Download flipper 0 188 0
Author: s | 2025-04-24
Download MAME Mame 0 188 0 187 to 0 188 Updates ROMs and Games for PC,iOS or Android Phone. Download MAME CHDs MAME 0 187 to 0 188 Update CHDs mjgalpri ROMs and Games for PC,iOS or Android Phone.
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Sports, Sports, Voice, Clip, Adult, Male, Touchdown i 2.0 0:01Sport Sport 37 DiceShake_S08SP.248.wav Sports, Dice, Two, Short, Shake, In, Hand i 2.0 0:01Sport Sport 38 SportsVoiceClip_S08SP.792.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Vender, Ice, Cold, Beer i 2.0 0:01Sport Sport 39 FoosballTable_S08SP.273.wav Sports, Foosball, Table, Kick, Ball, Block i 2.0 0:01Sport Sport 40 CardGrabFinger_S08SP.139.wav Sports, Card, Grab, Finger, Rub i 2.0 0:01Sport Sport 41 IceSkateSpin_S08SP.521.wav Sports, Ice, Skate, Spin, Twirl, Indoor, Rink i 2.0 0:09Sport Sport 42 LacrosseEquipment_S08SP.539.wav Sports, Lacrosse, Equipment, Bag, Zip, Fast i 2.0 0:01Sport Sport 43 Sports-FigureSkating-Int-_1.wav Sports - Figure Skating - Int - Reverse Crossovers On Ice, Very Abrasive Maneuvers, Reverberant, Skating Circularly Around Mic i 2.0 0:42Sport Sport 44 PinballFlipper_S08SP.572.wav Sports, Pinball, Flipper, Electromagnetic, Flipper, Single i 2.0 0:01Sport Sport 45 PokerChipsStack_S08SP.607.wav Sports, Poker, Chips, Stack, Movement, Short i 2.0 0:01Sport Sport 46 CasinoDiceRoll_S08SP.164.wav Sports, Casino, Dice, Roll, Single, Die, Movement, Short i 2.0 0:01Sport Sport 47 SportsVoiceClip_S08SP.688.wav Sports, Sports, Voice, Clip, Adult, Male, False, Start, Five, Yard, Penalty i 2.0 0:02Sport Sport 48 ClayPigeonSlide_S08SP.200.wav Sports, Clay, Pigeon, Slide, Scrape, Cement, Surface i 2.0 0:01Sport Sport 49 SportsVoiceClip_S08SP.713.wav Sports, Sports, Voice, Clip, Adult, Male, Shot, Score i 2.0 0:01Sport Sport 50 DiceMovement_S08SP.236.wav Sports, Dice, Movement, In, Hand, Rattle, Light i 2.0 0:01Sport Sport 51 SportsVoiceClip_S08SP.787.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Poker, Cards, Gambling, Ante, Up i 2.0 0:01Sport Sport 52 FoosballTable_S08SP.268.wav Sports, Foosball, Table, Change, Score, Spin, Soft i 2.0 0:01Sport Sport 53 SportsVoiceClip_S08SP.850.wav Sports, Sports, Voice, Clip, Old, Male, Cards, Gambling,
MAME Mame 0 188 0 187 to 0 188 Updates roms, games and ISOs to download
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FLIPPER ADJ 1: Set between 05 to 40. Default is 10. This adjustment sets the minimum fire time for a flipper coil in milliseconds.““When this time [Adj 55] is expired, if the minimum time has not yet been met (Std. Adj. 53), then keep firing until it has.” This appears to us to set a minimum time to fire the coil at full power, when the switch closure occurs. Oddly, if Adj 55 is set to zero or any value less than Adj 53, wouldn’t Adj 53 always control?“54 FLIPPER ADJ 2: Set between 40 to 60. Default is 50. This adjustment sets the maximum fire time for a flipper coil in milliseconds.“This allows the operator to adjust how long the power stroke is applied, no matter when the EOS switch opens. Interestingly, the default is 50 msec when it used to be 40. This is especially beneficial if the EOS switch breaks.“55 FLIPPER ADJ 3: Set between 0 to 10. Default is 3. This adjustment sets the amount of time to fire the coil after the EOS switch is seen in milliseconds.““Flippers will now fire when the button is pushed until the End-of-Stroke (EOS) Switch closure is seen” is confusing. If this were to mean closing, then this seems to us to apply if the flipper is forced closed due to a force such as trapping a pinball. The amount used to be 3 msec, which is the default here.The Sega/ Stern Whitestar Flipper CircuitCircuit OperationThis is the simplestXAMPP -0 / -0 / -0 / -0 / -0 - Download
