Download apple xcode 10 3 macos

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Apple Xcode 10 GM macOS OverviewĪpple Xcode 10 includes everything you need to create amazing apps for all Apple platforms. It is full offline installer standalone setup of Apple Xcode 10 GM macOS Free Download for macOS. Apple Xcode 10 GM macOS Free Download Latest Version for macOS.

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Apple Xcode 10.1 Beta 3 10O45e (last beta version of Xcode for macOS

Some awesome apps to help you keep up with your goals this year! Feb 15, 2012 Download Xcode for macOS 10.14.4 or later and enjoy it on your Mac. ‎Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for. Download xcode for mac. Jan 10, 2014 Apple Xcode is Apple Computer's integrated development environment (IDE) for OS X. The full Xcode package is free to ADC members and includes all the tools you need to create, debug, and optimize your own Universal applications, targeting both Intel and PowerPC platforms. Xcode 5.1 Beta 3 – Integrated development environment (IDE) for Mac. Xcode is bundled with Interface Builder, AppleScript Studio, Java development support, and WebObjects development tools, among many others. Version 5.1: Includes SDKs for OS X 10.9 Mavericks, OS X 10.8 Mountain Lion, and iOS 7.1. Adds new Auto Layout constraint inspector with support for all constraint types. Xcode is a great addition for those who are looking for a reliable tool for creating applications for Mac OS as well as the iOS for iPhones and iPad. Xcode was first released in 2003, but since then, the application has definitely come a long way in providing efficient development platforms to developers.

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Download Apple Xcode v15.3 for macOS v14.0

(11E708), Apple Developer. 2020-07-15.↑ Xcode 12 for macOS Universal Apps beta (12A8158a), Apple Developer. 2020-06-22.[DEAD LINK]↑ Xcode 12 for macOS Universal Apps beta 2 (12A8161k), Apple Developer. 2020-07-07.↑ Xcode 13.4.1 (13F100), Apple Developer 2022-06-02.↑ Xcode 14 beta (14A5228q), Apple Developer. 2022-06-06.[DEAD LINK]↑ Xcode 14 beta 2 (14A5229c), Apple Developer. 2022-06-22.[DEAD LINK]↑ Xcode 14 beta 5 (14A5294e), Apple Developer. 2022-08-08.[DEAD LINK]↑ Xcode 14 beta 6 (14A5294g), Apple Developer. 2022-08-23.[DEAD LINK]↑ Xcode 14 RC (14A309), Apple Developer. 2022-09-07.[DEAD LINK]↑ Xcode 14 (14A309), Apple Developer. 2022-09-12.↑ Xcode 14.0.1 RC (14A400), Apple Developer. 2022-09-16.[DEAD LINK]↑ Xcode 14.0.1 (14A400), Apple Developer. 2022-09-26.↑ Xcode 14.1 beta (14B5024h), Apple Developer. 2022-09-14.[DEAD LINK]↑ Xcode 14.1 beta 2 (14B5024i), Apple Developer. 2022-09-22.[DEAD LINK]↑ Xcode 14.1 beta 3 (14B5033e), Apple Developer. 2022-09-27.[DEAD LINK]↑ Xcode 14.1 RC (14B47), Apple Developer. 2022-10-18.[DEAD LINK]↑ Xcode 14.1 (14B47b), Apple Developer. 2022-11-01.↑ Xcode 14.2 RC (14C18), Apple Developer. 2022-12-07.[DEAD LINK]↑ Xcode 14.2 (14C18), Apple Developer. 2022-12-13.[DEAD LINK]↑ Xcode 14.3 (14E222b), Apple Developer. 2023-03-30.See also[]Developer ToolsExternal link[]Xcode at Apple DeveloperNews and UpdatesXcode Release NotesXcode - SupportXcode at LogopediaXcode at Wikipedia

