]2023-04-08 19:35:35,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Utilities\Scene: [behaviors\Utilities\Scene\Behavior Inspector.png, behaviors\Utilities\Scene\Custom Mouse Cursor.png, behaviors\Utilities\Scene\Draw Regions.png, behaviors\Utilities\Scene\Draw Terrain.png, behaviors\Utilities\Scene\Game Debugger.png, behaviors\Utilities\Scene\Video Player.png]2023-04-08 19:35:45,077 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within behaviors: [behaviors\Controls, behaviors\Eye Candy, behaviors\Game, behaviors\GUI, behaviors\Motion, behaviors\Rules, behaviors\Utilities]2023-04-08 19:35:45,077 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\Controls\Scene. It does not exist or is not a directory.2023-04-08 19:35:45,077 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Eye Candy\Scene: [behaviors\Eye Candy\Scene\Intro Title.png]2023-04-08 19:35:45,077 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Game\Scene: [behaviors\Game\Scene\Background Music.png, behaviors\Game\Scene\Pause On Losing Focus.png, behaviors\Game\Scene\Region Scene Switcher.png, behaviors\Game\Scene\Switch Scene on Click or Touch.png, behaviors\Game\Scene\Switch Scene on Enter Region.png]2023-04-08 19:35:45,093 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\GUI\Scene. It does not exist or is not a directory.2023-04-08 19:35:45,093 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\Motion\Scene. It does not exist or is not a directory.2023-04-08 19:35:45,093 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Rules\Scene: [behaviors\Rules\Scene\Items Remaining.png,. Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor; Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor; Check the list of processes which are running at the background, and make sure there is no the AWT Email Form associated processes

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Product, such as this video explaining how to use it to improve SEO: In addition to organic channels, we also promote AWT via various paid channels. One of them is sponsorship. Here’s an excerpt of a sponsored newsletter sent by one of the biggest magazines in the SEO industry, Search Engine Journal.This kind of message can result in more sign-ups for our product because:Search Engine Journal attracts a qualified audience for a product like ours.Our call to action is focused on getting people to try out a free product. The act of asking someone (who’s not even on our subscriber list) to commit to a paid subscription just because we sent them an email would cause a lot more friction.Final thoughts Different campaign types serve different goals. But in order to be successful any marketing campaign has to include these components:Goal. The desired direct result the campaign should achieve. Example: launch a new product.Audience. The people who should receive your message. Example: contacts in your email list.Channels: How you will deliver your message. Example: email.Offer. What do you want your audience to do; the call-to-action. Example: visit the landing page and use the signup form. Message. How will you tell your audience about it. Example: focus on benefits they won’t get anywhere else for free. Budget. How much time and money you can spend on everything included in the campaign. Got questions? Ping me on Twitter or LinkedIn.

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Monitor] location.y=4832023-04-08 19:35:21,843 INFO [AWT-EventQueue-0] stencyl.sw.app.ExtensionManager: Toolset Extensions: [com.polydes.common-1.0.0, SaveScreenshot-0.0.0, ResourcesMonitor-0.0.0]2023-04-08 19:35:21,921 DEBUG [AWT-EventQueue-0] stencyl.sw.SW: Maximized frame.2023-04-08 19:35:22,155 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Welcome Center2023-04-08 19:35:22,171 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Silent Authentication.2023-04-08 19:35:22,171 DEBUG [AWT-EventQueue-0] stencyl.sw.Splash: Dispose Splash2023-04-08 19:35:22,280 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Response: user::swf:plans42023-04-08 19:35:22,280 DEBUG [pool-1-thread-1] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\prefs\auth.txt2023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Logged in as: cammerammer12023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Usergroup: Registered2023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Thanks for subscribing to our Indie program.2023-04-08 19:35:22,515 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: 2002023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\test\temp2023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\preview\scripts2023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\preview\game2023-04-08 19:35:24,311 INFO [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenGameTask: Opening game: Doesnt Run2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Dashboard2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Trying to delete file that does not exist: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\build\code2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\test\temp2023-04-08 19:35:24,515 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenGameTask: Took 204ms2023-04-08 19:35:24,640 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\joystick\lang\en\joystick.lang2023-04-08 19:35:24,655 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\ads\lang\en\ads.lang2023-04-08 19:35:24,655 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\purchases\lang\en\purchases.lang2023-04-08 19:35:24,671 INFO [pool-1-thread-1] stencyl.sw.app.tasks.OpenGameTask: Started loading cache2023-04-08 19:35:24,671 INFO [pool-1-thread-1] stencyl.sw.app.tasks.OpenGameTask: Finished loading cache2023-04-08 19:35:32,233 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Loading Closed Resource: scene2023-04-08 19:35:32,233 DEBUG [pool-1-thread-1] stencyl.core.lib.io.read.SceneReader: Reading header for Scene: 0 (scene) from: scenes\0.xml2023-04-08 19:35:32,327 DEBUG [pool-1-thread-1] stencyl.sw.editors.scene.Designer: Brush Changed2023-04-08 19:35:34,655 DEBUG [pool-1-thread-1] stencyl.sw.editors.snippet.designer.EditArea: ContextSet for current event: [[s]com.stencyl.behavior.Script, [h]engine:com.stencyl.Engine, [e]0-1, [c]com.stencyl.behavior.Script, [b]0]2023-04-08 19:35:34,874 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: scene2023-04-08 19:35:34,874 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.OpenResourceTask: Open Took 2641ms2023-04-08 19:35:34,999 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenResourceTask: Total Took 2766ms2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within behaviors: [behaviors\Controls, behaviors\Eye Candy, behaviors\Game, behaviors\GUI, behaviors\Motion, behaviors\Rules, behaviors\Utilities]2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of