Flipper changed from 0 > 6.Now matches the flipper of the sweetspot.Etalus’ roll framedata normalized to [3 – 14 – 12] from [3 – 15 – 12].Ori & Sein’s techroll framedata has been normalized to [20 – 14] from [18 – 16].Utilt angle flipper changed from 0 > 6.This makes it so that the move always sends left if your opponent is on the left side of you, and vice versa.Dash Attack tipper hitboxes adjusted to match the art better.Up Air range reduced by 16 pixels for hit 1 and 18 pixels for hit 2.This change is intended to make Up Air less oppressive as a sharking tool.More changes are planned for Sylvanos that didn’t make it into this patch. We’re taking a good hard look at his strengths and weaknesses so that we can build him up after stripping frustrating parts of his kit. Our goal is ultimately to make him both more fun to play against and more balanced and fun to play as.Back Air’s fist is now disjointed.Charged Forward Special now slides along the ground instead of being destroyed by it.Jab endlag decreased from 16 > 14.Back Air multihit hitstun modifier increased from .5 > .65.Enough to make it good on hit without letting it confirm into Forward Strong.Dash attack startup decreased from 10 > 7.Dash attack damage increased from 5 > 7.Dash attack knockback scaling increased from 0.35 > 0.5.While dash attack is still a pretty niche move, these changes will give it more utility.Ustrong endlagMAME Mame 0 188 roms, games and ISOs to download for
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-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":227938},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":227938},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":1977856480043499}" data-width="" data-link="" data-alignment="center">Hello again. This is a simple practice tutorial for making "lips" in kisekae. Try to follow along yourself for the best results/understanding, copy and pasting only gets you so far. I know, because this format of lip-making was based on some codes I received for lips that I will explain to you here (don't know where the codes are form originally, sorry, but credit where credit is due). All data here (positions, sizes, angles, etc.) are approximations, you can customize your however you want, though you still want it to resembles human lips.-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":351114},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":351114},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":6924902656803788}" data-width="" data-link="" data-alignment="center">First make a circle or whatever color you want and make it and oval.-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":351831},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":351831},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":3713879897053731}" data-width="" data-link="" data-alignment="center">Next layer, make a bigger oval below the first for the "bottom lip".-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":351896},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":351896},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":3264933352841582}" data-width="" data-link="" data-alignment="center">Next layer, using the "heart" shape makeup, squish it to make to fit with the other shape to look like the "upper-lip". Tada. You now have makeshift lips. These are just one form/example, however you do them is up to you. But at the very least I'll show how to simulate the "glossy lip" look.