Apple Xcode v15.3 for macOS v14.0

This document does not cover all the compilation steps for every platform, but tries to provide a general idea to give one the right direction on the minimal recommended platform versions as follows:macOS 10.6 (i386 SSE3, x86_64)macOS 10.7 (x86_64h)iOS 8.0 (armv7, armv7s, aarch64)Debian Linux 9 (x86_64)Ubuntu Linux 18.04 (x86_64)Windows XP SP3 (i686 SSE3)Android 4.1 (i386 SSE3, armv7, aarch64)Build stacks use a shared dependency compilation system called onscrlib (see Dependencies folder for more details). The supported build stacks are as follows:Xcode (macOS and iOS support)configure & make (everything else)A generic way to compile the project for the host is as follows:cd /path/to/onscripter./configure # Add --release-build --strip-binary for release buildsmake -j8 # Add DEBUG=1 for debuggingmacOS and iOSXcode is a requirement regardless of the compilation method. Xcode 9.2 or 9.4 is a recommended choice, Xcode 10 is NOT recommended, as you may not be able to target 32-bit 10.6, and its new build system may not be optimised for ONScripter-RU needs. It is suggested to use MacPorts, as it is supported by Apple and can provide the necessary tools at easy cost.Install the dependencies required to build onscrlib.sudo port install automake autoconf yasm pkgconfig gmake cmakeInstall custom clang compiler if you plan to target 10.6.At least Clang 5.0 is required, any newer should work too. You can use the one from MacPorts by running:sudo port install llvm-7.0 clang-7.0 cctools +xcode ld64 +ld64_xcodeTo enable external clang support in Xcode perform the following steps:1. Recursively create ~/Library/Application Support/Developer/Shared/Xcode/Plug-Ins directory.2. Copy a provided xcplugin to it.3. Add your Xcode DVTPlugInCompatibilityUUID to the plugin:XCODEUUID=$(defaults read /Applications/Xcode.app/Contents/Info DVTPlugInCompatibilityUUID)defaults write ~/Library/Application\ Support/Developer/Shared/Xcode/Plug-Ins/Clang\ MacPorts.xcplugin/Contents/Info.plist DVTPlugInCompatibilityUUIDs -array-add $XCODEUUID4. Patch `/opt/local/libexec/llvm-7.0/include/c++/v1/__config` to fix libcxxabi compilation by replacing: #define _LIBCPP_AVAILABILITY_TYPEINFO_VTABLE \ __attribute__((availability(macosx,strict,introduced=10.9))) \ __attribute__((availability(ios,strict,introduced=7.0)))with: #define _LIBCPP_AVAILABILITY_TYPEINFO_VTABLE \ __attribute__((availability(macosx,strict,introduced=10.6))) \ __attribute__((availability(ios,strict,introduced=7.0)))Run Xcode and select the project of your choice:onscripter-ru-osx64h for native compilation for macOS 10.7+onscripter-ru-ios for native compilation for iOS 8.0+onscripter-ru-osx64 for custom compilation for macOS 10.6+ x86_64onscripter-ru-osx32 for custom compilation for macOS 10.6+ i386onscripter-ru-osx to create an aggregated FAT binary with all osx targetsSet the compiler to Clang MacPorts and update Clang compiler path if you use custom compilation targets in project settings.Set custom working directory in Edit Scheme → Options.Set build configuration (Release or Debug) in Edit Scheme → Options.Build and debug.NOTES:It is recommended to use project-relative path to DerivedData in Xcode preferences, as some build scripts assume it by default.You can obviously attempt to use command line compilation. Follow Linux. Apple Xcode 10 GM macOS OverviewĪpple Xcode 10 includes everything you need to create amazing apps for all Apple platforms. It is full offline installer standalone setup of Apple Xcode 10 GM macOS Free Download for macOS. Apple Xcode 10 GM macOS Free Download Latest Version for macOS.