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Behaviors\Rules\Scene\Score Manager.png]2023-04-08 19:35:45,093 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Utilities\Scene: [behaviors\Utilities\Scene\Behavior Inspector.png, behaviors\Utilities\Scene\Custom Mouse Cursor.png, behaviors\Utilities\Scene\Draw Regions.png, behaviors\Utilities\Scene\Draw Terrain.png, behaviors\Utilities\Scene\Game Debugger.png, behaviors\Utilities\Scene\Video Player.png]2023-04-08 19:35:45,609 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of behaviors\Controls\Scene. It does not exist or is not a directory.2023-04-08 19:35:45,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Eye Candy\Scene: [behaviors\Eye Candy\Scene\Intro Title.png]2023-04-08 19:35:46,187 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Game\Scene: [behaviors\Game\Scene\Background Music.png, behaviors\Game\Scene\Pause On Losing Focus.png, behaviors\Game\Scene\Region Scene Switcher.png, behaviors\Game\Scene\Switch Scene on Click or Touch.png, behaviors\Game\Scene\Switch Scene on Enter Region.png]2023-04-08 19:35:46,828 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Utilities\Scene: [behaviors\Utilities\Scene\Behavior Inspector.png, behaviors\Utilities\Scene\Custom Mouse Cursor.png, behaviors\Utilities\Scene\Draw Regions.png, behaviors\Utilities\Scene\Draw Terrain.png, behaviors\Utilities\Scene\Game Debugger.png, behaviors\Utilities\Scene\Video Player.png]2023-04-08 19:35:47,531 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Rules\Scene: [behaviors\Rules\Scene\Items Remaining.png, behaviors\Rules\Scene\Score Manager.png]2023-04-08 19:35:49,546 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Dashboard2023-04-08 19:35:49,546 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Closed Document: scene02023-04-08 19:35:52,328 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Loading Closed Resource: actor2023-04-08 19:35:52,515 DEBUG [pool-1-thread-1] stencyl.sw.util.NotifierHashMap: HashMapEvent [type=VALUE_ADDED, value=ActorEvents_1]2023-04-08 19:35:53,796 DEBUG [pool-1-thread-1] stencyl.sw.editors.snippet.designer.EditArea: ContextSet for current event: []2023-04-08 19:35:53,906 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: actor2023-04-08 19:35:54,093 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.OpenResourceTask: Open Took 1750ms2023-04-08 19:35:54,140 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenResourceTask: Total Took 1797ms2023-04-08 19:35:56,218 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within behaviors: [behaviors\Controls, behaviors\Eye Candy, behaviors\Game, behaviors\GUI, behaviors\Motion, behaviors\Rules, behaviors\Utilities]2023-04-08 19:35:56,218 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Controls\Actor: [behaviors\Controls\Actor\2 Way Horizontal Movement.png, behaviors\Controls\Actor\2 Way Vertical Movement.png, behaviors\Controls\Actor\4 Way Movement.png, behaviors\Controls\Actor\8 Way Movement.png, behaviors\Controls\Actor\Apply Force.png, behaviors\Controls\Actor\Asteroids Movement.png, behaviors\Controls\Actor\Drag and Drop.png, behaviors\Controls\Actor\Face the Mouse.png, behaviors\Controls\Actor\Fire Bullet Wave.png, behaviors\Controls\Actor\Fire Bullet.png, behaviors\Controls\Actor\Follow Drag and Drop.png, behaviors\Controls\Actor\Follow the Mouse.png, behaviors\Controls\Actor\Jump and Run Movement.png, behaviors\Controls\Actor\Shoot Around the Clock.png]2023-04-08 19:35:56,218 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching

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Tweenxcore=haxelib-tweenxcore-1.0.4, layout=haxelib-layout-1.1.0, hxtelemetry=haxelib-hxtelemetry-0.4.0, openfl=haxelib-openfl-8.9.5, tilelayer=haxelib-tilelayer-0.2.1, polygonal-ds=haxelib-polygonal-ds-2.0.1, box2d-fake=haxelib-box2d-fake-1.11.0, hscript=haxelib-hscript-2.1.1, mbs=haxelib-mbs-1.0.0}}2023-04-08 19:35:21,780 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\com.polydes.common.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\ResourcesMonitor.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\SaveScreenshot.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\__MACOSX\._ResourcesMonitor.jar]2023-04-08 19:35:21,780 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\com.polydes.common.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\ResourcesMonitor.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\SaveScreenshot.jar]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: Loading engine extensions...2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\README]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\ads, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\gamecenter, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\gestures, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\google, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\isometric, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\joystick, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\label, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\native, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\purchases, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test-flash, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test-native]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: ads is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: gamecenter is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: gestures is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: google is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: isometric is engine extension: Isometric Tools (0.9.0).2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: joystick is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: label is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: native is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: purchases is a core engine extension. Skip.2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test is engine extension: Test Extension (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test-flash is engine extension: Test Extension (Flash SWF) (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test-native is engine extension: Test Extension (Native) (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: label is engine extension: Labels (1.0.0).2023-04-08 19:35:21,811 INFO [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: Engine Extensions: [Isometric Tools (0.9.0), Labels (1.0.0), Test Extension (1.0.0), Test Extension (Flash SWF) (1.0.0), Test Extension (Native) (1.0.0)]2023-04-08 19:35:21,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.debug.Debug: [Resources Monitor] location.x=8852023-04-08 19:35:21,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.debug.Debug: [Resources. Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor;

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Copying over snippets.2023-04-08 19:38:51,082 DEBUG [pool-1-thread-2] stencyl.sw.util.FileHelper: Saving backup file C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\games\Doesnt Run\snippets\list.xml.bak.2023-04-08 19:38:51,084 DEBUG [pool-1-thread-2] stencyl.sw.io.write.MasterWriter: Saving block favorites.2023-04-08 19:38:51,088 INFO [pool-1-thread-2] stencyl.sw.io.write.MasterWriter: Done writing game.2023-04-08 19:38:51,135 INFO [AWT-EventQueue-0] stencyl.sw.app.tasks.buildgame.GameBuilder: Building game with arguments: Windows, TESTING2023-04-08 19:38:51,137 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, neko.exe, /f]2023-04-08 19:38:52,154 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:52,154 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, adb.exe, /f]2023-04-08 19:38:53,195 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:53,196 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, arm-linux-androideabi-g++.exe, /f]2023-04-08 19:38:54,301 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:54,301 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, cc1plus.exe, /f]2023-04-08 19:38:55,316 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:55,316 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, tail.exe, /f]2023-04-08 19:38:56,338 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:56,338 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Running command: [taskkill, /im, ios-sim.exe, /f]2023-04-08 19:38:57,398 DEBUG [AWT-EventQueue-0] stencyl.sw.util.Util: Process 'taskkill' exited with code: 1282023-04-08 19:38:57,398 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\games-generated\Doesnt Run\Export\.build2023-04-08 19:38:57,458 DEBUG [pool-1-thread-2] stencyl.sw.io.GameAssets: Copying graphics for scale: 1x2023-04-08 19:38:57,460 DEBUG [pool-1-thread-2] stencyl.sw.io.GameAssets: Copying graphics for scale: 1.5x2023-04-08 19:38:57,462 DEBUG [pool-1-thread-2] stencyl.sw.io.GameAssets: Copying graphics for scale: 2x2023-04-08 19:38:57,465 DEBUG [pool-1-thread-2] stencyl.sw.io.GameAssets: Copying graphics for scale: 3x2023-04-08 19:38:57,468 DEBUG [pool-1-thread-2] stencyl.sw.io.GameAssets: Copying graphics for scale: 4x2023-04-08 19:38:57,498 DEBUG [pool-1-thread-2] stencyl.sw.util.FileHelper: Trying to delete file that does not exist: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\games-generated\Doesnt Run\Export\windows\bin\Doesnt Run.exe2023-04-08 19:38:57,498 DEBUG [pool-1-thread-2] stencyl.sw.util.Util: Running command: [C:\Program Files\Stencyl\plaf\haxe-bin\windows64\haxelib.exe, run, openfl, -verbose, build, -release, project.xml, windows]2023-04-08 19:38:58,251 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Action: Settings2023-04-08 19:39:03,264 INFO [Thread-10] stencyl.sw.util.StreamGobbler: [haxelib.exe] OpenFL