-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":353479},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":353479},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":8436885374849659}" data-width="" data-link="" data-alignment="center">Next layer, acquire the "glow" make-up piece and position it within the lips. However you do it is up to you.-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":354076},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":354076},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":4389632906383939}" data-width="" data-link="" data-alignment="center">You can increase the "gloss" by layering another glow piece over a pre-exisitng one, like so. This is, once again, optional.-150.jpg","h":94,"w":150,"ss":[{"x":2,"c":"/v1/fit/w_300,h_300,q_70,strp/-150-2x.jpg"}]},{"t":"200H","r":0,"c":"/v1/fill/w_300,h_188,q_70,strp/-200h.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fill/w_600,h_375,q_70,strp/-200h-2x.jpg"}]},{"t":"300W","r":0,"c":"/v1/fit/w_300,h_800,q_70,strp/-300w.jpg","h":188,"w":300,"ss":[{"x":2,"c":"/v1/fit/w_600,h_800,q_70,strp/-300w-2x.jpg"}]},{"t":"375W","r":0,"c":"/v1/fit/w_375,h_234,q_70,strp/-375w.jpg","h":234,"w":375,"ss":[{"x":2,"c":"/v1/fit/w_750,h_468,q_70,strp/-375w-2x.jpg"}]},{"t":"414W","r":0,"c":"/v1/fit/w_414,h_259,q_70,strp/-414w.jpg","h":259,"w":414,"ss":[{"x":2,"c":"/v1/fit/w_828,h_518,q_70,strp/-414w-2x.jpg"}]},{"t":"250T","r":0,"c":"/v1/fill/w_400,h_250,q_70,strp/-250t.jpg","h":250,"w":400,"ss":[{"x":2,"c":"/v1/fill/w_800,h_500,q_70,strp/-250t-2x.jpg"}]},{"t":"350T","r":0,"c":"/v1/fill/w_560,h_350,q_70,strp/-350t.jpg","h":350,"w":560,"ss":[{"x":2,"c":"/v1/fill/w_1120,h_700,q_70,strp/-350t-2x.jpg"}]},{"t":"400T","r":0,"c":"/v1/fill/w_640,h_400,q_70,strp/-400t.jpg","h":400,"w":640,"ss":[{"x":2,"c":"/v1/fill/w_1280,h_800,q_70,strp/-400t-2x.jpg"}]},{"t":"preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131,"f":356480},{"t":"social_preview","r":0,"c":"/v1/fill/w_1131,h_707,q_70,strp/-pre.jpg","h":707,"w":1131},{"t":"fullview","r":0,"c":"/v1/fill/w_1280,h_800,q_80,strp/-fullview.jpg","h":800,"w":1280,"f":356480},{"t":"92S","r":0,"c":"/v1/crop/w_92,h_92,x_14,y_0,scl_0.0575,q_70,strp/-92s.jpg","h":92,"w":92,"ss":[{"x":2,"c":"/v1/crop/w_184,h_184,x_28,y_0,scl_0.115,q_70,strp/-92s-2x.jpg"}]},{"t":"fullview_unpublished","r":1,"h":1600,"w":2560}]},"entityId":2243140025689877}" data-width="" data-link="" data-alignment="center">For the full lip gloss, do the same to the bottom lip and voila, glossy lips. You can make the overall pieces bigger to simulate even fatter lips (wink wink), as well as change them to accommodate different mouth expressions. Practice with it as you try new things so that you see what works for you and what doesn't. Try what you want and have fun.. Download MAME Mame 0 188 0 187 to 0 188 Updates ROMs and Games for PC,iOS or Android Phone. Download MAME CHDs MAME 0 187 to 0 188 Update CHDs mjgalpri ROMs and Games for PC,iOS or Android Phone.
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Home FAQ Firmware Applications & Plugins Modules & Cases Flipper tools About this project media Video Player for Media An app that plays video along with sound on Flipper Zero. Information about application Author: LTVA Version: 0.3 Updated at: 2024-06-17 Downloads: 0 Official Web Installer Description¶ Video player¶ A Flipper Zero application to play video files (with sound). Uses custom video file format. Is proven to work at 30 FPS and 44100 Hz audio sample rate with full 128 by 64 pixels resolution. Maximum video length is limited only by your SD card capacity (at least it works with 6 hours long video). Supports fast forward, rewind and pause. Obeys device's stealth mode. See github repo to find the guide for how to convert video files. Changelog¶ Video Player v0.3¶ Added¶ Volume control with up and down arrow keys Video Player v0.2¶ Added¶ Rewind and fast forward with right and left arrow keys respectively Obey device's stealth mode If horizontal resolution is less that 128 pixels video is centered on the screen Video Player v0.1¶ Initial release0 0 0 0 0 0 1 0 0 0 0 0 0 0 0 0 7 6 0 0 0 0 0 0 0 0 0 0 6 3 0 0