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- Mar 22, 2012?Xcode 4.2.1 - Mar 22, 2012?Xcode 4.3.0 - Mar 22, 2012?Xcode 4.3.1 - Mar 22, 2012?Xcode 4.3.2 - Mar 22, 2012?Xcode 4.3.3 - Jun 11, 2012Xcode 4.4.0 - Dec 5, 2011?Released with OS X 10.8Xcode 4.4.1 - Dec 5, 2011?Xcode 4.5.0 - Sep 19, 2012Released with iOS 6Xcode 4.5.1 - Oct 3, 2012Xcode 4.5.2 - Jan 14, 2013Xcode 4.6.0 - Feb 20, 2013Xcode 4.6.1 - Mar 14, 2013Xcode 4.6.2 - Apr 15, 2013Xcode 5.0.0 - Sep 18, 2013Includes the Xcode IDE, LLVM compiler, Instruments, iOS Simulator, the latest OS X and iOS SDKs, and hundreds of other features.Xcode 5.0.1 - Oct 22, 2013Xcode 5.0.2 - Nov 11, 2013Xcode 5.1.0 - Mar 10, 2014Xcode 5.1.1 - Apr 10, 2014Xcode 6.0.1 - Sep 25, 2014Xcode 6.1.0 - Oct 22, 2014Xcode 6.1.1 - Dec 2, 2014Xcode 6.2.0 - Mar 9, 2015 (build 6C131e)Includes the Xcode IDE, LLVM compiler, Instruments, iOS Simulator, the latest OS X (10.10) and iOS (8.2) SDKs, WatchKit and the Swift programming language.Xcode 6.3b3 - Mar 12, 2015 (build 6D543q)Includes the latest OS X (10.10) and iOS (8 beta 3) SDKs.Xcode 11.6 - Jul 15, 2020 (build 11E708)[3]Xcode 12.0b1 - Jun 22, 2020 (build 12A8158a)[4]Xcode 12.0b2 - Jul 07 2020 (build 12A8161k)[5]For macOS Universal Apps which support Intel and Apple processors.Xcode 13.4.1 - Jun 02, 2022 (build 13F100)[6]For deployment on iOS 15.5, iPadOS 15.5, macOS 12.3, tvOS 15.4, and watchOS 8.5.Xcode 14.0b1 - Jun 06, 2022 (build 14A5228q)[7]Xcode 14.0b2 - Jun 22, 2022 (build 14A5229c)[8]Xcode 14.0b3 - Jul 06, 2022Xcode 14.0b4 - Jul 27, 2022Xcode 14.0b5 - Aug 08, 2022 (build 14A5294e)[9]Xcode 14.0b6 - Aug 23, 2022 (build 14A5294g)[10]Xcode 14.0 RC - Sep 07, 2022 (build 14A309)[11]Xcode 14.0 - Sep 12, 2022 (build 14A309)[12]Xcode 14.0.1 RC - Sep 16, 2022 (build 14A400)[13]Xcode 14.0.1 - Sep 26, 2022 (build 14A400)[14]Xcode 14.1b1 - Sep 14, 2022 (build 14B5024h)[15]Xcode 14.1b2 - Sep 22, 2022 (build 14B5024i)[16]Xcode 14.1b3 - Sep 27, 2022 (build 14B5033e)[17]Xcode 14.1 RC - Oct 18, 2022 (build 14B47)[18]Xcode 14.1 - Nov 01, 2022 (build 14B47b)[19]Xcode 14.2 RC - Dec 07, 2022 (build 14C18)[20]Xcode 14.2 - Dec 13, 2022 (build 14C18)[21]Xcode 14.3 - Mar 30, 2023 (build 14E222b)[22]For deployment on iOS 16, iPadOS 16, macOS 13, tvOS 16, and watchOS 9.References[]↑ Apple Introduces Xcode, the Fastest Way to Create Mac OS X Applications, Apple Computer. 2003-06-23.↑ WWDC Special Event — June 22 by Apple, YouTube. 2020-06-22.↑ Xcode 11.6

xcode at macos monterey 12.7.2 - Apple Community - Apple

The latest commit to OpenCV’s GitHub we can install OpenCV on macOS Sierra and greater.The trick is that we need to use the HEAD of the repo as opposed to a tagged release.Once OpenCV 3.2 is released I’m sure the QKit to AVFoundation migration will be included, but until then, if you want to install OpenCV 3 on your macOS system running Sierra or later, you’ll need to avoid using tagged releases and instead compile and install the development version of OpenCV 3.How do I check my Mac Operating System version?To check your Mac OS version click the Apple icon at the very top-left corner of your screen in the menu then select “About this Mac”.A window should then pop up, similar to the one below:Figure 1: Checking your OS version on Mac. My machine is currently running macOS Sierra (10.12).If you are running macOS Sierra or greater, you can use this tutorial to help you install OpenCV 3 with Python 2.7 bindings.If you are using an older version of the Mac Operating System (Mavericks, Yosemite, etc.), please refer to my previous tutorials.Step #1: Install XcodeBefore we can even think about compiling OpenCV, we first need to install Xcode, a full blown set of software development tools for the Mac Operating System.Register for an Apple Developer accountBefore downloading Xcode you’ll want to register with the Apple Developer Program (it’s free). If you have an existing Apple ID (i.e., what you use to sign in to iTunes with) this is even easier. Simply provide some basic information such as name, address, etc. and you’ll be all set.From there, the easiest way to download Xcode is via the App Store. Search for “Xcode” in the search bar, select it, and then click the “Get” button:Figure 2: Selecting Xcode from the Apple App Store.Xcode will then start to download and install. On my machine the download and install process took approximately 30 minutes.Accept the Apple Developer licenseAssuming this is the first time you’ve installed or used Xcode, you’ll need to accept the developer license (otherwise, you can skip this step). I prefer using the terminal whenever possible. You can use the following command to accept the Apple Developer License:$ sudo xcodebuild -licenseScroll to the bottom of the license and accept it.Install Apple Command Line ToolsFinally, we need to install the command line tools. These tools include packages such as make, GCC, clang, etc. This is absolutely a required step, so make sure you install the command line tools:$ sudo xcode-select --installAfter you enter the command above a window will pop up confirming that you want to install the command line tools:Figure 3: Installing the Apple Command Line Tools on macOS.Click “Install” and the Apple Command Line Tools will be downloaded and installed on your system. This should take less than 5 minutes.Step #2: Install HomebrewWe are now ready to install Homebrew, a package manager for macOS. Think of Homebrew as similar equivalent to apt-get for Ubuntu and Debian-based systems.Installing Homebrew is simple. Simply