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This interface, I generated its C++ implementation (with the tool above):namespace CPP_Java_Bridge{ namespace java{ namespace lang{ #ifdef __JNIHDLL class __declspec(dllexport) RunnableJNIImpl: public jni_helpers::JNIInterface{ #elif __USEDLL class __declspec(dllimport) RunnableJNIImpl: public jni_helpers::JNIInterface{ #else class RunnableJNIImpl: public jni_helpers::JNIInterface{ #endif static const JNINativeMethod methods[]; static const jbyte bytes[]; static const char* _clazzName; public: RunnableJNIImpl(); virtual void run(){} }; namespace RunnableJNIImpl_Native{ extern "C" { JNIEXPORT void JNICALL run(JNIEnv *, jobject, jlong); }} }}}The method void run() is virtual, empty, and should be overloaded for use:class Runnable: public CPP_Java_Bridge::java::lang::RunnableJNIImpl { CPP_Java_Bridge::sun::awt:: windows::WEmbeddedFrameJNIProxy& frm; CPP_Java_Bridge::java::awt::ButtonJNIProxy& button1; CPP_Java_Bridge::java::awt::ButtonJNIProxy& button2; CPP_Java_Bridge::java::awt::PanelJNIProxy& panel; CRect rc; public: Runnable(CPP_Java_Bridge::sun::awt:: windows::WEmbeddedFrameJNIProxy& embFrm, CPP_Java_Bridge::java::awt::ButtonJNIProxy& b1, CPP_Java_Bridge::java::awt::ButtonJNIProxy& b2, CPP_Java_Bridge::java::awt::PanelJNIProxy& p): CPP_Java_Bridge::java::lang::RunnableJNIImpl() ,frm(embFrm) ,button1(b1) ,button2(b2) ,panel(p) { } void init(HWND hwnd, CRect& rc) { CPP_Java_Bridge::sun::awt::windows:: WEmbeddedFrameJNIProxy tmp((long)hwnd); frm = JObject_t(tmp); this->rc = rc; } void run(); };3. Put it all togetherThe application starts a dialog as the main window, with Java components embedded in it. To compile the code, I added this line to the EmbeddedAWTFrameDlg.h file:#include "defproxies.h"It includes all the referenced OOJNI headers. For activating the Java engine in the CEmbeddedAWTFrameApp::InitInstance() function, I call jni_helpers::JVM::load(). This method loads the default JVM installed on your computer:BOOL CEmbeddedAWTFrameApp::InitInstance() { AfxEnableControlContainer(); #ifdef _AFXDLL Enable3dControls(); #else Enable3dControlsStatic(); #endif jni_helpers::JVM::load(); CEmbeddedAWTFrameDlg dlg; m_pMainWnd = &dlg int nResponse = dlg.DoModal(); if (nResponse == IDOK) { } else if (nResponse == IDCANCEL) { } return FALSE; }The dialog's constructor creates the Java GUI objects, and constructs the Runnable object with the GUI objects created:CEmbeddedAWTFrameDlg::CEmbeddedAWTFrameDlg(CWnd* pParent ) : CDialog(CEmbeddedAWTFrameDlg::IDD, pParent) ,embFrm((jobject)0) ,run(embFrm, button1, button2, panel) { m_hIcon = AfxGetApp()->LoadIcon(IDR_MAINFRAME); }On the dialog's WM_SHOWWINDOW event, the Java GUI objects are embedded to the dialog. For demonstrating the usage of the Java callback interface in C++, I do this embedding asynchronously (by calling javax.swing.SwingUtilities.invokeLater with the run object):void CEmbeddedAWTFrameDlg::OnShowWindow(BOOL bShow, UINT nStatus) { CDialog::OnShowWindow(bShow, nStatus); if(IsWindow(m_hWnd)) { CRect rc; CRect rcDlgRc; CRect rcDlgCl; GetWindowRect(&rcDlgRc); GetClientRect(&rcDlgCl); m_oStatic.GetWindowRect(&rc); ScreenToClient(&rc); run.init(m_hWnd, rc); CPP_Java_Bridge::javax::swing:: SwingUtilitiesJNIProxy::invokeLater(run); } }The JVM calls the Runnable::run() function from EventQueue, and here I do the main things:void Runnable::run() { HWND h = (HWND)jni_helpers::JNIEnvHelper:: getNativeFromComponent(frm); ::MoveWindow(h, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE); button1.setLabel("Java Button1"); button2.setLabel("Java Button2"); panel.add(button1); panel.add(button2); panel.setBackground(CPP_Java_Bridge::java:: awt::ColorJNIProxy::get_blue()); frm.add(panel); frm.show();}This function gets the WEmbeddedFrame object's window handle to resize it, fills the Panel object with two push buttons, sets its background color to blue, and inserts the Panel to the WEmbeddedFrame object, which is shown.Embedding SWING componentsYou can modify the example to embed SWING components into JNI code. But because of a bug in WEmbeddedFrame class SWING components will not respond to key/mouse events. Having been created WEmbeddedFrame object has no LightweightDispatcher associated with it. This dispatcher should redirect events to lightweight components inside the heavyweight container. The dispatcher should be created explicitly in JNI code just after constructing WEmbeddedFrame object. Do this in the function Runnable::init():void init(HWND hwnd, CRect& rc) { CPP_Java_Bridge::sun::awt::windows:: WEmbeddedFrameJNIProxy tmp((long)hwnd); java::awt::ContainerJNIProxy c(tmp); c.dispatcher = java::awt::LightweightDispatcherJNIProxy((java::awt::Container)tmp); frm = JObject_t(tmp); this->rc = rc; }The wrappers java::awt::ContainerJNIProxy and java::awt::LightweightDispatcherJNIProxy are generated with OOJNI Tool for classes java.awt.Container and java.awt.LightweightDispatcher.Other. Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor; Stop the running of AWT Email Form. If AWT Email Form is still running on the Mac, right-click on AWT Email Form on the Dock, and click Exit/Quit; Click on Go- Utilities- Activity Monitor; Check the list of processes which are running at the background, and make sure there is no the AWT Email Form associated processes