Why can't I install House Flipper: Home Design?The installation of House Flipper: Home Design may fail because of the lack of device storage, poor network connection, or the compatibility of your Android device. Therefore, please check the minimum requirements first to make sure House Flipper: Home Design is compatible with your phone.How to check if House Flipper: Home Design is safe to download?House Flipper: Home Design is safe to download on APKPure, as it has a trusted and verified digital signature from its developer.How to download House Flipper: Home Design old versions?APKPure provides the latest version and all the older versions of House Flipper: Home Design. You can download any version you want from here: All Versions of House Flipper: Home DesignWhat's the file size of House Flipper: Home Design?House Flipper: Home Design takes up around 426.9 MB of storage. It's recommended to download APKPure App to install House Flipper: Home Design successfully on your mobile device with faster speed.What language does House Flipper: Home Design support?House Flipper: Home Design supports Afrikaans,አማርኛ,اللغة العربية, and more languages. Go to More Info to know all the languages House Flipper: Home Design supports.. Download MAME Mame 0 188 0 187 to 0 188 Updates ROMs and Games for PC,iOS or Android Phone. Download MAME CHDs MAME 0 187 to 0 188 Update CHDs mjgalpri ROMs and Games for PC,iOS or Android Phone. Download MAME Mame 0 188 0 187 to 0 188 Updates ROMs and Games for PC,iOS or Android Phone. Download MAME CHDs MAME 0 187 to 0 188 Update CHDs mjgalpri ROMs and Games for PC,iOS or Android Phone.MAME CHDs MAME 0 187 to 0 188 Update CHDs nichisel roms
-- Farewell Infortality.-- Version: 2.82-- Instances:local ScreenGui = Instance.new("ScreenGui")local Frame = Instance.new("Frame")local TextButton = Instance.new("TextButton")local Login = Instance.new("Frame")local Login_2 = Instance.new("TextLabel")local Cred3 = Instance.new("TextLabel")local Cred2 = Instance.new("TextLabel")local Username = Instance.new("TextBox")local Submit = Instance.new("TextButton")local Password = Instance.new("TextBox")local Cred2_2 = Instance.new("TextLabel")local TopBar = Instance.new("ImageLabel")local Sidebar = Instance.new("ImageLabel")local x = Instance.new("TextButton")local loginfailed = Instance.new("Frame")local failed = Instance.new("ImageLabel")local ok = Instance.new("TextButton")local UI = Instance.new("Frame")local Border = Instance.new("TextLabel")local Border_2 = Instance.new("TextLabel")local Border_3 = Instance.new("TextLabel")local Open = Instance.new("TextButton")local Execute = Instance.new("TextButton")local Clear = Instance.new("TextButton")local TextField = Instance.new("TextBox")local x_2 = Instance.new("TextButton")local Sidebar_2 = Instance.new("ImageLabel")local Border_4 = Instance.new("TextLabel")local RoXploit = Instance.new("TextButton")local TextLabel = Instance.new("TextLabel")--Properties:ScreenGui.Parent = game.Players.LocalPlayer:WaitForChild("PlayerGui")Frame.Parent = ScreenGuiFrame.BackgroundColor3 = Color3.new(1, 0.588235, 0.290196)Frame.Position = UDim2.new(0.0413026363, 0, 0.693154037, 0)Frame.Size = UDim2.new(0, 188, 0, 102)TextButton.Parent = FrameTextButton.BackgroundColor3 = Color3.new(1, 0.760784, 0.278431)TextButton.Position = UDim2.new(0, 0, 0.901185751, 