Xcode 13 required on macOS Monterey - Apple

Are perfectly happy to just use the default version that comes with the latest version of Xcode. Instructions are available on Apple’s Download Swift page if you are interested.Swift On Other PlatformsSwift is available on platforms other than macOS, primarily through command line usage as you are not able to use the Xcode IDE. For this reason, some developers write their Swift programs within Xcode on macOS and copy the source code files to other platforms for compiling and usage.Swift is fully supported on Ubuntu versions 14.04, 16.04, and 16.10 and has been shown to run correctly on other Linux distributions as well. Please see Apple’s Download Swift page for instructions on installing Swift on Linux.Swift has been available for a while on Raspberry Pi as long as it was running one of the supported Ubuntu releases. With the release of the official Raspbian Stretch operating system last year, Swift 3.1.1 now compiles correctly and is finally available for widespread use on the Raspberry Pi development platform. Later versions of Swift are not yet available due to a couple of bugs that still need to be resolved. For further information and instructions on installing Swift on Raspberry Pi running Raspbian, including the aforementioned bugs, please see this post by Umberto Raimondi.Swift is also available on the Windows and Android platforms, but I do not have any experience with Swift in these areas. For those of you interested, Apple has provided Getting Started with Swift on Windows and Getting Started with Swift on Android documents on their GitHub site that you may find useful.Using The Xcode IDE (macOS Only)In this section you will learn how to create a new Swift based project within the Xcode IDE.Download and install Xcode from the App Store if you have not done so already. Upon first opening Xcode, it will ask you to install additional components that allow you the capability of running the Swift compiler from the command line. Please follow the on screen instructions to install these components as we will use them later.Open Xcode and select Create a new Xcode project from the Welcome to Xcode window that pops up. You can also create a new project by selecting File > New > Project… from the main menu. Click the macOS tab and choose the Command Line Tool project template from within the Application section of the template chooser window as shown

Xcode 11 @ macOS High Sierra - Apple Community - Apple

MacOS Ventura 13.2.1 UpdatemacOS Ventura 13.2.1 Update is now Available!UPDATED: 02/13This article will be continually updated as new information comes in.Apple just released macOS Ventura’s 2nd minor update to the public! Let’s jump in and find out what’s new!The Ventura 13.2.1 is a security fix release and does not include any new features. The most import one is the Webkit CVE-2023-23529 vulnerability. NOTE: Apple is aware of a report that this issue may have been actively exploited.Apple did not release a security update for Monterey or Big Sur. They did release Safari 16.3.1 for macOS Monterey and Big Sur as a separate software update download. macOS Ventura Patch Notes SummaryThe numbers below are from the Ventura Patch Notes.1. New Features – 02. Bug fixes – 04. Enterprise Changes – 03. Security Fixes – 35. Full installer and M1 IPSW -Full installer & IPSW restore file released6. OpenCore Legacy Patcher Users – waiting on testingFull Apple Update Release listmacOS 💻 ✅Ventura – 13.2 (22D49)Monterey – NoneBig Sur – NoneSafari – 16.3.1 (18614.4.6.11.6)Xcode – Current version = Xcode 14.2 (14C18)Command Line Tools for Xcode -Current version = 14.2Apple Configurator 2 – Current version = 2.16 (8A14)Apple Studio Display Firmware Update – Current Version = 15.5iOS📱✅iOS 16.3.1 (20D67)iPadOS 16.3.1 (20D67)tvOS 16.3.2 (20K672)audioOS 16.3.2 (20K672)watchOS 9.31 (20S664)Table of Contents1. Apple Links2. Areas of interest for this update3. Ventura Public & Beta Release History4. macOS Ventura Full Installer.app5. Apple Silicon M1 &M2 IPSW Restore file Update6. macOS Ventura Update sizes7. Apple Silicon M1 System Firmware Version8. Apple Silicon M1 OS loader Version (iBoot)9. Intel T2 BridgeOS Update10. Safari Update11. What’s new for enterprise in macOS Ventura12. Security Content of macOS Ventura13. macOS Ventura Release Notes / Patch Notes / ChangesClick “Continue Reading” for the rest of the article.1. Apple LinksmacOS Ventura Mac App Store download link = What’s new in the updates for macOS VenturaHT213327 What’s new for enterprise in macOS VenturaHT213471 Manage upgrading to macOS Ventura in your organizationHT213356 If you see a message that macOS Server is not supported when upgrading to macOS VenturaPlatform Security Guide – New macOS Rapid Security Response system.Platform Guide Deployment – What’s new in Apple platform deploymentAppleSeed Notes Link = appleseed.apple.com/Developer Public Link = developer.apple.com/documentation/macos-release-notesmacOS Deployment References Changes – Areas of interest for this update3. Ventura Public & Beta Release History19. Ventura 13.2.1 (22D68) – 2/13/23 18. Ventura 13.2 (22D49) – 1/23/22 – My Release Notes17. Ventura 13.1 (22C65) – 12/12/22 – My Release Notes16. Ventura 13.0.1 (22A400) – 11/09/22 – My Release Notes15. Ventura 13.0.0 (22A380) – 10/24/22 – My Release Notes14. Ventura 13.0 RC 2 (22A380) – 10/20/2213. Ventura 13.0 RC (22A379) – 10/18/2212. Ventura Beta 11 (22A5373b) – 10/11/2211. Ventura Beta 10 (22A5365d) – 10/08/2210.. Apple Xcode 10 GM macOS OverviewĪpple Xcode 10 includes everything you need to create amazing apps for all Apple platforms. It is full offline installer standalone setup of Apple Xcode 10 GM macOS Free Download for macOS. Apple Xcode 10 GM macOS Free Download Latest Version for macOS.