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Target.png, behaviors\Motion\Actor\Random Starting Velocity.png, behaviors\Motion\Actor\Rotate Around Actor.png, behaviors\Motion\Actor\Rotate Around Point.png, behaviors\Motion\Actor\Starting Velocity.png, behaviors\Motion\Actor\Wander.png, behaviors\Motion\Actor\Wave Motion.png, behaviors\Motion\Actor\Wrap Around Scene.png, behaviors\Motion\Actor\Wrap Around Screen.png]2023-04-08 19:36:02,781 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Game\Actor: [behaviors\Game\Actor\Camera Follow.png, behaviors\Game\Actor\Die In Pit And Reload.png, behaviors\Game\Actor\Grid Camera Follow.png, behaviors\Game\Actor\Mute Button.png, behaviors\Game\Actor\Pause Button.png, behaviors\Game\Actor\Reload Scene Button.png, behaviors\Game\Actor\Reload Scene On Death.png, behaviors\Game\Actor\Switch Scene Button.png]2023-04-08 19:36:03,437 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Eye Candy\Actor: [behaviors\Eye Candy\Actor\Explode On Death.png, behaviors\Eye Candy\Actor\Fade After Time.png, behaviors\Eye Candy\Actor\Flicker On Collision.png]2023-04-08 19:36:03,874 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within behaviors\Controls\Actor: [behaviors\Controls\Actor\2 Way Horizontal Movement.png, behaviors\Controls\Actor\2 Way Vertical Movement.png, behaviors\Controls\Actor\4 Way Movement.png, behaviors\Controls\Actor\8 Way Movement.png, behaviors\Controls\Actor\Apply Force.png, behaviors\Controls\Actor\Asteroids Movement.png, behaviors\Controls\Actor\Drag and Drop.png, behaviors\Controls\Actor\Face the Mouse.png, behaviors\Controls\Actor\Fire Bullet Wave.png, behaviors\Controls\Actor\Fire Bullet.png, behaviors\Controls\Actor\Follow Drag and Drop.png, behaviors\Controls\Actor\Follow the Mouse.png, behaviors\Controls\Actor\Jump and Run Movement.png, behaviors\Controls\Actor\Shoot Around the Clock.png]2023-04-08 19:36:12,661 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Dashboard2023-04-08 19:36:15,858 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Removing deleted resource from opened documents: actor2023-04-08 19:36:15,858 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Closed Document: actor12023-04-08 19:36:15,875 DEBUG [AWT-EventQueue-0] stencyl.sw.util.NotifierHashMap: HashMapEvent [type=VALUE_REMOVED, value=ActorEvents_1]2023-04-08 19:36:19,056 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Action: StencylForge2023-04-08 19:36:19,071 DEBUG [AWT-EventQueue-0] stencyl.sw.app.forge.ForgeCenter: Visiting: forge://landing/home/2023-04-08 19:36:19,071 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: StencylForge2023-04-08 19:36:19,140 DEBUG [SwingWorker-pool-3-thread-1] stencyl.sw.app.tasks.LoadLandingPageTask: Download Took 69ms2023-04-08 19:36:19,188 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.LoadLandingPageTask: Total Took 117ms2023-04-08 19:37:18,005 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Dashboard2023-04-08 19:38:50,939 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Action: Test Game...2023-04-08 19:38:50,958 INFO [pool-1-thread-2] stencyl.sw.io.write.MasterWriter: Saving game in place.2023-04-08 19:38:50,967 DEBUG [pool-1-thread-2] stencyl.sw.util.FileHelper: Saving backup file C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\games\Doesnt Run\game.xml.bak.2023-04-08 19:38:51,053 DEBUG [pool-1-thread-2] stencyl.sw.io.write.MasterWriter: Writing out local resources.2023-04-08 19:38:51,069 DEBUG [pool-1-thread-2] stencyl.sw.util.FileHelper: Saving backup file C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\games\Doesnt Run\resources\data.xml.bak.2023-04-08 19:38:51,076 DEBUG [pool-1-thread-2] stencyl.sw.io.write.MasterWriter: Writing out scenes.2023-04-08 19:38:51,079 DEBUG [pool-1-thread-2] stencyl.sw.io.write.MasterWriter:

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User4726

File for the form in the Applications window, for example, NewPanel.java. Double-click the source file.The GUI builder displays where you can edit the form. Understanding the Forms You Can Create JDeveloper provides forms to build Swing panels, frames, dialogs, internal frames, and AWT panels, forms, and dialogs. The following table contains the forms you can build in JDeveloper. Form Description JPanel Form Creates a new Swing panel. Panels are frequently used to group together several other components into one place. A JPanel itself can be used as a component within a JFrame or JDialog. JFrame Form Creates a new Swing frame. Frames are typically used as stand-alone top level windows as the main user interface to the application. Most Swing applications are built starting from this form. JDialog Form Creates a new Swing dialog. Dialogs are modal or modeless windows that are typically used to prompt users for input. JInternalFrame Form Creates a new Swing internal frame that can be placed into a JDesktopPane to provide an MDI user interface. Bean Form Creates a new form based on any JavaBeans component (either visual or non-visual). You must specify the bean class in the wizard. Panel Form Creates a new AWT (Abstract Window Toolkit) panel. Panels are frequently used to group together several other components into one place. AWT is the toolkit used in previous versions of JDeveloper. Swing is preferred now. Frame Form Creates a new AWT form. Frames are typically used as stand-alone top level windows as the main user interface to the application. Dialog Form Creates a new AWT dialog. Dialogs are modal or modeless windows that are typically used to prompt users for input Adding Components There is more than one way to add components for display and control to a new form.Use the procedures to add a component from the Components window, add multiple components from the Components window, and add a component using the context menu. Once you have created a new form, you can add components for display and control. You can add components a few different ways: To add a component from the Components window: Select a component in the Components window by clicking its icon. Without releasing the mouse button, drag the component to the desired location in the form. If you want to add a non-visual component, or a visual component, out of the visual hierarchy of the designed container, place it in the white area around the form. It will then appear under the Other Components node in the Structure window. To add multiple components from the Components window: Select a component in the Components window by clicking its icon. Release the mouse button. While holding down the shift key,