0)TextButton.Size = UDim2.new(0, 188, 0, 25)TextButton.Font = Enum.Font.SourceSansTextButton.TextColor3 = Color3.new(0, 0, 0)TextButton.TextSize = 14Login.Name = "Login"Login.Parent = ScreenGuiLogin.Active = trueLogin.BackgroundColor3 = Color3.new(0, 0.282353, 0.415686)Login.Draggable = trueLogin.Position = UDim2.new(0, 400, 0, 200)Login.Size = UDim2.new(0, 343, 0, 350)Login.Visible = falseLogin_2.Name = "Login"Login_2.Parent = LoginLogin_2.BackgroundColor3 = Color3.new(1, 1, 1)Login_2.BackgroundTransparency = 1Login_2.Position = UDim2.new(0, 73, 0, 80)Login_2.Size = UDim2.new(0, 200, 0, 50)Login_2.Font = Enum.Font.SourceSansBoldLogin_2.Text = "LOGIN"Login_2.TextColor3 = Color3.new(0, 0.207843, 0.298039)Login_2.TextSize = 60Cred3.Name = "Cred3"Cred3.Parent = LoginCred3.BackgroundColor3 = Color3.new(1, 1, 1)Cred3.BackgroundTransparency = 1Cred3.Position = UDim2.new(0, 73, 0, 310)Cred3.Size = UDim2.new(0, 200, 0, 50)Cred3.Font = Enum.Font.SourceSansBoldCred3.Text = "GFX Help: Mannequin"Cred3.TextColor3 = Color3.new(0, 0.419608, 0.584314)Cred3.TextSize = 14Cred2.Name = "Cred2"Cred2.Parent = LoginCred2.BackgroundColor3 = Color3.new(1, 1, 1)Cred2.BackgroundTransparency = 1Cred2.Position = UDim2.new(0, 73, 0, 270)Cred2.Size = UDim2.new(0, 200, 0, 50)Cred2.Font = Enum.Font.SourceSansBoldCred2.Text = "Lead Coder: SnakeCyclops"Cred2.TextColor3 = Color3.new(0, 0.419608, 0.584314)Cred2.TextSize = 14Username.Name = "Username"Username.Parent = LoginUsername.BackgroundColor3 = Color3.new(0, 0.211765, 0.301961)Username.BorderColor3 = Color3.new(0, 0.211765, 0.301961)Username.BorderSizePixel = 7Username.Position = UDim2.new(0, 90, 0, 137)Username.Size = UDim2.new(0, 170, 0, 15)Username.Font = Enum.Font.SourceSansBoldUsername.Text = "Username"Username.TextColor3 = Color3.new(0, 0.419608, 0.584314)Username.TextSize = 24Submit.Name = "Submit"Submit.Parent = LoginSubmit.BackgroundColor3 = Color3.new(0, 0.258824, 0.364706)Submit.BorderColor3 = Color3.new(0, 0.419608, 0.584314)Submit.Position = UDim2.new(0, 123, 0, 205)Submit.Size = UDim2.new(0, 105, 0, 20)Submit.Font = Enum.Font.SourceSansBoldSubmit.Text = "Submit"Submit.TextColor3 = Color3.new(0, 0.419608, 0.584314)Submit.TextSize = 14Password.Name = "Password"Password.Parent = LoginPassword.BackgroundColor3 = Color3.new(0, 0.211765, 0.301961)Password.BorderColor3 = Color3.new(0, 0.211765, 0.301961)Password.BorderSizePixel = 7Password.Position = UDim2.new(0, 90, 0, 173)Password.Size = UDim2.new(0, 170, 0, 15)Password.Font = Enum.Font.SourceSansBoldPassword.Text = "Password"Password.TextColor3Comments
Sports, Sports, Voice, Clip, Adult, Male, Touchdown i 2.0 0:01Sport Sport 37 DiceShake_S08SP.248.wav Sports, Dice, Two, Short, Shake, In, Hand i 2.0 0:01Sport Sport 38 SportsVoiceClip_S08SP.792.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Vender, Ice, Cold, Beer i 2.0 0:01Sport Sport 39 FoosballTable_S08SP.273.wav Sports, Foosball, Table, Kick, Ball, Block i 2.0 0:01Sport Sport 40 CardGrabFinger_S08SP.139.wav Sports, Card, Grab, Finger, Rub i 2.0 0:01Sport Sport 41 IceSkateSpin_S08SP.521.wav Sports, Ice, Skate, Spin, Twirl, Indoor, Rink i 2.0 0:09Sport Sport 42 LacrosseEquipment_S08SP.539.wav Sports, Lacrosse, Equipment, Bag, Zip, Fast i 2.0 0:01Sport Sport 43 Sports-FigureSkating-Int-_1.wav Sports - Figure Skating - Int - Reverse Crossovers On Ice, Very Abrasive Maneuvers, Reverberant, Skating Circularly Around Mic i 2.0 0:42Sport Sport 44 PinballFlipper_S08SP.572.wav Sports, Pinball, Flipper, Electromagnetic, Flipper, Single i 2.0 0:01Sport Sport 45 PokerChipsStack_S08SP.607.wav Sports, Poker, Chips, Stack, Movement, Short i 2.0 0:01Sport Sport 46 CasinoDiceRoll_S08SP.164.wav