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Why won't Xcode 10 install on my MacOS 10.14.1? - Apple Inc.

Table Of ContentsIntroductionWhat Is NeededBackground InformationSwift On macOSSwift On Other PlatformsUsing The Xcode IDE (macOS Only)Simple CompileRunning Swift As A Script; No Compilation NecessaryUsing The Swift Package ManagerSummaryIntroductionIn this tutorial you will learn how to create and execute a simple Swift program in a variety of ways.What Is NeededLinux Or macOS Based ComputerXcode IDE (macOS Only)Background InformationThe Swift programming language was created by Apple as a modern alternative to Objective-C as the primary language used in developing applications for macOS, iOS, watchOS, and tvOS. It was announced at the 2014 Apple World Wide Developer Conference and open sourced for community development in December of 2015. It has since gained immense popularity as a versatile programming language used not only for writing applications, but for server-side (web) programs as well and is now available across multiple platforms. The latest version, Swift 4.1, was released on March 29, 2018.Due to Swift’s popularity, there are many tutorials and resources available on the web to help you learn the language, however, Apple’s own documentation is a great place to start:Swift Overview provides a general overview of the latest version of the language.Swift Resources lists various documentation, sample code, videos, and courses available.The Swift Programming Language (Swift 4.1) book is the official language reference which is also available in iBooks.Swift.org is the community portal focused on the open source aspect of Swift and delves into the nitty gritty of Swift language development.In addition, the Ray Wenderlich (for tutorials) and Stack Overflow (for programming questions) websites are very popular among developers and those wanting to learn or advance their knowledge of the language.Swift On macOSSince Swift was originally created by Apple, it makes sense that macOS is the primary operating system for developing Swift programs. Xcode is Apple’s Integrated Development Environment (IDE) that runs on macOS and is used for developing applications that run on the various Apple platforms, e.g., Mac, iPhone, etc. It is also very popular among developers due to it’s ease of use and robust feature set. An Apple supported version of Swift is included with all recent Xcode releases. Download and install Xcode from the App Store and Swift will be set up for you automatically. Installing Xcode even provides you with the command line tools necessary for writing programs outside of the Xcode IDE.You can also install multiple versions, including Beta versions, of Swift for use with Xcode. Most people, however,

[macOS 14] Xcode 16.0 will be replaced by Xcode 16.2 in macOS

Experiencing issues with Xcode stuck on installing on your Mac? No worries! Here’s a guide to smoothly navigate through the installation process.Check Your Network ConnectionEnsure your Mac is connected to a stable internet connection when installing Xcode on your Mac. A poor or unstable connection can often cause installation delays or failures.Restart Your MacSometimes, a simple restart can resolve many issues. Click on the Apple menu and select “Restart.”Update macOSMake sure your macOS is up to date, as older versions may have compatibility issues with the latest Xcode when installing.To update macOS, go to “System Preferences” > “Software Update” and install any available updates.Clear Space on Your Hard DriveLack of sufficient storage space can hinder the installation process and have Xcode stuck on install.Check your available storage by clicking the Apple menu > “About This Mac” > “Storage.”Delete unnecessary files or transfer them to an external drive.Cancel and Restart the Xcode InstallationOpen the App Store, find Xcode, and if it’s still stuck, cancel the installation.Restart your Mac and try reinstalling Xcode from the App Store.Clear App Store CacheOpen “Finder,” click “Go” in the menu bar while holding the “Option” key, and select “Library.”Navigate to “Caches/com.apple.appstore” and delete its contents.Empty the Trash and restart your Mac.Check for Background ProcessesSometimes background processes might interfere with the installation.Open “Activity Monitor” and check for any unusual activity that might be affecting the installation.Reinstall macOSAs a last resort, you might need to reinstall macOS. This won’t delete your personal files but will replace the operating system.Restart your Mac and hold down “Command + R” to enter Recovery Mode, then follow the prompts to reinstall macOS.Now you should know how to resolve Xcode when it’s stuck on installing. If the problem persists after trying these steps, you may need to contact Apple Support for further assistance.. Apple Xcode 10 GM macOS OverviewĪpple Xcode 10 includes everything you need to create amazing apps for all Apple platforms. It is full offline installer standalone setup of Apple Xcode 10 GM macOS Free Download for macOS. Apple Xcode 10 GM macOS Free Download Latest Version for macOS.