2025-04-20
User9254

ABCWebWizard Web Design allows you to create web sites easily through its WYSIWYG interface. It''s a web site maker (web page maker) that makes a complete site in seconds. In addition to the automatic HTML maker, the ABCWebWizard web design soft...Categories Tools and Utilities → Templates Platforms LinuxLicenses FreewareScriptomizers - JavaScriptA collection of tools which generate customized cut-and-paste JavaScript through simple forms. Tools include a popup window creator, image mouseover effects, and drop down jump menu generator.Categories JavaScript → Web Sites Platforms LinuxLicenses FreewareA pre-populated country, state, and custom select tagThis tag creates a custom select (drop down menu) with many flexible options. It lets you:&<br&>&<br&> 1. Choose to display a drop down menu of countries (pre populated for you!).&<br&&a...Categories CFML → Scripts and Programs → Miscellaneous Platforms LinuxLicenses FreewareXP Drop Down MenuXP Drop Down Menu is an extremely powerful drop-down menu solution for your web site. In contrast to other drop down menus available in Web, the XP Drop Down Menu can overlap not only HTML contents but also can drop out on top of any frame, form, fla...Categories JavaScript → Scripts and Programs → Navigation → Menus Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialXP Drop Down MenuXP Drop Down Menu is an extremely powerful drop-down menu solution for your web site. In contrast to other drop down menus, the XP Drop Down Menu can overlap not only HTML contents but also can drop out on top of any frame, form, flash animation and ...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialAdvanced AWT Pop-Up Side Menu Bar AppletAn advanced AWT Pop-Up && drop down side menu bar to make a professional java web menu bar for your site. Menus can pop up over HTML content, frames and even go over the browser window. The Advanced AWT Pop-Up Side Menu Bar can even execute j...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialAdvanced AWT Pop-Up Menu Bar AppletMake a professional java web menu bar for your site with the Advanced AWT Pop-Up && drop down Menu bar. Menus can pop up over HTML content, frames and even go over the browser window. The Advanced AWT Pop-Up Menu Bar can even execute javascri...Categories Java → Applets → Navigation → Menu Systems Platforms Linux, Windows, FreeBSD, Mac OSX, Sun SolarisLicenses Free TrialmapbMenumapbMenu is a drop down dhtml menu script. Main features: multiple levels, multiple menus per page, vertical and horizontal positions, right and left direction, Frames support, background images. ''You are here'' feature. Links can do pop-u...Categories JavaScript → Scripts and Programs → Navigation → Menus Platforms LinuxLicenses

2025-04-10
User8737

Product, such as this video explaining how to use it to improve SEO: In addition to organic channels, we also promote AWT via various paid channels. One of them is sponsorship. Here’s an excerpt of a sponsored newsletter sent by one of the biggest magazines in the SEO industry, Search Engine Journal.This kind of message can result in more sign-ups for our product because:Search Engine Journal attracts a qualified audience for a product like ours.Our call to action is focused on getting people to try out a free product. The act of asking someone (who’s not even on our subscriber list) to commit to a paid subscription just because we sent them an email would cause a lot more friction.Final thoughts Different campaign types serve different goals. But in order to be successful any marketing campaign has to include these components:Goal. The desired direct result the campaign should achieve. Example: launch a new product.Audience. The people who should receive your message. Example: contacts in your email list.Channels: How you will deliver your message. Example: email.Offer. What do you want your audience to do; the call-to-action. Example: visit the landing page and use the signup form. Message. How will you tell your audience about it. Example: focus on benefits they won’t get anywhere else for free. Budget. How much time and money you can spend on everything included in the campaign. Got questions? Ping me on Twitter or LinkedIn.