Sports, Casino, Dice, Roll, Single, Die, Movement, Short i 2.0 0:01Sport Sport 47 SportsVoiceClip_S08SP.688.wav Sports, Sports, Voice, Clip, Adult, Male, False, Start, Five, Yard, Penalty i 2.0 0:02Sport Sport 48 ClayPigeonSlide_S08SP.200.wav Sports, Clay, Pigeon, Slide, Scrape, Cement, Surface i 2.0 0:01Sport Sport 49 SportsVoiceClip_S08SP.713.wav Sports, Sports, Voice, Clip, Adult, Male, Shot, Score i 2.0 0:01Sport Sport 50 DiceMovement_S08SP.236.wav Sports, Dice, Movement, In, Hand, Rattle, Light i 2.0 0:01Sport Sport 51 SportsVoiceClip_S08SP.787.wav Sports, Sports, Voice, Clip, Middle, Age, Female, Poker, Cards, Gambling, Ante, Up i 2.0 0:01Sport Sport 52 FoosballTable_S08SP.268.wav Sports, Foosball, Table, Change, Score, Spin, Soft i 2.0 0:01Sport Sport 53 SportsVoiceClip_S08SP.850.wav Sports, Sports, Voice, Clip, Old, Male, Cards, Gambling,
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2025-04-13FLIPPER ADJ 1: Set between 05 to 40. Default is 10. This adjustment sets the minimum fire time for a flipper coil in milliseconds.““When this time [Adj 55] is expired, if the minimum time has not yet been met (Std. Adj. 53), then keep firing until it has.” This appears to us to set a minimum time to fire the coil at full power, when the switch closure occurs. Oddly, if Adj 55 is set to zero or any value less than Adj 53, wouldn’t Adj 53 always control?“54 FLIPPER ADJ 2: Set between 40 to 60. Default is 50. This adjustment sets the maximum fire time for a flipper coil in milliseconds.“This allows the operator to adjust how long the power stroke is applied, no matter when the EOS switch opens. Interestingly, the default is 50 msec when it used to be 40. This is especially beneficial if the EOS switch breaks.“55 FLIPPER ADJ 3: Set between 0 to 10. Default is 3. This adjustment sets the amount of time to fire the coil after the EOS switch is seen in milliseconds.““Flippers will now fire when the button is pushed until the End-of-Stroke (EOS) Switch closure is seen” is confusing. If this were to mean closing, then this seems to us to apply if the flipper is forced closed due to a force such as trapping a pinball. The amount used to be 3 msec, which is the default here.The Sega/ Stern Whitestar Flipper CircuitCircuit OperationThis is the simplest
2025-04-18Flipper changed from 0 > 6.Now matches the flipper of the sweetspot.Etalus’ roll framedata normalized to [3 – 14 – 12] from [3 – 15 – 12].Ori & Sein’s techroll framedata has been normalized to [20 – 14] from [18 – 16].Utilt angle flipper changed from 0 > 6.This makes it so that the move always sends left if your opponent is on the left side of you, and vice versa.Dash Attack tipper hitboxes adjusted to match the art better.Up Air range reduced by 16 pixels for hit 1 and 18 pixels for hit 2.This change is intended to make Up Air less oppressive as a sharking tool.More changes are planned for Sylvanos that didn’t make it into this patch. We’re taking a good hard look at his strengths and weaknesses so that we can build him up after stripping frustrating parts of his kit. Our goal is ultimately to make him both more fun to play against and more balanced and fun to play as.Back Air’s fist is now disjointed.Charged Forward Special now slides along the ground instead of being destroyed by it.Jab endlag decreased from 16 > 14.Back Air multihit hitstun modifier increased from .5 > .65.Enough to make it good on hit without letting it confirm into Forward Strong.Dash attack startup decreased from 10 > 7.Dash attack damage increased from 5 > 7.Dash attack knockback scaling increased from 0.35 > 0.5.While dash attack is still a pretty niche move, these changes will give it more utility.Ustrong endlag
2025-04-05