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Icon of Xcode 14 in 2022 Xcode icon from 2016 Xcode is Apple's integrated development environment (IDE) for developing applications and other software for macOS. It was introduced in 2003 for Mac OS X running on PowerPC, and then Intel processors.[1]On June 22 at the 2020 Worldwide Developers Conference, a developer beta of Xcode 12 was introduced with support for Universal 2 binaries that can run on 64-bit Intel and Apple processors.[2]Features[]Xcode extends and replaces Apple's previous development tools: Project Builder (inherited from NeXT) and Macintosh Programmer's Workshop (for classic Mac OS software). It also superseded CodeWarrior, a popular 3rd-party IDE for developing classic and Carbonized PowerPC software.Xcode works hand in hand with Interface Builder (also inherited from NeXT), a graphical tool used to create user interfaces.Xcode includes GCC, and can compile C, C++, Objective C++, Java, and Objective C source code with a variety of programming models, including but not limited to Cocoa, Carbon, and Java.).Release history[] Xcode was first included with Mac OS X 10.3. Xcode was first included free with Mac OS X 10.3, which shipped in October 2003. It is able to develop OS X applications that can run on any version of OS X. However, it did not officially work in Mac OS X 10.2. Xcode has been available from the App Store since version 4.Note: all dates and details below are based on Apple's published dates. Someone will need to download all these versions and check the release notes included in the DMGs to get the real dates and details, as some are questionable.Xcode Tools 1.0 - Oct 24, 2003GCC 3.3Interface Builder 2.3.4Applescript StudioDocumentationPerformance ToolsTarget OS: 10.3+Xcode Tools 1.1 - ?Xcode Tools 1.2 - ?Xcode Tools 1.5 - ?Xcode Tools 2.2.1 - Jan 13, 2006Target OS: 10.4+Xcode Legacy Tools - Jan 19, 2006OS X 10.1.5 SDK for Xcode 2GCC 2.95.2GCC 3.1PEFViewerTarget OS: 10.3+Xcode 2.3 - May 23, 2006Xcode 2.4 - Aug 11, 2006Xcode 2.4.1 - Oct 31, 2006Xcode 2.5 - Nov 1, 2007Xcode 3.0 - Oct 31, 2007Xcode 3.1 - Jul 11, 2008Xcode 3.1.1 - Oct 20, 2008Xcode 3.1.2 - Nov 24, 2008Xcode 3.1.3 - Jun 17, 2009Xcode 3.1.4 - Sep 10, 2009Xcode 3.2 - Aug 31, 2009Xcode 3.2.1 - Oct 13, 2009Xcode 3.2.2 - Apr 7, 2010Xcode 3.2.3 - Apr 19, 2011?Xcode 3.2.4 - Apr 20, 2011?Xcode 3.2.5 - Apr 20, 2011?Xcode 3.2.6 - Apr 21, 2011Xcode 4.1.0 - Mar 22, 2012?Xcode 4.2.0

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User9191

Some awesome apps to help you keep up with your goals this year! Feb 15, 2012 Download Xcode for macOS 10.14.4 or later and enjoy it on your Mac. ‎Xcode includes everything developers need to create great applications for Mac, iPhone, iPad, Apple TV, and Apple Watch. Xcode provides developers a unified workflow for. Download xcode for mac. Jan 10, 2014 Apple Xcode is Apple Computer's integrated development environment (IDE) for OS X. The full Xcode package is free to ADC members and includes all the tools you need to create, debug, and optimize your own Universal applications, targeting both Intel and PowerPC platforms. Xcode 5.1 Beta 3 – Integrated development environment (IDE) for Mac. Xcode is bundled with Interface Builder, AppleScript Studio, Java development support, and WebObjects development tools, among many others. Version 5.1: Includes SDKs for OS X 10.9 Mavericks, OS X 10.8 Mountain Lion, and iOS 7.1. Adds new Auto Layout constraint inspector with support for all constraint types. Xcode is a great addition for those who are looking for a reliable tool for creating applications for Mac OS as well as the iOS for iPhones and iPad. Xcode was first released in 2003, but since then, the application has definitely come a long way in providing efficient development platforms to developers.