2025-03-28
User1719

Monitor] location.y=4832023-04-08 19:35:21,843 INFO [AWT-EventQueue-0] stencyl.sw.app.ExtensionManager: Toolset Extensions: [com.polydes.common-1.0.0, SaveScreenshot-0.0.0, ResourcesMonitor-0.0.0]2023-04-08 19:35:21,921 DEBUG [AWT-EventQueue-0] stencyl.sw.SW: Maximized frame.2023-04-08 19:35:22,155 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Welcome Center2023-04-08 19:35:22,171 DEBUG [AWT-EventQueue-0] stencyl.sw.app.App: Silent Authentication.2023-04-08 19:35:22,171 DEBUG [AWT-EventQueue-0] stencyl.sw.Splash: Dispose Splash2023-04-08 19:35:22,280 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Response: user::swf:plans42023-04-08 19:35:22,280 DEBUG [pool-1-thread-1] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\prefs\auth.txt2023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Logged in as: cammerammer12023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Usergroup: Registered2023-04-08 19:35:22,280 INFO [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: Thanks for subscribing to our Indie program.2023-04-08 19:35:22,515 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.AuthenticateTask: 2002023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\test\temp2023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\preview\scripts2023-04-08 19:35:24,311 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\preview\game2023-04-08 19:35:24,311 INFO [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenGameTask: Opening game: Doesnt Run2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: Dashboard2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Trying to delete file that does not exist: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\build\code2023-04-08 19:35:24,499 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Deleting: C:\Users\camme\AppData\Local\Temp\stencyl14683717456974116476\sandbox\test\temp2023-04-08 19:35:24,515 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenGameTask: Took 204ms2023-04-08 19:35:24,640 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\joystick\lang\en\joystick.lang2023-04-08 19:35:24,655 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\ads\lang\en\ads.lang2023-04-08 19:35:24,655 DEBUG [AWT-EventQueue-0] stencyl.sw.loc.ExtensionLanguagePack: Reading... plaf\haxe\extensions\purchases\lang\en\purchases.lang2023-04-08 19:35:24,671 INFO [pool-1-thread-1] stencyl.sw.app.tasks.OpenGameTask: Started loading cache2023-04-08 19:35:24,671 INFO [pool-1-thread-1] stencyl.sw.app.tasks.OpenGameTask: Finished loading cache2023-04-08 19:35:32,233 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Loading Closed Resource: scene2023-04-08 19:35:32,233 DEBUG [pool-1-thread-1] stencyl.core.lib.io.read.SceneReader: Reading header for Scene: 0 (scene) from: scenes\0.xml2023-04-08 19:35:32,327 DEBUG [pool-1-thread-1] stencyl.sw.editors.scene.Designer: Brush Changed2023-04-08 19:35:34,655 DEBUG [pool-1-thread-1] stencyl.sw.editors.snippet.designer.EditArea: ContextSet for current event: [[s]com.stencyl.behavior.Script, [h]engine:com.stencyl.Engine, [e]0-1, [c]com.stencyl.behavior.Script, [b]0]2023-04-08 19:35:34,874 DEBUG [AWT-EventQueue-0] stencyl.sw.app.doc.Workspace: Activated: scene2023-04-08 19:35:34,874 DEBUG [pool-1-thread-1] stencyl.sw.app.tasks.OpenResourceTask: Open Took 2641ms2023-04-08 19:35:34,999 DEBUG [AWT-EventQueue-0] stencyl.sw.app.tasks.OpenResourceTask: Total Took 2766ms2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within behaviors: [behaviors\Controls, behaviors\Eye Candy, behaviors\Game, behaviors\GUI, behaviors\Motion, behaviors\Rules, behaviors\Utilities]2023-04-08 19:35:35,827 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Failed to list contents of

2025-04-13
User9729

Tweenxcore=haxelib-tweenxcore-1.0.4, layout=haxelib-layout-1.1.0, hxtelemetry=haxelib-hxtelemetry-0.4.0, openfl=haxelib-openfl-8.9.5, tilelayer=haxelib-tilelayer-0.2.1, polygonal-ds=haxelib-polygonal-ds-2.0.1, box2d-fake=haxelib-box2d-fake-1.11.0, hscript=haxelib-hscript-2.1.1, mbs=haxelib-mbs-1.0.0}}2023-04-08 19:35:21,780 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\com.polydes.common.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\ResourcesMonitor.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\SaveScreenshot.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\__MACOSX\._ResourcesMonitor.jar]2023-04-08 19:35:21,780 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\com.polydes.common.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\ResourcesMonitor.jar, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\extensions\SaveScreenshot.jar]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: Loading engine extensions...2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Matching (non-hidden) files within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\README]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.util.FileHelper: Directories within C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions: [C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\ads, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\gamecenter, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\gestures, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\google, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\isometric, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\joystick, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\label, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\native, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\purchases, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test-flash, C:\Users\camme\AppData\Roaming\Stencyl\stencylworks\engine-extensions\test-native]2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: ads is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: gamecenter is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: gestures is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: google is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: isometric is engine extension: Isometric Tools (0.9.0).2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: joystick is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: label is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: native is a core engine extension. Skip.2023-04-08 19:35:21,796 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: purchases is a core engine extension. Skip.2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test is engine extension: Test Extension (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test-flash is engine extension: Test Extension (Flash SWF) (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: test-native is engine extension: Test Extension (Native) (1.0.0).2023-04-08 19:35:21,811 DEBUG [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: label is engine extension: Labels (1.0.0).2023-04-08 19:35:21,811 INFO [AWT-EventQueue-0] stencyl.sw.editors.game.advanced.EngineExtensionManager: Engine Extensions: [Isometric Tools (0.9.0), Labels (1.0.0), Test Extension (1.0.0), Test Extension (Flash SWF) (1.0.0), Test Extension (Native) (1.0.0)]2023-04-08 19:35:21,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.debug.Debug: [Resources Monitor] location.x=8852023-04-08 19:35:21,843 DEBUG [AWT-EventQueue-0] stencyl.sw.util.debug.Debug: [Resources

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