2025-04-04
User8162

(11E708), Apple Developer. 2020-07-15.↑ Xcode 12 for macOS Universal Apps beta (12A8158a), Apple Developer. 2020-06-22.[DEAD LINK]↑ Xcode 12 for macOS Universal Apps beta 2 (12A8161k), Apple Developer. 2020-07-07.↑ Xcode 13.4.1 (13F100), Apple Developer 2022-06-02.↑ Xcode 14 beta (14A5228q), Apple Developer. 2022-06-06.[DEAD LINK]↑ Xcode 14 beta 2 (14A5229c), Apple Developer. 2022-06-22.[DEAD LINK]↑ Xcode 14 beta 5 (14A5294e), Apple Developer. 2022-08-08.[DEAD LINK]↑ Xcode 14 beta 6 (14A5294g), Apple Developer. 2022-08-23.[DEAD LINK]↑ Xcode 14 RC (14A309), Apple Developer. 2022-09-07.[DEAD LINK]↑ Xcode 14 (14A309), Apple Developer. 2022-09-12.↑ Xcode 14.0.1 RC (14A400), Apple Developer. 2022-09-16.[DEAD LINK]↑ Xcode 14.0.1 (14A400), Apple Developer. 2022-09-26.↑ Xcode 14.1 beta (14B5024h), Apple Developer. 2022-09-14.[DEAD LINK]↑ Xcode 14.1 beta 2 (14B5024i), Apple Developer. 2022-09-22.[DEAD LINK]↑ Xcode 14.1 beta 3 (14B5033e), Apple Developer. 2022-09-27.[DEAD LINK]↑ Xcode 14.1 RC (14B47), Apple Developer. 2022-10-18.[DEAD LINK]↑ Xcode 14.1 (14B47b), Apple Developer. 2022-11-01.↑ Xcode 14.2 RC (14C18), Apple Developer. 2022-12-07.[DEAD LINK]↑ Xcode 14.2 (14C18), Apple Developer. 2022-12-13.[DEAD LINK]↑ Xcode 14.3 (14E222b), Apple Developer. 2023-03-30.See also[]Developer ToolsExternal link[]Xcode at Apple DeveloperNews and UpdatesXcode Release NotesXcode - SupportXcode at LogopediaXcode at Wikipedia

2025-04-20
User1182

- Mar 22, 2012?Xcode 4.2.1 - Mar 22, 2012?Xcode 4.3.0 - Mar 22, 2012?Xcode 4.3.1 - Mar 22, 2012?Xcode 4.3.2 - Mar 22, 2012?Xcode 4.3.3 - Jun 11, 2012Xcode 4.4.0 - Dec 5, 2011?Released with OS X 10.8Xcode 4.4.1 - Dec 5, 2011?Xcode 4.5.0 - Sep 19, 2012Released with iOS 6Xcode 4.5.1 - Oct 3, 2012Xcode 4.5.2 - Jan 14, 2013Xcode 4.6.0 - Feb 20, 2013Xcode 4.6.1 - Mar 14, 2013Xcode 4.6.2 - Apr 15, 2013Xcode 5.0.0 - Sep 18, 2013Includes the Xcode IDE, LLVM compiler, Instruments, iOS Simulator, the latest OS X and iOS SDKs, and hundreds of other features.Xcode 5.0.1 - Oct 22, 2013Xcode 5.0.2 - Nov 11, 2013Xcode 5.1.0 - Mar 10, 2014Xcode 5.1.1 - Apr 10, 2014Xcode 6.0.1 - Sep 25, 2014Xcode 6.1.0 - Oct 22, 2014Xcode 6.1.1 - Dec 2, 2014Xcode 6.2.0 - Mar 9, 2015 (build 6C131e)Includes the Xcode IDE, LLVM compiler, Instruments, iOS Simulator, the latest OS X (10.10) and iOS (8.2) SDKs, WatchKit and the Swift programming language.Xcode 6.3b3 - Mar 12, 2015 (build 6D543q)Includes the latest OS X (10.10) and iOS (8 beta 3) SDKs.Xcode 11.6 - Jul 15, 2020 (build 11E708)[3]Xcode 12.0b1 - Jun 22, 2020 (build 12A8158a)[4]Xcode 12.0b2 - Jul 07 2020 (build 12A8161k)[5]For macOS Universal Apps which support Intel and Apple processors.Xcode 13.4.1 - Jun 02, 2022 (build 13F100)[6]For deployment on iOS 15.5, iPadOS 15.5, macOS 12.3, tvOS 15.4, and watchOS 8.5.Xcode 14.0b1 - Jun 06, 2022 (build 14A5228q)[7]Xcode 14.0b2 - Jun 22, 2022 (build 14A5229c)[8]Xcode 14.0b3 - Jul 06, 2022Xcode 14.0b4 - Jul 27, 2022Xcode 14.0b5 - Aug 08, 2022 (build 14A5294e)[9]Xcode 14.0b6 - Aug 23, 2022 (build 14A5294g)[10]Xcode 14.0 RC - Sep 07, 2022 (build 14A309)[11]Xcode 14.0 - Sep 12, 2022 (build 14A309)[12]Xcode 14.0.1 RC - Sep 16, 2022 (build 14A400)[13]Xcode 14.0.1 - Sep 26, 2022 (build 14A400)[14]Xcode 14.1b1 - Sep 14, 2022 (build 14B5024h)[15]Xcode 14.1b2 - Sep 22, 2022 (build 14B5024i)[16]Xcode 14.1b3 - Sep 27, 2022 (build 14B5033e)[17]Xcode 14.1 RC - Oct 18, 2022 (build 14B47)[18]Xcode 14.1 - Nov 01, 2022 (build 14B47b)[19]Xcode 14.2 RC - Dec 07, 2022 (build 14C18)[20]Xcode 14.2 - Dec 13, 2022 (build 14C18)[21]Xcode 14.3 - Mar 30, 2023 (build 14E222b)[22]For deployment on iOS 16, iPadOS 16, macOS 13, tvOS 16, and watchOS 9.References[]↑ Apple Introduces Xcode, the Fastest Way to Create Mac OS X Applications, Apple Computer. 2003-06-23.↑ WWDC Special Event — June 22 by Apple, YouTube. 2020-06-22.↑ Xcode 11.6

2025-04-11
User7601

The latest commit to OpenCV’s GitHub we can install OpenCV on macOS Sierra and greater.The trick is that we need to use the HEAD of the repo as opposed to a tagged release.Once OpenCV 3.2 is released I’m sure the QKit to AVFoundation migration will be included, but until then, if you want to install OpenCV 3 on your macOS system running Sierra or later, you’ll need to avoid using tagged releases and instead compile and install the development version of OpenCV 3.How do I check my Mac Operating System version?To check your Mac OS version click the Apple icon at the very top-left corner of your screen in the menu then select “About this Mac”.A window should then pop up, similar to the one below:Figure 1: Checking your OS version on Mac. My machine is currently running macOS Sierra (10.12).If you are running macOS Sierra or greater, you can use this tutorial to help you install OpenCV 3 with Python 2.7 bindings.If you are using an older version of the Mac Operating System (Mavericks, Yosemite, etc.), please refer to my previous tutorials.Step #1: Install XcodeBefore we can even think about compiling OpenCV, we first need to install Xcode, a full blown set of software development tools for the Mac Operating System.Register for an Apple Developer accountBefore downloading Xcode you’ll want to register with the Apple Developer Program (it’s free). If you have an existing Apple ID (i.e., what you use to sign in to iTunes with) this is even easier. Simply provide some basic information such as name, address, etc. and you’ll be all set.From there, the easiest way to download Xcode is via the App Store. Search for “Xcode” in the search bar, select it, and then click the “Get” button:Figure 2: Selecting Xcode from the Apple App Store.Xcode will then start to download and install. On my machine the download and install process took approximately 30 minutes.Accept the Apple Developer licenseAssuming this is the first time you’ve installed or used Xcode, you’ll need to accept the developer license (otherwise, you can skip this step). I prefer using the terminal whenever possible. You can use the following command to accept the Apple Developer License:$ sudo xcodebuild -licenseScroll to the bottom of the license and accept it.Install Apple Command Line ToolsFinally, we need to install the command line tools. These tools include packages such as make, GCC, clang, etc. This is absolutely a required step, so make sure you install the command line tools:$ sudo xcode-select --installAfter you enter the command above a window will pop up confirming that you want to install the command line tools:Figure 3: Installing the Apple Command Line Tools on macOS.Click “Install” and the Apple Command Line Tools will be downloaded and installed on your system. This should take less than 5 minutes.Step #2: Install HomebrewWe are now ready to install Homebrew, a package manager for macOS. Think of Homebrew as similar equivalent to apt-get for Ubuntu and Debian-based systems.Installing Homebrew is simple. Simply

2025-04-07

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